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Comented buggy code to avoid problems...

...on model drawing
raysan5 9 years ago
parent
commit
6dac1efefe
1 changed files with 1 additions and 1 deletions
  1. 1 1
      src/rlgl.c

+ 1 - 1
src/rlgl.c

@@ -1797,7 +1797,7 @@ void rlglDrawMesh(Mesh mesh, Material material, Matrix transform)
     }
     }
     
     
     // Setup shader uniforms for lights
     // Setup shader uniforms for lights
-    SetShaderLights(material.shader);
+    //SetShaderLights(material.shader);
 
 
     if (vaoSupported)
     if (vaoSupported)
     {
     {