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@@ -1,167 +0,0 @@
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-diff --git a/examples/makefile b/examples/makefile
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-index 076c959..f445321 100644
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---- a/examples/makefile
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-+++ b/examples/makefile
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-@@ -24,8 +24,8 @@
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- #**************************************************************************************************
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-
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- # define raylib platform (by default, compile for RPI)
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--# Other possible platforms: PLATFORM_DESKTOP PLATFORM_DESKTOP_LINUX
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--PLATFORM ?= PLATFORM_RPI
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-+# Other possible platforms: PLATFORM_DESKTOP PLATFORM_DESKTOP_LINUX PLATFORM_DESKTOP_OSX
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-+PLATFORM ?= PLATFORM_DESKTOP_OSX
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-
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- # define compiler: gcc for C program, define as g++ for C++
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- CC = gcc
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-@@ -55,6 +55,14 @@ else
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- LFLAGS = -L. -L../src -L/opt/vc/lib
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- endif
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-
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-+# define library paths containing required libs
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-+ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX)
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-+ LFLAGS = -L. -L../src -L../external/glfw3/lib/ -I../external/openal_soft/lib/
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-+else
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-+ LFLAGS = -L. -L../src
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-+endif
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-+
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-+
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- # define any libraries to link into executable
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- # if you want to link libraries (libname.so or libname.a), use the -lname
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- ifeq ($(PLATFORM),PLATFORM_RPI)
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-@@ -68,11 +76,18 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP_LINUX)
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- # libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev
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- LIBS = -lraylib -lglfw -lGLEW -lGL -lopenal
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- else
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-+ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX)
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-+ # libraries for OS X 10.9 desktop compiling
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-+ # requires the following packages:
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-+ # libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev
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-+ LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa
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-+else
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- # libraries for Windows desktop compiling
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- # NOTE: GLFW3 and OpenAL Soft libraries should be installed
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- LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32
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- endif
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- endif
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-+endif
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-
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- # define additional parameters and flags for windows
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- ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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-@@ -254,9 +269,13 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP_LINUX)
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- find . -type f -executable -delete
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- rm -f *.o
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- else
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-+ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX)
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-+ rm -f *.o
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-+else
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- del *.o *.exe
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- endif
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- endif
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-+endif
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- @echo Cleaning done
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-
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- # instead of defining every module one by one, we can define a pattern
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-diff --git a/examples/textures_logo_raylib.c b/examples/textures_logo_raylib.c
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-index f4aeb73..b56f5f0 100644
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---- a/examples/textures_logo_raylib.c
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-+++ b/examples/textures_logo_raylib.c
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-@@ -21,7 +21,7 @@ int main()
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- InitWindow(screenWidth, screenHeight, "raylib [textures] example - texture loading and drawing");
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-
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- // NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required)
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-- Texture2D texture = LoadTexture("resources/raylib_logo.png"); // Texture loading
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-+ Texture2D texture = LoadTexture("./resources/raylib_logo.png"); // Texture loading
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- //---------------------------------------------------------------------------------------
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-
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- // Main game loop
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-diff --git a/src/makefile b/src/makefile
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-index 0c078e8..780aa16 100644
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---- a/src/makefile
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-+++ b/src/makefile
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-@@ -24,8 +24,8 @@
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- #**************************************************************************************************
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-
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- # define raylib platform (by default, compile for RPI)
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--# Other possible platforms: PLATFORM_DESKTOP PLATFORM_DESKTOP_LINUX
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--PLATFORM ?= PLATFORM_RPI
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-+# Other possible platforms: PLATFORM_DESKTOP PLATFORM_DESKTOP_LINUX PLATFORM_DESKTOP_OSX
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-+PLATFORM ?= PLATFORM_DESKTOP_OSX
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-
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- # define raylib graphics api depending on selected platform
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- ifeq ($(PLATFORM),PLATFORM_RPI)
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-@@ -57,7 +57,7 @@ endif
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- ifeq ($(PLATFORM),PLATFORM_RPI)
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- INCLUDES = -I. -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
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- else
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-- INCLUDES = -I.
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-+ INCLUDES = -I. -I../external/glfw3/include/ -I../external/openal_soft/include/
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- endif
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-
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- # define all object files required
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-@@ -124,9 +124,13 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP_LINUX)
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- find . -type f -executable -delete
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- rm -f *.o libraylib.a
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- else
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-+ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX)
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-+ rm -f *.o libraylib.a
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-+else
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- del *.o libraylib.a
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- endif
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- endif
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-+endif
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- @echo Cleaning done
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-
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- # instead of defining every module one by one, we can define a pattern
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-diff --git a/src/rlgl.c b/src/rlgl.c
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-index 8f1a66a..865281a 100644
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---- a/src/rlgl.c
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-+++ b/src/rlgl.c
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-@@ -32,13 +32,23 @@
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- #include <stdlib.h> // Declares malloc() and free() for memory management, rand()
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-
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- #if defined(GRAPHICS_API_OPENGL_11)
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-- #include <GL/gl.h> // Basic OpenGL include
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-+ #ifdef __APPLE__
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-+ #include <OpenGL/gl.h>
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-+ #include <OpenGL/glu.h>
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-+ #include <GLUT/glut.h>
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-+ #else
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-+ #include <GL/gl.h> // Basic OpenGL include
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-+ #endif
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- #endif
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-
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- #if defined(GRAPHICS_API_OPENGL_33)
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- #define GLEW_STATIC
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-- #include <GL/glew.h> // Extensions loading lib
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-- //#include "glad.h" // TODO: Other extensions loading lib? --> REVIEW
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-+ #ifdef __APPLE__
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-+ #include <OpenGL/gl3.h>
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-+ #else
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-+ #include <GL/glew.h> // Extensions loading lib
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-+ //#include "glad.h" // TODO: Other extensions loading lib? --> REVIEW
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-+ #endif
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- #endif
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-
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- #if defined(GRAPHICS_API_OPENGL_ES2)
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-diff --git a/src/utils.c b/src/utils.c
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-index b511211..26a4406 100644
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---- a/src/utils.c
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-+++ b/src/utils.c
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-@@ -40,7 +40,7 @@
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- #include <stdarg.h> // Used for functions with variable number of parameters (TraceLog())
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- //#include <string.h> // String management functions: strlen(), strrchr(), strcmp()
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-
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--#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)
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-+#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI) || defined(PLATFORM_DESKTOP_OSX)
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- #define STB_IMAGE_WRITE_IMPLEMENTATION
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- #include "stb_image_write.h" // Create PNG file
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- #endif
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-@@ -107,7 +107,7 @@ unsigned char *DecompressData(const unsigned char *data, unsigned long compSize,
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- return pUncomp;
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- }
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-
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--#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)
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-+#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI) || defined(PLATFORM_DESKTOP_OSX)
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- // Creates a bitmap (BMP) file from an array of pixel data
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- // NOTE: This function is not explicitly available to raylib users
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- void WriteBitmap(const char *fileName, unsigned char *imgData, int width, int height)
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