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// NOTE: Cubemap data is expected to be provided as 6 images in a single data array,
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// NOTE: Cubemap data is expected to be provided as 6 images in a single data array,
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// one after the other (that's a vertical image), following convention: +X, -X, +Y, -Y, +Z, -Z
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// one after the other (that's a vertical image), following convention: +X, -X, +Y, -Y, +Z, -Z
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cubemap.id = rlLoadTextureCubemap(faces.data, size, faces.format);
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cubemap.id = rlLoadTextureCubemap(faces.data, size, faces.format);
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