@@ -48,6 +48,10 @@
#define RLGL_STANDALONE
#include "rlgl.h" // OpenGL 1.1 immediate-mode style coding
+#ifdef __EMSCRIPTEN__
+#define GLFW_INCLUDE_ES2
+#endif
+
#include <GLFW/glfw3.h> // Windows/Context and inputs management
#define RED (Color){ 230, 41, 55, 255 } // Red