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@@ -77,10 +77,10 @@
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// Types and Structures Definition
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//----------------------------------------------------------------------------------
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-// Audio Context, used to create custom audio streams that are not bound to a sound file. There can be
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-// no more than 4 concurrent audio contexts in use. This is due to each active context being tied to
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-// a dedicated mix channel. All audio is 32bit floating point in stereo.
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-typedef struct AudioContext_t {
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+// Used to create custom audio streams that are not bound to a specific file. There can be
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+// no more than 4 concurrent mixchannels in use. This is due to each active mixc being tied to
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+// a dedicated mix channel.
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+typedef struct MixChannel_t {
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unsigned short sampleRate; // default is 48000
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unsigned char channels; // 1=mono,2=stereo
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unsigned char mixChannel; // 0-3 or mixA-mixD, each mix channel can receive up to one dedicated audio stream
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@@ -89,14 +89,14 @@ typedef struct AudioContext_t {
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ALenum alFormat; // openAL format specifier
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ALuint alSource; // openAL source
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ALuint alBuffer[MAX_STREAM_BUFFERS]; // openAL sample buffer
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-} AudioContext_t;
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+} MixChannel_t;
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// Music type (file streaming from memory)
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-// NOTE: Anything longer than ~10 seconds should be streamed...
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+// NOTE: Anything longer than ~10 seconds should be streamed into a mix channel...
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typedef struct Music {
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stb_vorbis *stream;
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- jar_xm_context_t *chipctx; // Stores jar_xm context
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- AudioContext_t *ctx; // audio context
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+ jar_xm_context_t *chipctx; // Stores jar_xm mixc
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+ MixChannel_t *mixc; // mix channel
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int totalSamplesLeft;
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float totalLengthSeconds;
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@@ -111,9 +111,9 @@ typedef enum { INFO = 0, ERROR, WARNING, DEBUG, OTHER } TraceLogType;
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//----------------------------------------------------------------------------------
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// Global Variables Definition
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//----------------------------------------------------------------------------------
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-static AudioContext_t* mixChannelsActive_g[MAX_AUDIO_CONTEXTS]; // What mix channels are currently active
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+static MixChannel_t* mixChannelsActive_g[MAX_AUDIO_CONTEXTS]; // What mix channels are currently active
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static bool musicEnabled_g = false;
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-static Music currentMusic[MAX_MUSIC_STREAMS]; // Current music loaded, up to two can play at the same time
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+static Music currentMusic[MAX_MUSIC_STREAMS]; // Current music loaded, up to two can play at the same time
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//----------------------------------------------------------------------------------
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// Module specific Functions Declaration
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@@ -122,13 +122,17 @@ static Wave LoadWAV(const char *fileName); // Load WAV file
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static Wave LoadOGG(char *fileName); // Load OGG file
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static void UnloadWave(Wave wave); // Unload wave data
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-static bool BufferMusicStream(int index); // Fill music buffers with data
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-static void EmptyMusicStream(int index); // Empty music buffers
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+static bool BufferMusicStream(int index, int numBuffers); // Fill music buffers with data
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+static void EmptyMusicStream(int index); // Empty music buffers
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-static unsigned short FillAlBufferWithSilence(AudioContext_t *context, ALuint buffer);// fill buffer with zeros, returns number processed
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-static void ResampleShortToFloat(short *shorts, float *floats, unsigned short len); // pass two arrays of the same legnth in
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-static void ResampleByteToFloat(char *chars, float *floats, unsigned short len); // pass two arrays of same length in
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-static bool isMusicStreamReady(int index); // Checks if music buffer is ready to be refilled
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+
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+static MixChannel_t* InitMixChannel(unsigned short sampleRate, unsigned char mixChannel, unsigned char channels, bool floatingPoint); // For streaming into mix channels.
