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@@ -429,9 +429,9 @@ void CloseAudioDevice(void)
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CloseAudioBufferPool();
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- TRACELOG(LOG_INFO, "Audio AUDIO.System.device closed successfully");
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+ TRACELOG(LOG_INFO, "Audio device closed successfully");
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}
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- else TRACELOG(LOG_WARNING, "Could not close audio AUDIO.System.device because it is not currently initialized");
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+ else TRACELOG(LOG_WARNING, "Could not close audio device because it is not currently initialized");
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}
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// Check if device has been initialized successfully
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