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Reviewed features list

raysan5 8 ani în urmă
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1 a modificat fișierele cu 2 adăugiri și 4 ștergeri
  1. 2 4
      docs/index.html

+ 2 - 4
docs/index.html

@@ -93,20 +93,18 @@
                 <strong>some raylib features</strong>
                 <br>
                 <div class="list">
-                    - Written in plain C code (C99)<br>
-                    - Uses PascalCase/camelCase notation<br>
+                    - Written in plain C code (C99) in PascalCase/camelCase notation<br>
                     - Hardware accelerated with OpenGL (<strong>1.1, 2.1, 3.3 or ES 2.0</strong>)<br>
                     - Unique OpenGL abstraction layer (usable as standalone module): [<a class="simplelink" href="https://github.com/raysan5/raylib/blob/master/src/rlgl.h" target="_blank">rlgl</a>]<br>
                     - Powerful fonts module with SpriteFonts support (XNA fonts, AngelCode fonts, TTF)<br>
                     - Outstanding texture formats support, including compressed formats (DXT, ETC, ASTC)<br>
                     - Basic 3d support for Geometrics, Models, Billboards, Heightmaps ann Cubicmaps <br>
-                    - Flexible Materials system, supporting by default diffuse, normal and specular maps<br>
+                    - Flexible Materials system, supporting classic maps and PBR maps<br>
                     - Shaders support, including Model shaders and Postprocessing shaders<br>
                     - Powerful math module for Vector, Matrix and Quaternion operations: [<a class="simplelink" href="https://github.com/raysan5/raylib/blob/master/src/raymath.h" target="_blank">raymath</a>]<br>
                     - Audio loading and playing with streaming support (WAV, OGG, FLAC, XM, MOD)<br>
                     - Multiple platforms support: Windows, Linux, Mac, Android, Raspberry Pi and HTML5<br>
                     - VR stereo rendering support with configurable HMD device parameters<br>
-                    - Custom color palette for fancy visuals on raywhite background<br>
                     - Minimal external dependencies (GLFW3, OpenGL, OpenAL)<br>
                     - Complete bindings to Lua (<a class="simplelink" href="https://github.com/raysan5/raylib-lua" target="_blank">raylib-lua</a>) and Go (<a class="simplelink" href="https://github.com/gen2brain/raylib-go" target="_blank">raylib-go</a>).<br>
                 </div>