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Update raudio.c

Ray 4 years ago
parent
commit
5e3cf28642
1 changed files with 2 additions and 1 deletions
  1. 2 1
      src/raudio.c

+ 2 - 1
src/raudio.c

@@ -478,7 +478,7 @@ void InitAudioDevice(void)
     // Init dummy audio buffers pool for multichannel sound playing
     for (int i = 0; i < MAX_AUDIO_BUFFER_POOL_CHANNELS; i++)
     {
-        // WARNING: An empty audioBuffer is created (data = 0)
+        // WARNING: An empty audio buffer is created (data = 0)
         // AudioBuffer data just points to loaded sound data
         AUDIO.MultiChannel.pool[i] = LoadAudioBuffer(AUDIO_DEVICE_FORMAT, AUDIO_DEVICE_CHANNELS, AUDIO.System.device.sampleRate, 0, AUDIO_BUFFER_USAGE_STATIC);
     }
@@ -2075,6 +2075,7 @@ static ma_uint32 ReadAudioBufferFramesInMixingFormat(AudioBuffer *audioBuffer, f
 
 
 // Sending audio data to device callback function
+// This function will be called when miniaudio needs more data
 // NOTE: All the mixing takes place here
 static void OnSendAudioDataToDevice(ma_device *pDevice, void *pFramesOut, const void *pFramesInput, ma_uint32 frameCount)
 {