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+static void CloseMixChannel(MixChannel_t* mixc); // Frees mix channel
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+static unsigned short BufferMixChannel(MixChannel_t* mixc, void *data, int numberElements); // Pushes more audio data into mixc mix channel, if NULL is passed it pauses
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+static unsigned short FillAlBufferWithSilence(MixChannel_t *mixc, ALuint buffer); // Fill buffer with zeros, returns number processed
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+static void ResampleShortToFloat(short *shorts, float *floats, unsigned short len); // Pass two arrays of the same legnth in
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+static void ResampleByteToFloat(char *chars, float *floats, unsigned short len); // Pass two arrays of same length in
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+static int IsMusicStreamReadyForBuffering(int index); // Checks if music buffer is ready to be refilled
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#if defined(AUDIO_STANDALONE)
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const char *GetExtension(const char *fileName); // Get the extension for a filename
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@@ -139,7 +143,7 @@ void TraceLog(int msgType, const char *text, ...); // Outputs a trace log messa
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// Module Functions Definition - Audio Device initialization and Closing
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//----------------------------------------------------------------------------------
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-// Initialize audio device and context
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+// Initialize audio device and mixc
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void InitAudioDevice(void)
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{
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// Open and initialize a device with default settings
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@@ -155,7 +159,7 @@ void InitAudioDevice(void)
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alcCloseDevice(device);
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- TraceLog(ERROR, "Could not setup audio context");
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+ TraceLog(ERROR, "Could not setup mix channel");
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}
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TraceLog(INFO, "Audio device and context initialized successfully: %s", alcGetString(device, ALC_DEVICE_SPECIFIER));
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@@ -171,14 +175,14 @@ void CloseAudioDevice(void)
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{
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for(int index=0; index<MAX_MUSIC_STREAMS; index++)
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{
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- if(currentMusic[index].ctx) StopMusicStream(index); // Stop music streaming and close current stream
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+ if(currentMusic[index].mixc) StopMusicStream(index); // Stop music streaming and close current stream
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}
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ALCdevice *device;
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ALCcontext *context = alcGetCurrentContext();
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- if (context == NULL) TraceLog(WARNING, "Could not get current audio context for closing");
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+ if (context == NULL) TraceLog(WARNING, "Could not get current mix channel for closing");
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device = alcGetContextsDevice(context);
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@@ -203,186 +207,141 @@ bool IsAudioDeviceReady(void)
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// Module Functions Definition - Custom audio output
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//----------------------------------------------------------------------------------
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-// Audio contexts are for outputing custom audio waveforms, This will shut down any other sound sources currently playing
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-// The mixChannel is what mix channel you want to operate on, 0-3 are the ones available. Each mix channel can only be used one at a time.
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-// exmple usage is InitAudioContext(48000, 0, 2, true); // mixchannel 1, 48khz, stereo, floating point
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-AudioContext InitAudioContext(unsigned short sampleRate, unsigned char mixChannel, unsigned char channels, bool floatingPoint)
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+// For streaming into mix channels.
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+// The mixChannel is what audio muxing channel you want to operate on, 0-3 are the ones available. Each mix channel can only be used one at a time.
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+// exmple usage is InitMixChannel(48000, 0, 2, true); // mixchannel 1, 48khz, stereo, floating point
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+static MixChannel_t* InitMixChannel(unsigned short sampleRate, unsigned char mixChannel, unsigned char channels, bool floatingPoint)
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{
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if(mixChannel >= MAX_AUDIO_CONTEXTS) return NULL;
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if(!IsAudioDeviceReady()) InitAudioDevice();
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if(!mixChannelsActive_g[mixChannel]){
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- AudioContext_t *ac = (AudioContext_t*)malloc(sizeof(AudioContext_t));
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- ac->sampleRate = sampleRate;
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- ac->channels = channels;
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- ac->mixChannel = mixChannel;
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- ac->floatingPoint = floatingPoint;
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- mixChannelsActive_g[mixChannel] = ac;
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+ MixChannel_t *mixc = (MixChannel_t*)malloc(sizeof(MixChannel_t));
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+ mixc->sampleRate = sampleRate;
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+ mixc->channels = channels;
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+ mixc->mixChannel = mixChannel;
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+ mixc->floatingPoint = floatingPoint;
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+ mixChannelsActive_g[mixChannel] = mixc;
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// setup openAL format
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if(channels == 1)
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{
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if(floatingPoint)
