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-/*******************************************************************************************
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-*
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-* raylib [core] example - Basic 3d example
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-*
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-* Welcome to raylib!
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-*
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-* To compile example, just press F5.
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-* Note that compiled executable is placed in the same folder as .c file
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-*
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-* You can find all basic examples on C:\raylib\raylib\examples folder or
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-* raylib official webpage: www.raylib.com
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-*
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-* Enjoy using raylib. :)
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-*
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-* This example has been created using raylib 1.0 (www.raylib.com)
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-* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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-*
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-* Copyright (c) 2013-2020 Ramon Santamaria (@raysan5)
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-*
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-********************************************************************************************/
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-
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-#include "raylib.h"
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-
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-int main()
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-{
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- // Initialization
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- //--------------------------------------------------------------------------------------
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- const int screenWidth = 800;
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- const int screenHeight = 450;
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-
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- InitWindow(screenWidth, screenHeight, "raylib");
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-
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- Camera camera = { 0 };
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-
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- camera.position = (Vector3){ 10.0f, 10.0f, 8.0f };
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- camera.target = (Vector3){ 0.0f, 0.0f, 0.0f };
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- camera.up = (Vector3){ 0.0f, 1.0f, 0.0f };
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- camera.fovy = 60.0f;
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- camera.projection = CAMERA_PERSPECTIVE;
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-
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- SetCameraMode(camera, CAMERA_ORBITAL);
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-
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- Vector3 cubePosition = { 0 };
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-
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- SetTargetFPS(60); // Set our game to run at 60 frames-per-second
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- //--------------------------------------------------------------------------------------
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-
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- // Main game loop
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- while (!WindowShouldClose()) // Detect window close button or ESC key
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- {
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- // Update
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- //----------------------------------------------------------------------------------
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- UpdateCamera(&camera);
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- //----------------------------------------------------------------------------------
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-
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- // Draw
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- //----------------------------------------------------------------------------------
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- BeginDrawing();
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-
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- ClearBackground(RAYWHITE);
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-
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- BeginMode3D(camera);
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-
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- DrawCube(cubePosition, 2.0f, 2.0f, 2.0f, RED);
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- DrawCubeWires(cubePosition, 2.0f, 2.0f, 2.0f, MAROON);
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- DrawGrid(10, 1.0f);
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-
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- EndMode3D();
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-
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- DrawText("This is a raylib example", 10, 40, 20, DARKGRAY);
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-
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- DrawFPS(10, 10);
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-
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- EndDrawing();
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- //----------------------------------------------------------------------------------
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- }
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-
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- // De-Initialization
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- //--------------------------------------------------------------------------------------
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- CloseWindow(); // Close window and OpenGL context
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- //--------------------------------------------------------------------------------------
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-
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- return 0;
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-}
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