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@@ -121,6 +121,7 @@ static const char *exWebPath = NULL; // Env: REXM_EXAMPLES_WEB_PATH
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static const char *exTemplateFilePath = NULL; // Env: REXM_EXAMPLES_TEMPLATE_FILE_PATH
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static const char *exTemplateFilePath = NULL; // Env: REXM_EXAMPLES_TEMPLATE_FILE_PATH
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static const char *exTemplateScreenshot = NULL; // Env: REXM_EXAMPLES_TEMPLATE_SCREENSHOT_PATH
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static const char *exTemplateScreenshot = NULL; // Env: REXM_EXAMPLES_TEMPLATE_SCREENSHOT_PATH
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static const char *exCollectionFilePath = NULL; // Env: REXM_EXAMPLES_COLLECTION_FILE_PATH
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static const char *exCollectionFilePath = NULL; // Env: REXM_EXAMPLES_COLLECTION_FILE_PATH
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+static const char *exVSProjectSolutionFile = "C:/GitHub/raylib/projects/VS2022/raylib.sln";
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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// Module specific functions declaration
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// Module specific functions declaration
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@@ -166,7 +167,7 @@ static char **ScanExampleResources(const char *filePath, int *resPathCount);
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static void ClearExampleResources(char **resPaths);
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static void ClearExampleResources(char **resPaths);
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// Add VS project (.vcxproj) to existing VS solution (.sol)
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// Add VS project (.vcxproj) to existing VS solution (.sol)
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-static int AddVSProjectToSolution(const char *projFile, const char *solFile);
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+static int AddVSProjectToSolution(const char *projFile, const char *slnFile, const char *category);
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//------------------------------------------------------------------------------------
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//------------------------------------------------------------------------------------
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// Program main entry point
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// Program main entry point
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@@ -518,8 +519,10 @@ int main(int argc, char *argv[])
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"..\\..\\examples\\core", TextFormat("..\\..\\examples\\%s", exCategory));
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"..\\..\\examples\\core", TextFormat("..\\..\\examples\\%s", exCategory));
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// Edit: raylib/projects/VS2022/raylib.sln --> Add new example project
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// Edit: raylib/projects/VS2022/raylib.sln --> Add new example project
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+ // WARNING: This function uses TextFormat() extensively inside,
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+ // we must store provided file paths because pointers will be overwriten
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AddVSProjectToSolution(TextFormat("%s/../projects/VS2022/examples/%s.vcxproj", exBasePath, exName),
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AddVSProjectToSolution(TextFormat("%s/../projects/VS2022/examples/%s.vcxproj", exBasePath, exName),
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- TextFormat("%s/../projects/VS2022/raylib.sln", exBasePath));
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+ exVSProjectSolutionFile, exCategory);
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//------------------------------------------------------------------------------------------------
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//------------------------------------------------------------------------------------------------
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// Recompile example (on raylib side)
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// Recompile example (on raylib side)
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@@ -644,7 +647,7 @@ int main(int argc, char *argv[])
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int exIndex = TextFindIndex(exCollectionList, TextFormat("%s;%s", exCategory, exName));
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int exIndex = TextFindIndex(exCollectionList, TextFormat("%s;%s", exCategory, exName));
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if (exIndex > 0) // Example found
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if (exIndex > 0) // Example found
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{
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{
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- char *exCollectionListUpdated = (char *)RL_CALLOC(2*1024*1024, 1); // Updated list copy, 2MB
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+ char *exCollectionListUpdated = (char *)RL_CALLOC(REXM_MAX_BUFFER_SIZE, 1); // Updated list copy, 2MB
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memcpy(exCollectionListUpdated, exCollectionList, exIndex);
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memcpy(exCollectionListUpdated, exCollectionList, exIndex);
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int lineLen = 0;
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int lineLen = 0;
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@@ -961,8 +964,8 @@ int main(int argc, char *argv[])
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// Add project (.vcxproj) to raylib solution (.sln)
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// Add project (.vcxproj) to raylib solution (.sln)
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if (exInfo->status & VALID_NOT_IN_VCXSOL)
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if (exInfo->status & VALID_NOT_IN_VCXSOL)
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{
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{
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- AddVSProjectToSolution(TextFormat("%s/../projects/VS2022/examples/%s.vcxproj", exBasePath, exName),
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- TextFormat("%s/../projects/VS2022/raylib.sln", exBasePath));
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+ AddVSProjectToSolution(TextFormat("%s/../projects/VS2022/examples/%s.vcxproj", exBasePath, exInfo->name),
