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@@ -5055,10 +5055,7 @@ static void *EventThread(void *arg)
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#endif
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}
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}
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- else
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- {
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- usleep(5000); // Sleep for 5ms to avoid hogging CPU time
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- }
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+ else Wait(5); // Sleep for 5ms to avoid hogging CPU time
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}
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close(worker->fd);
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@@ -5146,10 +5143,7 @@ static void *GamepadThread(void *arg)
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}
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}
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}
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- else
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- {
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- usleep(1000); //Sleep for 1ms to avoid hogging CPU time
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- }
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+ else Wait(1); // Sleep for 1 ms to avoid hogging CPU time
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}
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}
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