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@@ -30,7 +30,7 @@ PLATFORM ?= PLATFORM_WEB
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# Define required raylib variables
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# Define required raylib variables
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PROJECT_NAME ?= raylib_examples
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PROJECT_NAME ?= raylib_examples
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-RAYLIB_VERSION ?= 4.2.0
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+RAYLIB_VERSION ?= 4.5.0
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RAYLIB_PATH ?= ..
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RAYLIB_PATH ?= ..
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# Locations of raylib.h and libraylib.a/libraylib.so
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# Locations of raylib.h and libraylib.a/libraylib.so
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@@ -60,8 +60,8 @@ ifeq ($(PLATFORM),PLATFORM_RPI)
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endif
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endif
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endif
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endif
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-# Determine PLATFORM_OS in case PLATFORM_DESKTOP selected
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-ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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+# Determine PLATFORM_OS in case PLATFORM_DESKTOP or PLATFORM_WEB selected
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+ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_DESKTOP PLATFORM_WEB))
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# No uname.exe on MinGW!, but OS=Windows_NT on Windows!
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# No uname.exe on MinGW!, but OS=Windows_NT on Windows!
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# ifeq ($(UNAME),Msys) -> Windows
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# ifeq ($(UNAME),Msys) -> Windows
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ifeq ($(OS),Windows_NT)
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ifeq ($(OS),Windows_NT)
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@@ -119,16 +119,18 @@ ifeq ($(PLATFORM),PLATFORM_DRM)
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endif
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endif
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# Define raylib release directory for compiled library
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# Define raylib release directory for compiled library
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-RAYLIB_RELEASE_PATH ?= $(RAYLIB_PATH)/src
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+RAYLIB_RELEASE_PATH ?= $(RAYLIB_PATH)/src
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ifeq ($(PLATFORM),PLATFORM_WEB)
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ifeq ($(PLATFORM),PLATFORM_WEB)
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- # Emscripten required variables
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- EMSDK_PATH ?= C:/emsdk
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- EMSCRIPTEN_PATH ?= $(EMSDK_PATH)/upstream/emscripten
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- CLANG_PATH = $(EMSDK_PATH)/upstream/bin
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- PYTHON_PATH = $(EMSDK_PATH)/python/3.9.2-1_64bit
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- NODE_PATH = $(EMSDK_PATH)/node/14.15.5_64bit/bin
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- export PATH = $(EMSDK_PATH);$(EMSCRIPTEN_PATH);$(CLANG_PATH);$(NODE_PATH);$(PYTHON_PATH):$$(PATH)
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+ ifeq ($(PLATFORM_OS),WINDOWS)
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+ # Emscripten required variables
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+ EMSDK_PATH ?= C:/emsdk
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+ EMSCRIPTEN_PATH ?= $(EMSDK_PATH)/upstream/emscripten
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+ CLANG_PATH = $(EMSDK_PATH)/upstream/bin
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+ PYTHON_PATH = $(EMSDK_PATH)/python/3.9.2-1_64bit
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+ NODE_PATH = $(EMSDK_PATH)/node/14.15.5_64bit/bin
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+ export PATH = $(EMSDK_PATH);$(EMSCRIPTEN_PATH);$(CLANG_PATH);$(NODE_PATH);$(PYTHON_PATH):$$(PATH)
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+ endif
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endif
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endif
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# Define default C compiler: CC
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# Define default C compiler: CC
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@@ -195,9 +197,13 @@ ifeq ($(BUILD_MODE),DEBUG)
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endif
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endif
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else
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else
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ifeq ($(PLATFORM),PLATFORM_WEB)
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ifeq ($(PLATFORM),PLATFORM_WEB)
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- CFLAGS += -Os
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+ ifeq ($(BUILD_WEB_ASYNCIFY),TRUE)
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+ CFLAGS += -O3
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+ else
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+ CFLAGS += -Os
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+ endif
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else
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else
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- CFLAGS += -s -O1
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+ CFLAGS += -s -O2
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endif
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endif
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endif
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endif
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@@ -329,7 +335,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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ifeq ($(RAYLIB_LIBTYPE),SHARED)
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ifeq ($(RAYLIB_LIBTYPE),SHARED)
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LDLIBS += -lc
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LDLIBS += -lc
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endif
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endif
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-
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+
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# NOTE: On ARM 32bit arch, miniaudio requires atomics library
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# NOTE: On ARM 32bit arch, miniaudio requires atomics library
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LDLIBS += -latomic
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LDLIBS += -latomic
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endif
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endif
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@@ -394,13 +400,13 @@ CORE = \
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core/core_scissor_test \
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core/core_scissor_test \
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core/core_storage_values \
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core/core_storage_values \
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core/core_vr_simulator \
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core/core_vr_simulator \
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- core/core_loading_thread \
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core/core_window_flags \
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core/core_window_flags \
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core/core_window_letterbox \
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core/core_window_letterbox \
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core/core_window_should_close \
