@@ -1650,7 +1650,7 @@ void DrawSplineLinear(const Vector2 *points, int pointCount, float thick, Color
prevNormal = normal;
}
-#else // !SUPPORT_SPLINE_MITTERS
+#else // !SUPPORT_SPLINE_MITERS
Vector2 delta = { 0 };
float length = 0.0f;