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+ exVSProjectSolutionFile, exInfo->category);
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}
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}
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// Review: Add/Remove: raylib.com/examples/<category>/<category>_example_name.html
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// Review: Add/Remove: raylib.com/examples/<category>/<category>_example_name.html
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@@ -1775,56 +1778,126 @@ static void ClearExampleResources(char **resPaths)
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// - "dotnet" tool (C# projects only)
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// - "dotnet" tool (C# projects only)
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// - "devenv" tool (no adding support, only building)
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// - "devenv" tool (no adding support, only building)
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// It must be done manually editing the .sln file
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// It must be done manually editing the .sln file
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-static int AddVSProjectToSolution(const char *projFile, const char *solFile)
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+static int AddVSProjectToSolution(const char *projFile, const char *slnFile, char *category)
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{
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{
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int result = 0;
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int result = 0;
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- // Generate unique UUID:
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- // Make sure the file is found and the UUID generated is valid
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- // C:\Program Files (x86)\Windows Kits\10\bin\10.0.26100.0\x64\uuidgen.exe > saved_uuid.txt
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+ //WARNING: Function uses extensively TextFormat(), *projFile ptr will be overwriten after a while
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+
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+ // Generate unique UUID
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+ // WARNING: Make sure the file is found and the UUID generated is valid
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+ const char *uuidGenPath = "C:/Program Files (x86)/Windows Kits/10/bin/10.0.26100.0/x64/uuidgen.exe";
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+
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+ char uuid[38] = { 0 };
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+ if (FileExists(uuidGenPath))
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+ {
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+ system(TextFormat("\"%s\" > gen_uuid.txt", uuidGenPath));
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+ char *uuidText = LoadFileText("gen_uuid.txt");
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+ if (uuidText != NULL) strncpy(uuid, TextToUpper(uuidText), 36);
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+ UnloadFileText(uuidText);
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+ }
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+ else LOG("WARNING: Tool not found: uuidgen.exe, UUID can not be generated\n");
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+
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+ // Replace default UUID (core_basic_window) on project file by new one
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+ FileTextReplace(projFile, "0981CA98-E4A5-4DF1-987F-A41D09131EFC", uuid);
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- // Add project to the list:
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+ char *slnText = LoadFileText(slnFile);
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+ char *slnTextUpdated = (char *)RL_CALLOC(REXM_MAX_BUFFER_SIZE, 1);
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+
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+ // Add project to solution
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+ //----------------------------------------------------------------------------------------
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// Format: Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "<project_name>", "examples\<project_name>.vcxproj", "{<project_uuid>}"
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// Format: Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "<project_name>", "examples\<project_name>.vcxproj", "{<project_uuid>}"
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- /*
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- Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_basic_window", "examples\core_basic_window.vcxproj", "{0981CA98-E4A5-4DF1-987F-A41D09131EFC}"
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- EndProject
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- */
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-
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- // Update project config: <project_uuid>
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- /*
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- GlobalSection(ProjectConfigurationPlatforms) = postSolution
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- {D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
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- {D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
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- {D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
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- {D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
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- {D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
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- {D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
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- {D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Debug|ARM64.ActiveCfg = Debug|ARM64
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- {D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Debug|ARM64.Build.0 = Debug|ARM64
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- {D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Debug|x64.ActiveCfg = Debug|x64
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- {D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Debug|x64.Build.0 = Debug|x64
