2
0
Эх сурвалжийг харах

Added color to DrawBoundigBox()

raysan5 9 жил өмнө
parent
commit
6106ab8a2e
2 өөрчлөгдсөн 3 нэмэгдсэн , 3 устгасан
  1. 2 2
      src/models.c
  2. 1 1
      src/raylib.h

+ 2 - 2
src/models.c

@@ -1213,7 +1213,7 @@ void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle sourceRec, Vec
 }
 
 // Draw a bounding box with wires
-void DrawBoundingBox(BoundingBox box)
+void DrawBoundingBox(BoundingBox box, Color color)
 {
     Vector3 size;
     
@@ -1223,7 +1223,7 @@ void DrawBoundingBox(BoundingBox box)
     
     Vector3 center = { box.min.x + size.x/2.0f, box.min.y + size.y/2.0f, box.min.z + size.z/2.0f };
     
-    DrawCubeWires(center, size.x, size.y, size.z, GREEN);
+    DrawCubeWires(center, size.x, size.y, size.z, color);
 }
 
 // Detect collision between two spheres

+ 1 - 1
src/raylib.h

@@ -760,7 +760,7 @@ void DrawModel(Model model, Vector3 position, float scale, Color tint);
 void DrawModelEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint);      // Draw a model with extended parameters
 void DrawModelWires(Model model, Vector3 position, float scale, Color color);                      // Draw a model wires (with texture if set)
 void DrawModelWiresEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint);      // Draw a model wires (with texture if set) with extended parameters
-void DrawBoundingBox(BoundingBox box);                                                             // Draw bounding box (wires)
+void DrawBoundingBox(BoundingBox box, Color color)                                                 // Draw bounding box (wires)
 
 void DrawBillboard(Camera camera, Texture2D texture, Vector3 center, float size, Color tint);                         // Draw a billboard texture
 void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle sourceRec, Vector3 center, float size, Color tint); // Draw a billboard texture defined by sourceRec