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@@ -4518,7 +4518,7 @@ Matrix rlGetMatrixTransform(void)
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}
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// Get internal projection matrix for stereo render (selected eye)
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-RLAPI Matrix rlGetMatrixProjectionStereo(int eye)
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+Matrix rlGetMatrixProjectionStereo(int eye)
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{
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Matrix mat = rlMatrixIdentity();
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#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
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@@ -4528,7 +4528,7 @@ RLAPI Matrix rlGetMatrixProjectionStereo(int eye)
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}
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// Get internal view offset matrix for stereo render (selected eye)
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-RLAPI Matrix rlGetMatrixViewOffsetStereo(int eye)
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+Matrix rlGetMatrixViewOffsetStereo(int eye)
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{
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Matrix mat = rlMatrixIdentity();
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#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
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