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- ac->alFormat = AL_FORMAT_MONO_FLOAT32;
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+ mixc->alFormat = AL_FORMAT_MONO_FLOAT32;
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else
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- ac->alFormat = AL_FORMAT_MONO16;
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+ mixc->alFormat = AL_FORMAT_MONO16;
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}
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else if(channels == 2)
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{
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if(floatingPoint)
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- ac->alFormat = AL_FORMAT_STEREO_FLOAT32;
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+ mixc->alFormat = AL_FORMAT_STEREO_FLOAT32;
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else
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- ac->alFormat = AL_FORMAT_STEREO16;
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+ mixc->alFormat = AL_FORMAT_STEREO16;
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}
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// Create an audio source
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- alGenSources(1, &ac->alSource);
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- alSourcef(ac->alSource, AL_PITCH, 1);
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- alSourcef(ac->alSource, AL_GAIN, 1);
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- alSource3f(ac->alSource, AL_POSITION, 0, 0, 0);
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- alSource3f(ac->alSource, AL_VELOCITY, 0, 0, 0);
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+ alGenSources(1, &mixc->alSource);
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+ alSourcef(mixc->alSource, AL_PITCH, 1);
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+ alSourcef(mixc->alSource, AL_GAIN, 1);
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+ alSource3f(mixc->alSource, AL_POSITION, 0, 0, 0);
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+ alSource3f(mixc->alSource, AL_VELOCITY, 0, 0, 0);
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// Create Buffer
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- alGenBuffers(MAX_STREAM_BUFFERS, ac->alBuffer);
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+ alGenBuffers(MAX_STREAM_BUFFERS, mixc->alBuffer);
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//fill buffers
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int x;
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for(x=0;x<MAX_STREAM_BUFFERS;x++)
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- FillAlBufferWithSilence(ac, ac->alBuffer[x]);
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+ FillAlBufferWithSilence(mixc, mixc->alBuffer[x]);
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- alSourceQueueBuffers(ac->alSource, MAX_STREAM_BUFFERS, ac->alBuffer);
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- alSourcePlay(ac->alSource);
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- ac->playing = true;
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+ alSourceQueueBuffers(mixc->alSource, MAX_STREAM_BUFFERS, mixc->alBuffer);
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+ mixc->playing = true;
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+ alSourcePlay(mixc->alSource);
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- return ac;
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+ return mixc;
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}
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return NULL;
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}
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-// Frees buffer in audio context
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-void CloseAudioContext(AudioContext ctx)
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+// Frees buffer in mix channel
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+static void CloseMixChannel(MixChannel_t* mixc)
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{
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- AudioContext_t *context = (AudioContext_t*)ctx;
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- if(context){
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- alSourceStop(context->alSource);
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- context->playing = false;
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+ if(mixc){
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+ alSourceStop(mixc->alSource);
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+ mixc->playing = false;
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//flush out all queued buffers
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ALuint buffer = 0;
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int queued = 0;
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- alGetSourcei(context->alSource, AL_BUFFERS_QUEUED, &queued);
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+ alGetSourcei(mixc->alSource, AL_BUFFERS_QUEUED, &queued);
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while (queued > 0)
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{
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- alSourceUnqueueBuffers(context->alSource, 1, &buffer);
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+ alSourceUnqueueBuffers(mixc->alSource, 1, &buffer);
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queued--;
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}
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//delete source and buffers
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- alDeleteSources(1, &context->alSource);
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- alDeleteBuffers(MAX_STREAM_BUFFERS, context->alBuffer);
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- mixChannelsActive_g[context->mixChannel] = NULL;
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- free(context);
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- ctx = NULL;
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+ alDeleteSources(1, &mixc->alSource);
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+ alDeleteBuffers(MAX_STREAM_BUFFERS, mixc->alBuffer);
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+ mixChannelsActive_g[mixc->mixChannel] = NULL;
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+ free(mixc);
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+ mixc = NULL;
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}
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}
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-// Pushes more audio data into context mix channel, if none are ever pushed then zeros are fed in.
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-// Call "UpdateAudioContext(ctx, NULL, 0)" if you want to pause the audio.
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+// Pushes more audio data into mixc mix channel, only one buffer per call
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+// Call "BufferMixChannel(mixc, NULL, 0)" if you want to pause the audio.
