2
0
Ray 9 сар өмнө
parent
commit
698bfc48fe

+ 2 - 2
examples/shaders/resources/shaders/glsl100/pbr.fs

@@ -1,6 +1,6 @@
 #version 100
 
-precision highp  float;
+precision highp float;
 
 #define MAX_LIGHTS              4
 #define LIGHT_DIRECTIONAL       0
@@ -153,4 +153,4 @@ void main()
 
         gl_FragColor = vec4(color,1.0);
         
-}
+}