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@@ -1645,10 +1645,10 @@ bool ExportMesh(Mesh mesh, const char *fileName)
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if (IsFileExtension(fileName, ".obj"))
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{
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// Estimated data size, it should be enough...
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- int dataSize = mesh.vertexCount/3* (int)strlen("v 0000.00f 0000.00f 0000.00f") +
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- mesh.vertexCount/2* (int)strlen("vt 0.000f 0.00f") +
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- mesh.vertexCount/3* (int)strlen("vn 0.000f 0.00f 0.00f") +
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- mesh.triangleCount/3* (int)strlen("f 00000/00000/00000 00000/00000/00000 00000/00000/00000");
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+ int dataSize = mesh.vertexCount/3*(int)strlen("v 0000.00f 0000.00f 0000.00f") +
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+ mesh.vertexCount/2*(int)strlen("vt 0.000f 0.00f") +
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+ mesh.vertexCount/3*(int)strlen("vn 0.000f 0.00f 0.00f") +
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+ mesh.triangleCount/3*(int)strlen("f 00000/00000/00000 00000/00000/00000 00000/00000/00000");
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// NOTE: Text data buffer size is estimated considering mesh data size
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char *txtData = (char *)RL_CALLOC(dataSize + 2000, sizeof(char));
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@@ -1684,7 +1684,7 @@ bool ExportMesh(Mesh mesh, const char *fileName)
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byteCount += sprintf(txtData + byteCount, "vn %.3f %.3f %.3f\n", mesh.normals[v], mesh.normals[v + 1], mesh.normals[v + 2]);
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}
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- for (int i = 0; i < mesh.triangleCount; i += 3)
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+ for (int i = 0; i < mesh.triangleCount; i++)
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{
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byteCount += sprintf(txtData + byteCount, "f %i/%i/%i %i/%i/%i %i/%i/%i\n", i, i, i, i + 1, i + 1, i + 1, i + 2, i + 2, i + 2);
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}
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