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// @Returns number of samples that where processed.
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-unsigned short UpdateAudioContext(AudioContext ctx, void *data, unsigned short numberElements)
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+static unsigned short BufferMixChannel(MixChannel_t* mixc, void *data, int numberElements)
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{
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- AudioContext_t *context = (AudioContext_t*)ctx;
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-
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- if(!context || (context->channels == 2 && numberElements % 2 != 0)) return 0; // when there is two channels there must be an even number of samples
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+ if(!mixc || mixChannelsActive_g[mixc->mixChannel] != mixc) return 0; // when there is two channels there must be an even number of samples
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if (!data || !numberElements)
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{ // pauses audio until data is given
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- alSourcePause(context->alSource);
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- context->playing = false;
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+ if(mixc->playing){
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+ alSourcePause(mixc->alSource);
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+ mixc->playing = false;
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+ }
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return 0;
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}
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- else
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+ else if(!mixc->playing)
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{ // restart audio otherwise
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- ALint state;
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- alGetSourcei(context->alSource, AL_SOURCE_STATE, &state);
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- if (state != AL_PLAYING){
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- alSourcePlay(context->alSource);
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- context->playing = true;
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- }
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+ alSourcePlay(mixc->alSource);
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+ mixc->playing = true;
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}
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- if (context && context->playing && mixChannelsActive_g[context->mixChannel] == context)
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+
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+ ALuint buffer = 0;
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+
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+ alSourceUnqueueBuffers(mixc->alSource, 1, &buffer);
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+ if(!buffer) return 0;
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+ if(mixc->floatingPoint) // process float buffers
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{
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- ALint processed = 0;
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- ALuint buffer = 0;
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- unsigned short numberProcessed = 0;
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- unsigned short numberRemaining = numberElements;
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-
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-
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- alGetSourcei(context->alSource, AL_BUFFERS_PROCESSED, &processed); // Get the number of already processed buffers (if any)
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- if(!processed) return 0; // nothing to process, queue is still full
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-
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-
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- while (processed > 0)
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- {
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- if(context->floatingPoint) // process float buffers
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- {
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- float *ptr = (float*)data;
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- alSourceUnqueueBuffers(context->alSource, 1, &buffer);
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- if(numberRemaining >= MUSIC_BUFFER_SIZE_FLOAT)
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- {
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- alBufferData(buffer, context->alFormat, &ptr[numberProcessed], MUSIC_BUFFER_SIZE_FLOAT*sizeof(float), context->sampleRate);
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- numberProcessed+=MUSIC_BUFFER_SIZE_FLOAT;
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- numberRemaining-=MUSIC_BUFFER_SIZE_FLOAT;
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- }
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- else
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- {
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- alBufferData(buffer, context->alFormat, &ptr[numberProcessed], numberRemaining*sizeof(float), context->sampleRate);
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- numberProcessed+=numberRemaining;
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- numberRemaining=0;
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- }
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- alSourceQueueBuffers(context->alSource, 1, &buffer);
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- processed--;
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- }
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- else if(!context->floatingPoint) // process short buffers
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- {
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- short *ptr = (short*)data;
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- alSourceUnqueueBuffers(context->alSource, 1, &buffer);
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- if(numberRemaining >= MUSIC_BUFFER_SIZE_SHORT)
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- {
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- alBufferData(buffer, context->alFormat, &ptr[numberProcessed], MUSIC_BUFFER_SIZE_FLOAT*sizeof(short), context->sampleRate);
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- numberProcessed+=MUSIC_BUFFER_SIZE_SHORT;
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- numberRemaining-=MUSIC_BUFFER_SIZE_SHORT;
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- }
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- else
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- {
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- alBufferData(buffer, context->alFormat, &ptr[numberProcessed], numberRemaining*sizeof(short), context->sampleRate);
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- numberProcessed+=numberRemaining;
