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Review comments

raysan5 3 years ago
parent
commit
670eab8b17
2 changed files with 6 additions and 4 deletions
  1. 2 1
      examples/models/models_skybox.c
  2. 4 3
      examples/models/models_yaw_pitch_roll.c

+ 2 - 1
examples/models/models_skybox.c

@@ -10,8 +10,9 @@
 ********************************************************************************************/
 ********************************************************************************************/
 
 
 #include "raylib.h"
 #include "raylib.h"
+
 #include "rlgl.h"
 #include "rlgl.h"
-#include "raymath.h"
+#include "raymath.h"      // Required for: MatrixPerspective(), MatrixLookAt()
 
 
 #if defined(PLATFORM_DESKTOP)
 #if defined(PLATFORM_DESKTOP)
     #define GLSL_VERSION            330
     #define GLSL_VERSION            330

+ 4 - 3
examples/models/models_yaw_pitch_roll.c

@@ -7,12 +7,13 @@
 *
 *
 *   Example contributed by Berni (@Berni8k) and reviewed by Ramon Santamaria (@raysan5)
 *   Example contributed by Berni (@Berni8k) and reviewed by Ramon Santamaria (@raysan5)
 *
 *
-*   Copyright (c) 2017 Berni (@Berni8k) and Ramon Santamaria (@raysan5)
+*   Copyright (c) 2017-2021 Berni (@Berni8k) and Ramon Santamaria (@raysan5)
 *
 *
 ********************************************************************************************/
 ********************************************************************************************/
 
 
 #include "raylib.h"
 #include "raylib.h"
-#include "raymath.h"
+
+#include "raymath.h"        // Required for: MatrixRotateXYZ()
 
 
 int main(void)
 int main(void)
 {
 {
@@ -33,7 +34,7 @@ int main(void)
 
 
     // Model loading
     // Model loading
     // NOTE: Diffuse map loaded automatically
     // NOTE: Diffuse map loaded automatically
-    Model model = LoadModel("resources/plane/plane.gltf");
+    Model model = LoadModel("resources/models/gltf/plane/plane.gltf");
 
 
     float pitch = 0.0f;
     float pitch = 0.0f;
     float roll = 0.0f;
     float roll = 0.0f;