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Reviewed Vr stereo

Ray 4 年 前
コミット
84d0d21f23
3 ファイル変更4 行追加4 行削除
  1. 1 1
      examples/core/core_vr_simulator.c
  2. 2 2
      src/core.c
  3. 1 1
      src/raylib.h

+ 1 - 1
examples/core/core_vr_simulator.c

@@ -52,7 +52,7 @@ int main(void)
     };
     
     // Load VR stereo config for VR device parameteres (Oculus Rift CV1 parameters)
-    VrStereoConfig config = LoadVrStereoMode(device);
+    VrStereoConfig config = LoadVrStereoConfig(device);
 
     // Distortion shader (uses device lens distortion and chroma)
     Shader distortion = LoadShader(0, TextFormat("resources/distortion%i.fs", GLSL_VERSION));

+ 2 - 2
src/core.c

@@ -163,7 +163,7 @@
 #include <stdio.h>                  // Required for: sprintf() [Used in OpenURL()]
 #include <string.h>                 // Required for: strrchr(), strcmp(), strlen()
 #include <time.h>                   // Required for: time() [Used in InitTimer()]
-#include <math.h>                   // Required for: tan() [Used in BeginMode3D()], atan2f() [Used in LoadVrStereoMode()]
+#include <math.h>                   // Required for: tan() [Used in BeginMode3D()], atan2f() [Used in LoadVrStereoConfig()]
 
 #include <sys/stat.h>               // Required for: stat() [Used in GetFileModTime()]
 
@@ -2100,7 +2100,7 @@ void EndVrStereoMode(void)
 }
 
 // Load VR stereo config for VR simulator device parameters
-VrStereoConfig LoadVrStereoMode(VrDeviceInfo device)
+VrStereoConfig LoadVrStereoConfig(VrDeviceInfo device)
 {
     VrStereoConfig config = { 0 };
     

+ 1 - 1
src/raylib.h

@@ -969,7 +969,7 @@ RLAPI void BeginVrStereoMode(RenderTexture2D target, VrStereoConfig config); //
 RLAPI void EndVrStereoMode(void);                                 // End stereo rendering (requires VR simulator)
 
 // VR stereo config functions for VR simulator
-RLAPI VrStereoConfig LoadVrStereoMode(VrDeviceInfo device);       // Load VR stereo config for VR simulator device parameters
+RLAPI VrStereoConfig LoadVrStereoConfig(VrDeviceInfo device);     // Load VR stereo config for VR simulator device parameters
 RLAPI void UnloadVrStereoConfig(VrStereoConfig config);           // Unload VR stereo config
 
 // Shader management functions