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- numberRemaining=0;
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- }
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- alSourceQueueBuffers(context->alSource, 1, &buffer);
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- processed--;
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- }
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- else
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- break;
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- }
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- return numberProcessed;
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+ float *ptr = (float*)data;
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+ alBufferData(buffer, mixc->alFormat, ptr, numberElements*sizeof(float), mixc->sampleRate);
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+ }
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+ else // process short buffers
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+ {
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+ short *ptr = (short*)data;
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+ alBufferData(buffer, mixc->alFormat, ptr, numberElements*sizeof(short), mixc->sampleRate);
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}
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- return 0;
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+ alSourceQueueBuffers(mixc->alSource, 1, &buffer);
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+
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+ return numberElements;
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}
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// fill buffer with zeros, returns number processed
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-static unsigned short FillAlBufferWithSilence(AudioContext_t *context, ALuint buffer)
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+static unsigned short FillAlBufferWithSilence(MixChannel_t *mixc, ALuint buffer)
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{
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- if(context->floatingPoint){
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+ if(mixc->floatingPoint){
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float pcm[MUSIC_BUFFER_SIZE_FLOAT] = {0.f};
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- alBufferData(buffer, context->alFormat, pcm, MUSIC_BUFFER_SIZE_FLOAT*sizeof(float), context->sampleRate);
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+ alBufferData(buffer, mixc->alFormat, pcm, MUSIC_BUFFER_SIZE_FLOAT*sizeof(float), mixc->sampleRate);
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return MUSIC_BUFFER_SIZE_FLOAT;
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}
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else
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{
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short pcm[MUSIC_BUFFER_SIZE_SHORT] = {0};
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- alBufferData(buffer, context->alFormat, pcm, MUSIC_BUFFER_SIZE_SHORT*sizeof(short), context->sampleRate);
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+ alBufferData(buffer, mixc->alFormat, pcm, MUSIC_BUFFER_SIZE_SHORT*sizeof(short), mixc->sampleRate);
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return MUSIC_BUFFER_SIZE_SHORT;
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}
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}
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@@ -417,6 +376,28 @@ static void ResampleByteToFloat(char *chars, float *floats, unsigned short len)
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}
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}
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+// used to output raw audio streams, returns negative numbers on error
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+RawAudioContext InitRawAudioContext(int sampleRate, int channels, bool floatingPoint)
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+{
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+ int mixIndex;
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+ for(mixIndex = 0; mixIndex < MAX_AUDIO_CONTEXTS; mixIndex++) // find empty mix channel slot
|
|
|
+ {
|
|
|
+ if(mixChannelsActive_g[mixIndex] == NULL) break;
|
|
|
+ else if(mixIndex = MAX_AUDIO_CONTEXTS - 1) return -1; // error
|
|
|
+ }
|
|
|
+
|
|
|
+ if(InitMixChannel(sampleRate, mixIndex, channels, floatingPoint))
|
|
|
+ return mixIndex;
|
|
|
+ else
|
|
|
+ return -2; // error
|
|
|
+}
|
|
|
+
|
|
|
+void CloseRawAudioContext(RawAudioContext ctx)
|
|
|
+{
|
|
|
+ if(mixChannelsActive_g[ctx])
|
|
|
+ CloseMixChannel(mixChannelsActive_g[ctx]);
|
|
|
+}
|
|
|
+
|
|
|
|
|
|
|
|
|
//----------------------------------------------------------------------------------
|
|
@@ -807,14 +788,14 @@ int PlayMusicStream(int musicIndex, char *fileName)
|
|
|
currentMusic[musicIndex].totalLengthSeconds = stb_vorbis_stream_length_in_seconds(currentMusic[musicIndex].stream);
|
|
|
|
|
|
if (info.channels == 2){
|
|
|
- currentMusic[musicIndex].ctx = InitAudioContext(info.sample_rate, mixIndex, 2, false);
|
|
|
- currentMusic[musicIndex].ctx->playing = true;
|
|
|
+ currentMusic[musicIndex].mixc = InitMixChannel(info.sample_rate, mixIndex, 2, false);
|
|
|
+ currentMusic[musicIndex].mixc->playing = true;
|
|
|
}
|
|
|
else{
|
|
|
- currentMusic[musicIndex].ctx = InitAudioContext(info.sample_rate, mixIndex, 1, false);
|
|
|
- currentMusic[musicIndex].ctx->playing = true;
|
|
|
+ currentMusic[musicIndex].mixc = InitMixChannel(info.sample_rate, mixIndex, 1, false);
|
|
|
+ currentMusic[musicIndex].mixc->playing = true;
|
|
|
}
|
|
|
- if(!currentMusic[musicIndex].ctx) return 4; // error
|
|
|
+ if(!currentMusic[musicIndex].mixc) return 4; // error
|
|
|
}
|
|
|
}
|
|
|
else if (strcmp(GetExtension(fileName),"xm") == 0)
|
|
@@ -832,9 +813,9 @@ int PlayMusicStream(int musicIndex, char *fileName)
|
|
|
TraceLog(INFO, "[%s] XM number of samples: %i", fileName, currentMusic[musicIndex].totalSamplesLeft);
|
|
|
TraceLog(INFO, "[%s] XM track length: %11.6f sec", fileName, currentMusic[musicIndex].totalLengthSeconds);
|
|
|
|
|
|
- currentMusic[musicIndex].ctx = InitAudioContext(48000, mixIndex, 2, true);
|
|
|
- if(!currentMusic[musicIndex].ctx) return 5; // error
|
|
|
- currentMusic[musicIndex].ctx->playing = true;
|
|
|
+ currentMusic[musicIndex].mixc = InitMixChannel(48000, mixIndex, 2, false);
|
|
|
+ if(!currentMusic[musicIndex].mixc) return 5; // error
|
|
|
+ currentMusic[musicIndex].mixc->playing = true;
|
|
|
}
|
|
|
else
|
|
|
{
|
|
@@ -853,9 +834,9 @@ int PlayMusicStream(int musicIndex, char *fileName)
|
|
|
// Stop music playing for individual music index of currentMusic array (close stream)
|
|
|
void StopMusicStream(int index)
|
|
|
{
|
|
|
- if (index < MAX_MUSIC_STREAMS && currentMusic[index].ctx)
|
|
|
+ if (index < MAX_MUSIC_STREAMS && currentMusic[index].mixc)
|
|
|
{
|
|
|
- CloseAudioContext(currentMusic[index].ctx);
|
|
|
+ CloseMixChannel(currentMusic[index].mixc);
|
|
|
|
|
|
if (currentMusic[index].chipTune)
|
|
|
{
|
|
@@ -889,11 +870,11 @@ int getMusicStreamCount(void)
|
|
|
void PauseMusicStream(int index)
|
|
|
{
|
|
|
// Pause music stream if music available!
