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Review projects details for raylib 4.2

Ray 3 年之前
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86ac792d9a

+ 1 - 1
projects/4coder/Makefile

@@ -25,7 +25,7 @@
 
 # Define required raylib variables
 PROJECT_NAME       ?= game
-RAYLIB_VERSION     ?= 4.0.0
+RAYLIB_VERSION     ?= 4.2.0
 RAYLIB_PATH        ?= ..\..
 
 # Define default options

+ 3 - 3
projects/CodeBlocks/README.md

@@ -1,11 +1,11 @@
-# Raylib template for Code::Blocks
+# raylib template for Code::Blocks
 
-1. Install Raylib. 
+1. Install raylib. 
 
 On Windows you should install the **Windows Installer (with MinGW compiler)** package.
 On other platforms you can install however you like following the instructions in the wiki.
 
-    * https://github.com/raysan5/raylib/releases/download/4.0.0/raylib_installer_v400.mingw.exe
+    * https://github.com/raysan5/raylib/releases/download/4.2.0/raylib_installer_v420.mingw.exe
     * https://github.com/raysan5/raylib/wiki/Working-on-GNU-Linux
     * https://github.com/raysan5/raylib/wiki/Working-on-macOS
 

+ 1 - 1
projects/VSCode/Makefile

@@ -25,7 +25,7 @@
 
 # Define required raylib variables
 PROJECT_NAME       ?= game
-RAYLIB_VERSION     ?= 4.0.0
+RAYLIB_VERSION     ?= 4.2.0
 RAYLIB_PATH        ?= ..\..
 
 # Define compiler path on Windows

+ 1 - 1
projects/scripts/build-linux.sh

@@ -128,7 +128,7 @@ if [ ! -d "$TEMP_DIR" ]; then
     else
         $CC -c $RAYLIB_DEFINES $RAYLIB_INCLUDE_FLAGS $COMPILATION_FLAGS $RAYLIB_C_FILES
     fi
-    [ -z "$QUIET" ] && echo "COMPILE-INFO: Raylib compiled into object files in: $TEMP_DIR/"
+    [ -z "$QUIET" ] && echo "COMPILE-INFO: raylib compiled into object files in: $TEMP_DIR/"
     cd $ROOT_DIR
 fi
 

+ 1 - 1
projects/scripts/build-osx.sh

@@ -130,7 +130,7 @@ if [ ! -d "$TEMP_DIR" ]; then
         $CC -c $RAYLIB_DEFINES $RAYLIB_INCLUDE_FLAGS $COMPILATION_FLAGS -x objective-c $RAYLIB_SRC/rglfw.c
         $CC -c $RAYLIB_DEFINES $RAYLIB_INCLUDE_FLAGS $COMPILATION_FLAGS $RAYLIB_C_FILES
     fi
-    [ -z "$QUIET" ] && echo "COMPILE-INFO: Raylib compiled into object files in: $TEMP_DIR/"
+    [ -z "$QUIET" ] && echo "COMPILE-INFO: raylib compiled into object files in: $TEMP_DIR/"
     cd $ROOT_DIR
 fi
 

+ 1 - 1
projects/scripts/build-rpi.sh

@@ -128,7 +128,7 @@ if [ ! -d "$TEMP_DIR" ]; then
     else
         $CC -c $RAYLIB_DEFINES $RAYLIB_INCLUDE_FLAGS $COMPILATION_FLAGS $RAYLIB_C_FILES
     fi
-    [ -z "$QUIET" ] && echo "COMPILE-INFO: Raylib compiled into object files in: $TEMP_DIR/"
+    [ -z "$QUIET" ] && echo "COMPILE-INFO: raylib compiled into object files in: $TEMP_DIR/"
     cd $ROOT_DIR
 fi
 

+ 2 - 2
projects/scripts/build-windows.bat

@@ -165,7 +165,7 @@ REM Build raylib if it hasn't been cached in TEMP_DIR
 IF NOT EXIST !TEMP_DIR!\ (
   mkdir !TEMP_DIR!
   cd !TEMP_DIR!
-  REM Raylib's src folder
+  REM raylib source folder
   set "RAYLIB_DEFINES=/D_DEFAULT_SOURCE /DPLATFORM_DESKTOP /DGRAPHICS_API_OPENGL_33"
   set RAYLIB_C_FILES="!RAYLIB_SRC!\rcore.c" "!RAYLIB_SRC!\rshapes.c" "!RAYLIB_SRC!\rtextures.c" "!RAYLIB_SRC!\rtext.c" "!RAYLIB_SRC!\rmodels.c" "!RAYLIB_SRC!\utils.c" "!RAYLIB_SRC!\raudio.c" "!RAYLIB_SRC!\rglfw.c"
   set RAYLIB_INCLUDE_FLAGS=/I"!RAYLIB_SRC!" /I"!RAYLIB_SRC!\external\glfw\include"
@@ -175,7 +175,7 @@ IF NOT EXIST !TEMP_DIR!\ (
   ) ELSE (
     cl.exe /w /c !VERBOSITY_FLAG! !RAYLIB_DEFINES! !RAYLIB_INCLUDE_FLAGS! !COMPILATION_FLAGS! !RAYLIB_C_FILES! || exit /B
   )
-  IF NOT DEFINED QUIET echo COMPILE-INFO: Raylib compiled into object files in: !TEMP_DIR!\
+  IF NOT DEFINED QUIET echo COMPILE-INFO: raylib compiled into object files in: !TEMP_DIR!\
 
   REM Out of the temp directory
   cd !ROOT_DIR!