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@@ -77,6 +77,175 @@ extern CoreData CORE; // Global CORE state context
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static PlatformData platform = { 0 }; // Platform specific data
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static PlatformData platform = { 0 }; // Platform specific data
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+//----------------------------------------------------------------------------------
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+// Local Variables Definition
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+//----------------------------------------------------------------------------------
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+#define KEYCODE_MAP_SIZE 162
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+static const KeyboardKey KeycodeMap[KEYCODE_MAP_SIZE] = {
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+ KEY_NULL, // AKEYCODE_UNKNOWN
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+ 0, // AKEYCODE_SOFT_LEFT
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+ 0, // AKEYCODE_SOFT_RIGHT
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+ 0, // AKEYCODE_HOME
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+ KEY_BACK, // AKEYCODE_BACK
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+ 0, // AKEYCODE_CALL
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+ 0, // AKEYCODE_ENDCALL
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+ KEY_ZERO, // AKEYCODE_0
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+ KEY_ONE, // AKEYCODE_1
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+ KEY_TWO, // AKEYCODE_2
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+ KEY_THREE, // AKEYCODE_3
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+ KEY_FOUR, // AKEYCODE_4
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+ KEY_FIVE, // AKEYCODE_5
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+ KEY_SIX, // AKEYCODE_6
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+ KEY_SEVEN, // AKEYCODE_7
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+ KEY_EIGHT, // AKEYCODE_8
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+ KEY_NINE, // AKEYCODE_9
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+ 0, // AKEYCODE_STAR
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+ 0, // AKEYCODE_POUND
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+ KEY_UP, // AKEYCODE_DPAD_UP
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+ KEY_DOWN, // AKEYCODE_DPAD_DOWN
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+ KEY_LEFT, // AKEYCODE_DPAD_LEFT
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+ KEY_RIGHT, // AKEYCODE_DPAD_RIGHT
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+ 0, // AKEYCODE_DPAD_CENTER
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+ KEY_VOLUME_UP, // AKEYCODE_VOLUME_UP
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+ KEY_VOLUME_DOWN, // AKEYCODE_VOLUME_DOWN
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+ 0, // AKEYCODE_POWER
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+ 0, // AKEYCODE_CAMERA
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+ 0, // AKEYCODE_CLEAR
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+ KEY_A, // AKEYCODE_A
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+ KEY_B, // AKEYCODE_B
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+ KEY_C, // AKEYCODE_C
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+ KEY_D, // AKEYCODE_D
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+ KEY_E, // AKEYCODE_E
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+ KEY_F, // AKEYCODE_F
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+ KEY_G, // AKEYCODE_G
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+ KEY_H, // AKEYCODE_H
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+ KEY_I, // AKEYCODE_I
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+ KEY_J, // AKEYCODE_J
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+ KEY_K, // AKEYCODE_K
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+ KEY_L, // AKEYCODE_L
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+ KEY_M, // AKEYCODE_M
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+ KEY_N, // AKEYCODE_N
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+ KEY_O, // AKEYCODE_O
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+ KEY_P, // AKEYCODE_P
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+ KEY_Q, // AKEYCODE_Q
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+ KEY_R, // AKEYCODE_R
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+ KEY_S, // AKEYCODE_S
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+ KEY_T, // AKEYCODE_T
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+ KEY_U, // AKEYCODE_U
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+ KEY_V, // AKEYCODE_V
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+ KEY_W, // AKEYCODE_W
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+ KEY_X, // AKEYCODE_X
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+ KEY_Y, // AKEYCODE_Y
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+ KEY_Z, // AKEYCODE_Z
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+ KEY_COMMA, // AKEYCODE_COMMA
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+ KEY_PERIOD, // AKEYCODE_PERIOD
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+ KEY_LEFT_ALT, // AKEYCODE_ALT_LEFT
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+ KEY_RIGHT_ALT, // AKEYCODE_ALT_RIGHT
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+ KEY_LEFT_SHIFT, // AKEYCODE_SHIFT_LEFT
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+ KEY_RIGHT_SHIFT, // AKEYCODE_SHIFT_RIGHT
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+ KEY_TAB, // AKEYCODE_TAB
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+ KEY_SPACE, // AKEYCODE_SPACE
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+ 0, // AKEYCODE_SYM