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core/core_window_should_close \
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core/core_split_screen \
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core/core_split_screen \
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core/core_smooth_pixelperfect \
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core/core_smooth_pixelperfect \
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- core/core_custom_frame_control
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+ core/core_custom_frame_control \
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+ core/core_loading_thread
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SHAPES = \
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SHAPES = \
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shapes/shapes_basic_shapes \
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shapes/shapes_basic_shapes \
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@@ -437,6 +443,7 @@ TEXTURES = \
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textures/textures_sprite_anim \
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textures/textures_sprite_anim \
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textures/textures_sprite_button \
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textures/textures_sprite_button \
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textures/textures_sprite_explosion \
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textures/textures_sprite_explosion \
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+ textures/textures_textured_curve \
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textures/textures_bunnymark \
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textures/textures_bunnymark \
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textures/textures_blend_modes \
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textures/textures_blend_modes \
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textures/textures_draw_tiled \
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textures/textures_draw_tiled \
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@@ -463,6 +470,7 @@ MODELS = \
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models/models_billboard \
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models/models_billboard \
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models/models_box_collisions \
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models/models_box_collisions \
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models/models_cubicmap \
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models/models_cubicmap \
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+ models/models_draw_cube_texture \
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models/models_first_person_maze \
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models/models_first_person_maze \
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models/models_geometric_shapes \
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models/models_geometric_shapes \
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models/models_mesh_generation \
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models/models_mesh_generation \
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@@ -496,14 +504,17 @@ SHADERS = \
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shaders/shaders_spotlight \
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shaders/shaders_spotlight \
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shaders/shaders_hot_reloading \
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shaders/shaders_hot_reloading \
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shaders/shaders_mesh_instancing \
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shaders/shaders_mesh_instancing \
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- shaders/shaders_multi_sample2d
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+ shaders/shaders_multi_sample2d \
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+ shaders/shaders_write_depth \
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+ shaders/shaders_hybrid_render
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AUDIO = \
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AUDIO = \
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audio/audio_module_playing \
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audio/audio_module_playing \
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audio/audio_music_stream \
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audio/audio_music_stream \
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audio/audio_raw_stream \
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audio/audio_raw_stream \
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audio/audio_sound_loading \
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audio/audio_sound_loading \
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- audio/audio_stream_effects
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+ audio/audio_stream_effects \
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+ audio/audio_mixed_processor
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CURRENT_MAKEFILE = $(lastword $(MAKEFILE_LIST))
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CURRENT_MAKEFILE = $(lastword $(MAKEFILE_LIST))
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@@ -593,13 +604,6 @@ core/core_vr_simulator: core/core_vr_simulator.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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--preload-file core/resources/distortion100.fs@resources/distortion100.fs
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--preload-file core/resources/distortion100.fs@resources/distortion100.fs
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-# NOTE: To use multi-threading raylib must be compiled with multi-theading support (-s USE_PTHREADS=1)
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-# WARNING: For security reasons multi-threading is not supported on browsers, it requires cross-origin isolation (Oct.2021)
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-# WARNING: It requires raylib to be compiled using -pthread, so atomic operations and thread-local data (if any)
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-# in its source were transformed to non-atomic operations and non-thread-local data
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-core/core_loading_thread: core/core_loading_thread.c
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- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) -s USE_PTHREADS=1
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-
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core/core_window_flags: core/core_window_flags.c
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core/core_window_flags: core/core_window_flags.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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@@ -614,6 +618,14 @@ core/core_custom_frame_control: core/core_custom_frame_control.c
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core/core_window_should_close: core/core_window_should_close.c
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core/core_window_should_close: core/core_window_should_close.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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+
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+# NOTE: To use multi-threading raylib must be compiled with multi-theading support (-s USE_PTHREADS=1)
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+# WARNING: For security reasons multi-threading is not supported on browsers, it requires cross-origin isolation (Oct.2021)
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+# WARNING: It requires raylib to be compiled using -pthread, so atomic operations and thread-local data (if any)
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+# in its source were transformed to non-atomic operations and non-thread-local data
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+core/core_loading_thread: core/core_loading_thread.c
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+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) -s USE_PTHREADS=1
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+
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# Compile SHAPES examples
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# Compile SHAPES examples