|
|
|
- if (index < MAX_MUSIC_STREAMS && currentMusic[index].ctx && musicEnabled_g)
|
|
|
+ if (index < MAX_MUSIC_STREAMS && currentMusic[index].mixc && musicEnabled_g)
|
|
|
{
|
|
|
TraceLog(INFO, "Pausing music stream");
|
|
|
- alSourcePause(currentMusic[index].ctx->alSource);
|
|
|
- currentMusic[index].ctx->playing = false;
|
|
|
+ alSourcePause(currentMusic[index].mixc->alSource);
|
|
|
+ currentMusic[index].mixc->playing = false;
|
|
|
}
|
|
|
}
|
|
|
|
|
@@ -902,13 +883,13 @@ void ResumeMusicStream(int index)
|
|
|
{
|
|
|
// Resume music playing... if music available!
|
|
|
ALenum state;
|
|
|
- if(index < MAX_MUSIC_STREAMS && currentMusic[index].ctx){
|
|
|
- alGetSourcei(currentMusic[index].ctx->alSource, AL_SOURCE_STATE, &state);
|
|
|
+ if(index < MAX_MUSIC_STREAMS && currentMusic[index].mixc){
|
|
|
+ alGetSourcei(currentMusic[index].mixc->alSource, AL_SOURCE_STATE, &state);
|
|
|
if (state == AL_PAUSED)
|
|
|
{
|
|
|
TraceLog(INFO, "Resuming music stream");
|
|
|
- alSourcePlay(currentMusic[index].ctx->alSource);
|
|
|
- currentMusic[index].ctx->playing = true;
|
|
|
+ alSourcePlay(currentMusic[index].mixc->alSource);
|
|
|
+ currentMusic[index].mixc->playing = true;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
@@ -919,8 +900,8 @@ bool IsMusicPlaying(int index)
|
|
|
bool playing = false;
|
|
|
ALint state;
|
|
|
|
|
|
- if(index < MAX_MUSIC_STREAMS && currentMusic[index].ctx){
|
|
|
- alGetSourcei(currentMusic[index].ctx->alSource, AL_SOURCE_STATE, &state);
|
|
|
+ if(index < MAX_MUSIC_STREAMS && currentMusic[index].mixc){
|
|
|
+ alGetSourcei(currentMusic[index].mixc->alSource, AL_SOURCE_STATE, &state);
|
|
|
if (state == AL_PLAYING) playing = true;
|
|
|
}
|
|
|
|
|
@@ -930,15 +911,15 @@ bool IsMusicPlaying(int index)
|
|
|
// Set volume for music
|
|
|
void SetMusicVolume(int index, float volume)
|
|
|
{
|
|
|
- if(index < MAX_MUSIC_STREAMS && currentMusic[index].ctx){
|
|
|
- alSourcef(currentMusic[index].ctx->alSource, AL_GAIN, volume);
|
|
|
+ if(index < MAX_MUSIC_STREAMS && currentMusic[index].mixc){
|
|
|
+ alSourcef(currentMusic[index].mixc->alSource, AL_GAIN, volume);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
void SetMusicPitch(int index, float pitch)
|
|
|
{
|
|
|
- if(index < MAX_MUSIC_STREAMS && currentMusic[index].ctx){
|
|
|
- alSourcef(currentMusic[index].ctx->alSource, AL_PITCH, pitch);
|
|
|
+ if(index < MAX_MUSIC_STREAMS && currentMusic[index].mixc){
|
|
|
+ alSourcef(currentMusic[index].mixc->alSource, AL_PITCH, pitch);
|
|
|
}
|
|
|
}
|
|
|
|
|
@@ -962,19 +943,19 @@ float GetMusicTimeLength(int index)
|
|
|
float GetMusicTimePlayed(int index)
|
|
|
{
|
|
|
float secondsPlayed;
|
|
|
- if(index < MAX_MUSIC_STREAMS && currentMusic[index].ctx)
|
|
|
+ if(index < MAX_MUSIC_STREAMS && currentMusic[index].mixc)
|
|
|
{
|
|
|
if (currentMusic[index].chipTune)
|
|
|
{
|
|
|
uint64_t samples;
|
|
|
jar_xm_get_position(currentMusic[index].chipctx, NULL, NULL, NULL, &samples);
|
|
|
- secondsPlayed = (float)samples / (48000 * currentMusic[index].ctx->channels); // Not sure if this is the correct value
|
|
|
+ secondsPlayed = (float)samples / (48000 * currentMusic[index].mixc->channels); // Not sure if this is the correct value
|
|
|
}
|
|
|
else
|
|
|
{
|
|
|
- int totalSamples = stb_vorbis_stream_length_in_samples(currentMusic[index].stream) * currentMusic[index].ctx->channels;
|
|
|
+ int totalSamples = stb_vorbis_stream_length_in_samples(currentMusic[index].stream) * currentMusic[index].mixc->channels;