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- {D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Debug|x86.ActiveCfg = Debug|Win32
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- {D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Debug|x86.Build.0 = Debug|Win32
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- {D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
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- {D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
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- {D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
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- {D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Release.DLL|x64.Build.0 = Release.DLL|x64
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- {D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
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- {D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Release.DLL|x86.Build.0 = Release.DLL|Win32
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- {D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Release|ARM64.ActiveCfg = Release|ARM64
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- {D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Release|ARM64.Build.0 = Release|ARM64
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- {D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Release|x64.ActiveCfg = Release|x64
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- {D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Release|x64.Build.0 = Release|x64
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- {D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Release|x86.ActiveCfg = Release|Win32
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- {D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Release|x86.Build.0 = Release|Win32
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- */
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-
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- // Update projects to folders:
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- // {project_uuid} = {solution_folder_uuid}
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- /*
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- GlobalSection(NestedProjects) = preSolution
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- {0981CA98-E4A5-4DF1-987F-A41D09131EFC} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
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- */
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+ // NOTE: Find a position to insert new project: At the end of the projects list, same strategy as VS2022 "Add Project"
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+ int prjStartIndex = TextFindIndex(slnText, "Global");
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+
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+ // Add new project info
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+ // WARNING: UUID can actually be duplicated and it still works...
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+ strncpy(slnTextUpdated, slnText, prjStartIndex);
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+ int offsetIndex = sprintf(slnTextUpdated + prjStartIndex,
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+ TextFormat("Project(\"{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}\") = \"%s\", \"examples\\%s\", \"{%s}\"\n",
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+ GetFileNameWithoutExt(projFile), GetFileName(projFile), uuid));
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+ offsetIndex += prjStartIndex;
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+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, "EndProject\n");
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+ //----------------------------------------------------------------------------------------
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+
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+ // Update project config
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+ //----------------------------------------------------------------------------------------
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+ // Find position to add project config: At the end of global section, same strategy as VS2022 "Add Project"
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+ int projConfStartIndex = TextFindIndex(slnText, "GlobalSection(ProjectConfigurationPlatforms) = postSolution");
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+ strncpy(slnTextUpdated + offsetIndex, slnText + prjStartIndex, projConfStartIndex - prjStartIndex);
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+ offsetIndex += (projConfStartIndex - prjStartIndex);
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+
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+ int projConfEndIndex = TextFindIndex(slnText + projConfStartIndex, "EndGlobalSection");
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+ projConfEndIndex += projConfStartIndex;
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+
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+ strncpy(slnTextUpdated + offsetIndex, slnText + projConfStartIndex, projConfEndIndex - projConfStartIndex);
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+ offsetIndex += (projConfEndIndex - projConfStartIndex);
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+
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+ // Add project config lines
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+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t{%s}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64\n", uuid));
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+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64\n", uuid));
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+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64\n", uuid));
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+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug.DLL|x64.Build.0 = Debug.DLL|x64\n", uuid));
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+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32\n", uuid));
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+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32\n", uuid));
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+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|ARM64.ActiveCfg = Debug|ARM64\n", uuid));
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+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|ARM64.Build.0 = Debug|ARM64\n", uuid));
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+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|x64.ActiveCfg = Debug|x64\n", uuid));
