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@@ -55,35 +55,6 @@ To open new issue for raylib (bug, enhancement, discussion...), just try to foll
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- Verify that changes don't break the build (at least on Windows platform). As many platforms where you can test it, the better, but don't worry
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if you cannot test all the platforms.
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-### raylib bindings
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-
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-Some people ported raylib to other languages in form of bindings or wrappers to the library, here is a list with the ones I'm aware of:
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-
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- - [raylib](https://github.com/raysan5/raylib) : raylib **C/C++** version (default)
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- - [raylib-lua](https://github.com/raysan5/raylib-lua) : raylib **Lua** binding
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- - [raylib-lua-ffi](https://github.com/raysan5/raylib/issues/693) : raylib **Lua** ffi binding
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- - [raylib-go](https://github.com/gen2brain/raylib-go) : raylib **Go** binding
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- - [raylib-Nim](https://gitlab.com/define-private-public/raylib-Nim) : raylib **Nim** binding
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- - [cray](https://gitlab.com/Zatherz/cray) - raylib **Crystal** binding
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- - [Graphics::Raylib](https://metacpan.org/pod/Graphics::Raylib) : raylib **Perl** wrapper
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- - [raylib-pascal](https://github.com/drezgames/raylib-pascal) - raylib **Pascal** binding
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- - [Raylib-cs](https://github.com/ChrisDill/Raylib-cs) : raylib **C#** binding
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- - [RaylibSharp](https://github.com/TheLumaio/RaylibSharp) : raylib **C#** binding
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- - [raylib-ruby-ffi](https://github.com/D3nX/raylib-ruby-ffi) : raylib **Ruby** binding
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- - [raylib-rs](https://github.com/deltaphc/raylib-rs) : raylib **Rust** binding
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- - [raylib-py](https://github.com/overdev/raylib-py) : raylib **Python** binding
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- - [raylib-haskell](https://github.com/DevJac/raylib-haskell) : raylib **Haskell** binding
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- - [raylib-java](https://github.com/XoanaIO/raylib-java) : raylib **Java** binding
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- - [raylib-chaiscript](https://github.com/RobLoach/raylib-chaiscript) : raylib **ChaiScript** binding
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- - [node-raylib](https://github.com/RobLoach/node-raylib) : **Node.js** raylib binding
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- - *[raylib flat-assembler Usage example]()*
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- - *[raylib COBOL Usage example](https://github.com/Martinfx/Cobol/tree/master/OpenCobol/Games/raylib)*
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-
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-Usually, raylib bindings follow the convention: `raylib-{language}`
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-
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-Let me know if you're writing a new binding for raylib, I will list it here and I usually
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-provide the icon/logo for that new language binding.
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-
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### Contact information
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If you have any doubt, don't hesitate to [contact me](mailto:[email protected])!.
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