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+/**********************************************************************************************
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+*
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+* fix_win32_compatibility.h Utility to help include windows.h with raylib projects
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+*
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+* Useage: #include "fix_win32_compatibility.h" any library that uses windows.h
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+* order is critical, this must be done before raylib
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+*
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+* LICENSE: MIT
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+*
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+* Copyright (c) 2025 Jeffery Myers
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+*
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+* Permission is hereby granted, free of charge, to any person obtaining a copy
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+* of this software and associated documentation files (the "Software"), to deal
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+* in the Software without restriction, including without limitation the rights
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+* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+* copies of the Software, and to permit persons to whom the Software is
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+* furnished to do so, subject to the following conditions:
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+*
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+* The above copyright notice and this permission notice shall be included in all
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+* copies or substantial portions of the Software.
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+*
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+* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+* SOFTWARE.
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+*
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+**********************************************************************************************/
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+
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+#pragma once
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+
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+// move the windows functions to new names
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+// note that you can't call these functions or structures from your code, but you should not neeed to
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+#define CloseWindow CloseWindowWin32
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+#define Rectangle RectangleWin32
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+#define ShowCursor ShowCursorWin32
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+#define LoadImageA LoadImageAWin32
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+#define LoadImageW LoadImageWin32
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+#define DrawTextA DrawTextAWin32
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+#define DrawTextW DrawTextWin32
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+#define DrawTextExA DrawTextExAWin32
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+#define DrawTextExW DrawTextExWin32
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+#define PlaySoundA PlaySoundAWin32\
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+// include windows
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+#define WIN32_LEAN_AND_MEAN
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+#include <windows.h>
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+
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+// remove all our redfintions so that raylib can define them properly
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+#undef CloseWindow
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+#undef Rectangle
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+#undef ShowCursor
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+#undef LoadImage
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+#undef LoadImageA
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+#undef LoadImageW
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+#undef DrawText
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+#undef DrawTextA
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+#undef DrawTextW
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+#undef DrawTextEx
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+#undef DrawTextExA
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+#undef DrawTextExW
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+#undef PlaySoundA
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