|
|
|
int samplesPlayed = totalSamples - currentMusic[index].totalSamplesLeft;
|
|
|
- secondsPlayed = (float)samplesPlayed / (currentMusic[index].ctx->sampleRate * currentMusic[index].ctx->channels);
|
|
|
+ secondsPlayed = (float)samplesPlayed / (currentMusic[index].mixc->sampleRate * currentMusic[index].mixc->channels);
|
|
|
}
|
|
|
}
|
|
|
|
|
@@ -987,32 +968,32 @@ float GetMusicTimePlayed(int index)
|
|
|
//----------------------------------------------------------------------------------
|
|
|
|
|
|
// Fill music buffers with new data from music stream
|
|
|
-static bool BufferMusicStream(int index)
|
|
|
+static bool BufferMusicStream(int index, int numBuffers)
|
|
|
{
|
|
|
short pcm[MUSIC_BUFFER_SIZE_SHORT];
|
|
|
float pcmf[MUSIC_BUFFER_SIZE_FLOAT];
|
|
|
|
|
|
- int size = 0; // Total size of data steamed in L+R samples
|
|
|
+ int size = 0; // Total size of data steamed in L+R samples for xm floats, individual L or R for ogg shorts
|
|
|
bool active = true; // We can get more data from stream (not finished)
|
|
|
-
|
|
|
-
|
|
|
- if (!currentMusic[index].ctx->playing && currentMusic[index].totalSamplesLeft > 0)
|
|
|
- {
|
|
|
- UpdateAudioContext(currentMusic[index].ctx, NULL, 0);
|
|
|
- return true; // it is still active but it is paused
|
|
|
- }
|
|
|
-
|
|
|
|
|
|
if (currentMusic[index].chipTune) // There is no end of stream for xmfiles, once the end is reached zeros are generated for non looped chiptunes.
|
|
|
{
|
|
|
- if(currentMusic[index].totalSamplesLeft >= MUSIC_BUFFER_SIZE_FLOAT / 2)
|
|
|
- size = MUSIC_BUFFER_SIZE_FLOAT / 2;
|
|
|
+ if(currentMusic[index].totalSamplesLeft >= MUSIC_BUFFER_SIZE_SHORT)
|
|
|
+ size = MUSIC_BUFFER_SIZE_SHORT / 2;
|
|
|
else
|
|
|
size = currentMusic[index].totalSamplesLeft / 2;
|
|
|
-
|
|
|
- jar_xm_generate_samples(currentMusic[index].chipctx, pcmf, size); // reads 2*readlen shorts and moves them to buffer+size memory location
|
|
|
- UpdateAudioContext(currentMusic[index].ctx, pcmf, size * 2);
|
|
|
- currentMusic[index].totalSamplesLeft -= size * 2;
|
|
|
+
|
|
|
+ for(int x=0; x<numBuffers; x++)
|
|
|
+ {
|
|
|
+ jar_xm_generate_samples_16bit(currentMusic[index].chipctx, pcm, size); // reads 2*readlen shorts and moves them to buffer+size memory location
|
|
|
+ BufferMixChannel(currentMusic[index].mixc, pcm, size * 2);
|
|
|
+ currentMusic[index].totalSamplesLeft -= size * 2;
|
|
|
+ if(currentMusic[index].totalSamplesLeft <= 0)
|
|
|
+ {
|
|
|
+ active = false;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
}
|
|
|
else
|
|
|
{
|
|
@@ -1021,13 +1002,18 @@ static bool BufferMusicStream(int index)
|
|
|
else
|
|
|
size = currentMusic[index].totalSamplesLeft;
|
|
|
|
|
|
- int streamedBytes = stb_vorbis_get_samples_short_interleaved(currentMusic[index].stream, currentMusic[index].ctx->channels, pcm, size);
|
|
|
- UpdateAudioContext(currentMusic[index].ctx, pcm, streamedBytes * currentMusic[index].ctx->channels);
|
|
|
- currentMusic[index].totalSamplesLeft -= streamedBytes * currentMusic[index].ctx->channels;
|
|
|
+ for(int x=0; x<numBuffers; x++)
|
|
|
+ {
|
|
|
+ int streamedBytes = stb_vorbis_get_samples_short_interleaved(currentMusic[index].stream, currentMusic[index].mixc->channels, pcm, size);
|
|
|
+ BufferMixChannel(currentMusic[index].mixc, pcm, streamedBytes * currentMusic[index].mixc->channels);
|
|
|
+ currentMusic[index].totalSamplesLeft -= streamedBytes * currentMusic[index].mixc->channels;
