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@@ -57,9 +57,6 @@
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* WARNING: Reconfiguring standard input could lead to undesired effects, like breaking other running processes or
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* blocking the device if not restored properly. Use with care.
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*
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-* #define SUPPORT_MOUSE_CURSOR_POINT
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-* Draw a mouse pointer on screen
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-*
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* #define SUPPORT_BUSY_WAIT_LOOP
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* Use busy wait loop for timing sync, if not defined, a high-resolution timer is setup and used
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*
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@@ -2034,15 +2031,6 @@ void EndDrawing(void)
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{
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rlDrawRenderBatchActive(); // Update and draw internal render batch
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-#if defined(SUPPORT_MODULE_RSHAPES) && defined(SUPPORT_MOUSE_CURSOR_POINT)
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- // Draw a small rectangle on mouse position for user reference
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- if (!CORE.Input.Mouse.cursorHidden)
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- {
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- DrawRectangle(CORE.Input.Mouse.currentPosition.x, CORE.Input.Mouse.currentPosition.y, 3, 3, MAROON); // WARNING: Module required: rshapes
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- rlDrawRenderBatchActive(); // Update and draw internal render batch
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- }
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-#endif
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-
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#if defined(SUPPORT_GIF_RECORDING)
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// Draw record indicator
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if (gifRecording)
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