@@ -1937,8 +1937,6 @@ unsigned int rlLoadTexture(void *data, int width, int height, int format, int mi
int mipHeight = height;
int mipOffset = 0; // Mipmap data offset
- TRACELOGD("TEXTURE: Load texture from data memory address: 0x%x", data);
-
// Load the different mipmap levels
for (int i = 0; i < mipmapCount; i++)
{