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shapes/shapes_basic_shapes: shapes/shapes_basic_shapes.c
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shapes/shapes_basic_shapes: shapes/shapes_basic_shapes.c
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@@ -733,6 +745,10 @@ textures/textures_sprite_explosion: textures/textures_sprite_explosion.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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--preload-file textures/resources/explosion.png@resources/explosion.png \
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--preload-file textures/resources/explosion.png@resources/explosion.png \
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--preload-file textures/resources/boom.wav@resources/boom.wav
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--preload-file textures/resources/boom.wav@resources/boom.wav
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+
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+textures/textures_textured_curve: textures/textures_textured_curve.c
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+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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+ --preload-file textures/resources/road.png@resources/road.png
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textures/textures_bunnymark: textures/textures_bunnymark.c
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textures/textures_bunnymark: textures/textures_bunnymark.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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@@ -839,6 +855,10 @@ models/models_cubicmap: models/models_cubicmap.c
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--preload-file models/resources/cubicmap.png@resources/cubicmap.png \
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--preload-file models/resources/cubicmap.png@resources/cubicmap.png \
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--preload-file models/resources/cubicmap_atlas.png@resources/cubicmap_atlas.png
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--preload-file models/resources/cubicmap_atlas.png@resources/cubicmap_atlas.png
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+models/models_draw_cube_texture: models/models_draw_cube_texture.c
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+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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+ --preload-file models/resources/cubicmap_atlas.png@resources/cubicmap_atlas.png
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+
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models/models_first_person_maze: models/models_first_person_maze.c
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models/models_first_person_maze: models/models_first_person_maze.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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--preload-file models/resources/cubicmap.png@resources/cubicmap.png \
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--preload-file models/resources/cubicmap.png@resources/cubicmap.png \
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@@ -869,6 +889,10 @@ models/models_loading_vox: models/models_loading_vox.c
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models/models_loading_gltf: models/models_loading_gltf.c
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models/models_loading_gltf: models/models_loading_gltf.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) -s TOTAL_MEMORY=67108864 \
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) -s TOTAL_MEMORY=67108864 \
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--preload-file models/resources/models/gltf/robot.glb@resources/models/gltf/robot.glb
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--preload-file models/resources/models/gltf/robot.glb@resources/models/gltf/robot.glb
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+
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+models/models_loading_m3d: models/models_loading_m3d.c
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+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) -s TOTAL_MEMORY=67108864 \
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+ --preload-file models/resources/models/m3d/cesium_man.m3d@resources/models/m3d/cesium_man.m3d
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models/models_orthographic_projection: models/models_orthographic_projection.c
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models/models_orthographic_projection: models/models_orthographic_projection.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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@@ -987,7 +1011,16 @@ shaders/shaders_texture_outline: shaders/shaders_texture_outline.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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--preload-file shaders/resources/shaders/glsl100/outline.fs@resources/shaders/glsl100/outline.fs \
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--preload-file shaders/resources/shaders/glsl100/outline.fs@resources/shaders/glsl100/outline.fs \
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--preload-file shaders/resources/fudesumi.png@resources/fudesumi.png
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--preload-file shaders/resources/fudesumi.png@resources/fudesumi.png
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-
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+
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+shaders/shaders_write_depth: shaders/shaders_write_depth.c
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+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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+ --preload-file shaders/resources/shaders/glsl100/write_depth.fs@resources/shaders/glsl100/write_depth.fs
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+
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+shaders/shaders_hybrid_render: shaders/shaders_hybrid_render.c
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+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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+ --preload-file shaders/resources/shaders/glsl100/hybrid_raymarch.fs@resources/shaders/glsl100/hybrid_raymarch.fs \
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+ --preload-file shaders/resources/shaders/glsl100/hybrid_raster.fs@resources/shaders/glsl100/hybrid_raster.fs
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+
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# Compile AUDIO examples
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# Compile AUDIO examples
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audio/audio_module_playing: audio/audio_module_playing.c
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audio/audio_module_playing: audio/audio_module_playing.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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@@ -1008,6 +1041,11 @@ audio/audio_sound_loading: audio/audio_sound_loading.c
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audio/audio_stream_effects: audio/audio_stream_effects.c
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audio/audio_stream_effects: audio/audio_stream_effects.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) -s TOTAL_MEMORY=67108864 \
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) -s TOTAL_MEMORY=67108864 \
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--preload-file audio/resources/country.mp3@resources/country.mp3
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--preload-file audio/resources/country.mp3@resources/country.mp3
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+
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+audio/audio_mixed_processor: audio/audio_mixed_processor.c
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+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) -s TOTAL_MEMORY=67108864 \
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+ --preload-file audio/resources/country.mp3@resources/country.mp3 \
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+ --preload-file audio/resources/coin.wav@resources/coin.wav
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# Clean everything
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# Clean everything
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clean:
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clean:
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