|
@@ -110,6 +110,22 @@ void DrawLine3D(Vector3 startPos, Vector3 endPos, Color color)
|
|
|
rlEnd();
|
|
|
}
|
|
|
|
|
|
+//Draw a point in 3D space--actually a small line.
|
|
|
+void DrawPoint3D(Vector3 pos, Color color) {
|
|
|
+
|
|
|
+ if (rlCheckBufferLimit(8)) rlglDraw();
|
|
|
+ rlPushMatrix();
|
|
|
+ rlTranslatef(pos.x,pos.y,pos.z);
|
|
|
+ rlBegin(RL_LINES);
|
|
|
+ rlColor4ub(color.r, color.g, color.b, color.a);
|
|
|
+ rlVertex3f(0.0,0.0,0.0);
|
|
|
+ rlVertex3f(0.0,0.0,0.1);
|
|
|
+ rlEnd();
|
|
|
+ rlPopMatrix();
|
|
|
+
|
|
|
+return;
|
|
|
+}
|
|
|
+
|
|
|
// Draw a circle in 3D world space
|
|
|
void DrawCircle3D(Vector3 center, float radius, Vector3 rotationAxis, float rotationAngle, Color color)
|
|
|
{
|