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+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|x64.Build.0 = Debug|x64\n", uuid));
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+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|x86.ActiveCfg = Debug|Win32\n", uuid));
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+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|x86.Build.0 = Debug|Win32\n", uuid));
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+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64\n", uuid));
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+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64\n", uuid));
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+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|x64.ActiveCfg = Release.DLL|x64\n", uuid));
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+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|x64.Build.0 = Release.DLL|x64\n", uuid));
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+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32\n", uuid));
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+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|x86.Build.0 = Release.DLL|Win32\n", uuid));
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+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|ARM64.ActiveCfg = Release|ARM64\n", uuid));
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+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|ARM64.Build.0 = Release|ARM64\n", uuid));
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+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|x64.ActiveCfg = Release|x64\n", uuid));
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+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|x64.Build.0 = Release|x64\n", uuid));
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+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|x86.ActiveCfg = Release|Win32\n", uuid));
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+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|x86.Build.0 = Release|Win32\n", uuid));
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+ // Write next section directly to avoid copy logic
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+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, "\tEndGlobalSection\n");
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+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, "\tGlobalSection(SolutionProperties) = preSolution\n");
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+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, "\t\tHideSolutionNode = FALSE\n");
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+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, "\tEndGlobalSection\n\t");
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+ //----------------------------------------------------------------------------------------
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+
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+ // Place project to explorer folder
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+ //----------------------------------------------------------------------------------------
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+ // Find position to add project folder: At the end of global section, same strategy as VS2022 "Add Project"
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+ int projFolderStartIndex = TextFindIndex(slnText, "GlobalSection(NestedProjects) = preSolution");
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+ int projFolderEndIndex = TextFindIndex(slnText + projFolderStartIndex, "\tEndGlobalSection");
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+ projFolderEndIndex += projFolderStartIndex;
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+
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+ strncpy(slnTextUpdated + offsetIndex, slnText + projFolderStartIndex, projFolderEndIndex - projFolderStartIndex);
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+ offsetIndex += (projFolderEndIndex - projFolderStartIndex);
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+
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+ // Add project folder line
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+ // NOTE: Folder uuid depends on category
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+ if (strcmp(category, "core") == 0) offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}\n", uuid));
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+ else if (strcmp(category, "shapes") == 0) offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s} = {278D8859-20B1-428F-8448-064F46E1F021}\n", uuid));
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+ else if (strcmp(category, "textures") == 0) offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s} = {DA049009-21FF-4AC0-84E4-830DD1BCD0CE}\n", uuid));
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+ else if (strcmp(category, "text") == 0) offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s} = {8D3C83B7-F1E0-4C2E-9E34-EE5F6AB2502A}\n", uuid));
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+ else if (strcmp(category, "models") == 0) offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s} = {AF5BEC5C-1F2B-4DA8-B12D-D09FE569237C}\n", uuid));
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+ else if (strcmp(category, "shaders") == 0) offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}\n", uuid));
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+ else if (strcmp(category, "audio") == 0) offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s} = {CC132A4D-D081-4C26-BFB9-AB11984054F8}\n", uuid));
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|
+ else if (strcmp(category, "other") == 0) offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s} = {E9D708A5-9C1F-4B84-A795-C5F191801762}\n", uuid));
|
|
|
|
+ else LOG("WARNING: Provided category is not valid: %s\n", category);
|
|
|
|
+ //----------------------------------------------------------------------------------------
|
|
|
|
+
|
|
|
|
+ // Write end of file, no need to copy from original file
|
|
|
|
+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, "\tEndGlobalSection\n");
|
|
|
|
+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, "\tGlobalSection(ExtensibilityGlobals) = postSolution\n");
|
|
|
|
+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, "\t\tSolutionGuid = {E926C768-6307-4423-A1EC-57E95B1FAB29}\n");
|
|
|
|
+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, "\tEndGlobalSection\n");
|
|
|
|
+ offsetIndex += sprintf(slnTextUpdated + offsetIndex, "EndGlobal\n");
|
|
|
|
+
|
|
|
|
+ SaveFileText(slnFile, slnTextUpdated);
|
|
|
|
+ UnloadFileText(slnText);
|
|
|
|
+ RL_FREE(slnTextUpdated);
|
|
|
|
|
|
return result;
|
|
return result;
|
|
}
|
|
}
|