* Fixed offset check in GenImageFontAtlas * Fixed code formatting to follow raylib notation rules
@@ -652,7 +652,7 @@ Image GenImageFontAtlas(const CharInfo *chars, Rectangle **charRecs, int charsCo
// Move atlas position X for next character drawing
offsetX += (chars[i].image.width + 2*padding);
- if (offsetX >= (atlas.width - chars[i].image.width - padding))
+ if (offsetX >= (atlas.width - chars[i].image.width - 2*padding))
{
offsetX = padding;