|
|
|
+ if(currentMusic[index].totalSamplesLeft <= 0)
|
|
|
+ {
|
|
|
+ active = false;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
}
|
|
|
-
|
|
|
- TraceLog(DEBUG, "Buffering index:%i, chiptune:%i", index, (int)currentMusic[index].chipTune);
|
|
|
- if(currentMusic[index].totalSamplesLeft <= 0) active = false;
|
|
|
|
|
|
return active;
|
|
|
}
|
|
@@ -1038,25 +1024,22 @@ static void EmptyMusicStream(int index)
|
|
|
ALuint buffer = 0;
|
|
|
int queued = 0;
|
|
|
|
|
|
- alGetSourcei(currentMusic[index].ctx->alSource, AL_BUFFERS_QUEUED, &queued);
|
|
|
+ alGetSourcei(currentMusic[index].mixc->alSource, AL_BUFFERS_QUEUED, &queued);
|
|
|
|
|
|
while (queued > 0)
|
|
|
{
|
|
|
- alSourceUnqueueBuffers(currentMusic[index].ctx->alSource, 1, &buffer);
|
|
|
+ alSourceUnqueueBuffers(currentMusic[index].mixc->alSource, 1, &buffer);
|
|
|
|
|
|
queued--;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
//determine if a music stream is ready to be written to
|
|
|
-static bool isMusicStreamReady(int index)
|
|
|
+static int IsMusicStreamReadyForBuffering(int index)
|
|
|
{
|
|
|
ALint processed = 0;
|
|
|
- alGetSourcei(currentMusic[index].ctx->alSource, AL_BUFFERS_PROCESSED, &processed);
|
|
|
-
|
|
|
- if(processed) return true;
|
|
|
-
|
|
|
- return false;
|
|
|
+ alGetSourcei(currentMusic[index].mixc->alSource, AL_BUFFERS_PROCESSED, &processed);
|
|
|
+ return processed;
|
|
|
}
|
|
|
|
|
|
// Update (re-fill) music buffers if data already processed
|
|
@@ -1064,21 +1047,22 @@ void UpdateMusicStream(int index)
|
|
|
{
|
|
|
ALenum state;
|
|
|
bool active = true;
|
|
|
-
|
|
|
- if (index < MAX_MUSIC_STREAMS && musicEnabled_g && currentMusic[index].ctx && isMusicStreamReady(index))
|
|
|
+ int numBuffers = IsMusicStreamReadyForBuffering(index);
|
|
|
+
|
|
|
+ if (currentMusic[index].mixc->playing && index < MAX_MUSIC_STREAMS && musicEnabled_g && currentMusic[index].mixc && numBuffers)
|
|
|
{
|
|
|
- active = BufferMusicStream(index);
|
|
|
+ active = BufferMusicStream(index, numBuffers);
|
|
|
|
|
|
- if (!active && currentMusic[index].loop && currentMusic[index].ctx->playing)
|
|
|
+ if (!active && currentMusic[index].loop)
|
|
|
{
|
|
|
if (currentMusic[index].chipTune)
|
|
|
{
|
|
|
- currentMusic[index].totalSamplesLeft = currentMusic[index].totalLengthSeconds * currentMusic[index].ctx->sampleRate;
|
|
|
+ currentMusic[index].totalSamplesLeft = currentMusic[index].totalLengthSeconds * 48000;
|
|
|
}
|
|
|
else
|
|
|
{
|
|
|
stb_vorbis_seek_start(currentMusic[index].stream);
|
|
|
- currentMusic[index].totalSamplesLeft = stb_vorbis_stream_length_in_samples(currentMusic[index].stream) * currentMusic[index].ctx->channels;
|
|
|
+ currentMusic[index].totalSamplesLeft = stb_vorbis_stream_length_in_samples(currentMusic[index].stream) * currentMusic[index].mixc->channels;
|
|
|
}
|
|
|
active = true;
|
|
|
}
|
|
@@ -1086,9 +1070,9 @@ void UpdateMusicStream(int index)
|
|
|
|
|
|
if (alGetError() != AL_NO_ERROR) TraceLog(WARNING, "Error buffering data...");
|
|
|
|
|
|
- alGetSourcei(currentMusic[index].ctx->alSource, AL_SOURCE_STATE, &state);
|
|
|
+ alGetSourcei(currentMusic[index].mixc->alSource, AL_SOURCE_STATE, &state);
|
|
|
|
|
|
- if (state != AL_PLAYING && active && currentMusic[index].ctx->playing) alSourcePlay(currentMusic[index].ctx->alSource);
|
|
|
+ if (state != AL_PLAYING && active) alSourcePlay(currentMusic[index].mixc->alSource);
|
|
|
|
|
|
if (!active) StopMusicStream(index);
|
|
|
|