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+ 0, // AKEYCODE_EXPLORER
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+ 0, // AKEYCODE_ENVELOPE
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+ KEY_ENTER, // AKEYCODE_ENTER
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+ KEY_BACKSPACE, // AKEYCODE_DEL
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+ KEY_GRAVE, // AKEYCODE_GRAVE
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+ KEY_MINUS, // AKEYCODE_MINUS
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+ KEY_EQUAL, // AKEYCODE_EQUALS
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+ KEY_LEFT_BRACKET, // AKEYCODE_LEFT_BRACKET
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+ KEY_RIGHT_BRACKET, // AKEYCODE_RIGHT_BRACKET
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+ KEY_BACKSLASH, // AKEYCODE_BACKSLASH
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+ KEY_SEMICOLON, // AKEYCODE_SEMICOLON
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+ KEY_APOSTROPHE, // AKEYCODE_APOSTROPHE
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+ KEY_SLASH, // AKEYCODE_SLASH
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+ 0, // AKEYCODE_AT
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+ 0, // AKEYCODE_NUM
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+ 0, // AKEYCODE_HEADSETHOOK
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+ 0, // AKEYCODE_FOCUS
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+ 0, // AKEYCODE_PLUS
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+ KEY_MENU, // AKEYCODE_MENU
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+ 0, // AKEYCODE_NOTIFICATION
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+ 0, // AKEYCODE_SEARCH
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+ 0, // AKEYCODE_MEDIA_PLAY_PAUSE
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+ 0, // AKEYCODE_MEDIA_STOP
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+ 0, // AKEYCODE_MEDIA_NEXT
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+ 0, // AKEYCODE_MEDIA_PREVIOUS
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+ 0, // AKEYCODE_MEDIA_REWIND
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+ 0, // AKEYCODE_MEDIA_FAST_FORWARD
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+ 0, // AKEYCODE_MUTE
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+ KEY_PAGE_UP, // AKEYCODE_PAGE_UP
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+ KEY_PAGE_DOWN, // AKEYCODE_PAGE_DOWN
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+ 0, // AKEYCODE_PICTSYMBOLS
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+ 0, // AKEYCODE_SWITCH_CHARSET
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+ 0, // AKEYCODE_BUTTON_A
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+ 0, // AKEYCODE_BUTTON_B
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+ 0, // AKEYCODE_BUTTON_C
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+ 0, // AKEYCODE_BUTTON_X
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+ 0, // AKEYCODE_BUTTON_Y
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+ 0, // AKEYCODE_BUTTON_Z
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+ 0, // AKEYCODE_BUTTON_L1
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+ 0, // AKEYCODE_BUTTON_R1
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+ 0, // AKEYCODE_BUTTON_L2
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+ 0, // AKEYCODE_BUTTON_R2
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+ 0, // AKEYCODE_BUTTON_THUMBL
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+ 0, // AKEYCODE_BUTTON_THUMBR
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+ 0, // AKEYCODE_BUTTON_START
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+ 0, // AKEYCODE_BUTTON_SELECT
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+ 0, // AKEYCODE_BUTTON_MODE
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+ KEY_ESCAPE, // AKEYCODE_ESCAPE
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+ KEY_DELETE, // AKEYCODE_FORWARD_DELL
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+ KEY_LEFT_CONTROL, // AKEYCODE_CTRL_LEFT
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+ KEY_RIGHT_CONTROL, // AKEYCODE_CTRL_RIGHT
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+ KEY_CAPS_LOCK, // AKEYCODE_CAPS_LOCK
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+ KEY_SCROLL_LOCK, // AKEYCODE_SCROLL_LOCK
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+ KEY_LEFT_SUPER, // AKEYCODE_META_LEFT
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+ KEY_RIGHT_SUPER, // AKEYCODE_META_RIGHT
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+ 0, // AKEYCODE_FUNCTION
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+ KEY_PRINT_SCREEN, // AKEYCODE_SYSRQ
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+ KEY_PAUSE, // AKEYCODE_BREAK
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+ KEY_HOME, // AKEYCODE_MOVE_HOME
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+ KEY_END, // AKEYCODE_MOVE_END
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+ KEY_INSERT, // AKEYCODE_INSERT
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+ 0, // AKEYCODE_FORWARD
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+ 0, // AKEYCODE_MEDIA_PLAY
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+ 0, // AKEYCODE_MEDIA_PAUSE
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+ 0, // AKEYCODE_MEDIA_CLOSE
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+ 0, // AKEYCODE_MEDIA_EJECT
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+ 0, // AKEYCODE_MEDIA_RECORD
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+ KEY_F1, // AKEYCODE_F1
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+ KEY_F2, // AKEYCODE_F2
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+ KEY_F3, // AKEYCODE_F3
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+ KEY_F4, // AKEYCODE_F4
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+ KEY_F5, // AKEYCODE_F5
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+ KEY_F6, // AKEYCODE_F6
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+ KEY_F7, // AKEYCODE_F7
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+ KEY_F8, // AKEYCODE_F8
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+ KEY_F9, // AKEYCODE_F9
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+ KEY_F10, // AKEYCODE_F10
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+ KEY_F11, // AKEYCODE_F11
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+ KEY_F12, // AKEYCODE_F12
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+ KEY_NUM_LOCK, // AKEYCODE_NUM_LOCK
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+ KEY_KP_0, // AKEYCODE_NUMPAD_0
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+ KEY_KP_1, // AKEYCODE_NUMPAD_1
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+ KEY_KP_2, // AKEYCODE_NUMPAD_2
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+ KEY_KP_3, // AKEYCODE_NUMPAD_3
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+ KEY_KP_4, // AKEYCODE_NUMPAD_4
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+ KEY_KP_5, // AKEYCODE_NUMPAD_5
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+ KEY_KP_6, // AKEYCODE_NUMPAD_6
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+ KEY_KP_7, // AKEYCODE_NUMPAD_7
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+ KEY_KP_8, // AKEYCODE_NUMPAD_8
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+ KEY_KP_9, // AKEYCODE_NUMPAD_9
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+ KEY_KP_DIVIDE, // AKEYCODE_NUMPAD_DIVIDE
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+ KEY_KP_MULTIPLY, // AKEYCODE_NUMPAD_MULTIPLY
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+ KEY_KP_SUBTRACT, // AKEYCODE_NUMPAD_SUBTRACT
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+ KEY_KP_ADD, // AKEYCODE_NUMPAD_ADD
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+ KEY_KP_DECIMAL, // AKEYCODE_NUMPAD_DOT
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+ 0, // AKEYCODE_NUMPAD_COMMA
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+ KEY_KP_ENTER, // AKEYCODE_NUMPAD_ENTER
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+ KEY_KP_EQUAL // AKEYCODE_NUMPAD_EQUALS
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+};
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+
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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// Module Internal Functions Declaration
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// Module Internal Functions Declaration
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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@@ -1016,17 +1185,21 @@ static int32_t AndroidInputCallback(struct android_app *app, AInputEvent *event)
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return 1; // Handled gamepad button
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return 1; // Handled gamepad button
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}
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}
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- // Save current button and its state
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- // NOTE: Android key action is 0 for down and 1 for up
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- if (AKeyEvent_getAction(event) == AKEY_EVENT_ACTION_DOWN)
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+ KeyboardKey key = (keycode > 0 && keycode < KEYCODE_MAP_SIZE) ? KeycodeMap[keycode] : KEY_NULL;
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+ if (key != KEY_NULL)
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{
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{
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- CORE.Input.Keyboard.currentKeyState[keycode] = 1; // Key down
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+ // Save current key and its state
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+ // NOTE: Android key action is 0 for down and 1 for up
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+ if (AKeyEvent_getAction(event) == AKEY_EVENT_ACTION_DOWN)
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+ {
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+ CORE.Input.Keyboard.currentKeyState[key] = 1; // Key down
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- CORE.Input.Keyboard.keyPressedQueue[CORE.Input.Keyboard.keyPressedQueueCount] = keycode;
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- CORE.Input.Keyboard.keyPressedQueueCount++;
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+ CORE.Input.Keyboard.keyPressedQueue[CORE.Input.Keyboard.keyPressedQueueCount] = key;
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+ CORE.Input.Keyboard.keyPressedQueueCount++;
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+ }
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+ else if (AKeyEvent_getAction(event) == AKEY_EVENT_ACTION_MULTIPLE) CORE.Input.Keyboard.keyRepeatInFrame[key] = 1;
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+ else CORE.Input.Keyboard.currentKeyState[key] = 0; // Key up
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}
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}
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- else if (AKeyEvent_getAction(event) == AKEY_EVENT_ACTION_MULTIPLE) CORE.Input.Keyboard.keyRepeatInFrame[keycode] = 1;
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- else CORE.Input.Keyboard.currentKeyState[keycode] = 0; // Key up
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if (keycode == AKEYCODE_POWER)
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if (keycode == AKEYCODE_POWER)
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{
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{
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