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@@ -71,6 +71,24 @@
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#include "EGL/egl.h" // Native platform windowing system interface
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#include "EGL/eglext.h" // EGL extensions
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+#if defined(SUPPORT_DRM_CACHE)
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+#include <poll.h> // for drmHandleEvent poll
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+#include <errno.h> //for EBUSY, EAGAIN
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+
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+#define MAX_CACHED_BOS 3
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+
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+typedef struct {
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+ struct gbm_bo *bo;
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+ uint32_t fbId; // DRM framebuffer ID
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+} FramebufferCache;
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+
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+static FramebufferCache fbCache[MAX_CACHED_BOS] = {0};
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+static volatile int fbCacheCount = 0;
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+static volatile bool pendingFlip = false;
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+static bool crtcSet = false;
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+
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+#endif //SUPPORT_DRM_CACHE
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+
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#ifndef EGL_OPENGL_ES3_BIT
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#define EGL_OPENGL_ES3_BIT 0x40
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#endif
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@@ -551,6 +569,211 @@ void DisableCursor(void)
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CORE.Input.Mouse.cursorHidden = true;
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}
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+#if defined(SUPPORT_DRM_CACHE)
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+//callback to destroy cached framebuffer, set by gbm_bo_set_user_data()
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+static void DestroyFrameBufferCallback(struct gbm_bo *bo, void *data) {
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+ uint32_t fbId = (uintptr_t)data;
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+ // Remove from cache
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+ for (int i = 0; i < fbCacheCount; i++) {
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+ if (fbCache[i].bo == bo) {
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+ TRACELOG(LOG_INFO, "DRM: fb removed %u", (uintptr_t)fbId);
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+ drmModeRmFB(platform.fd, fbCache[i].fbId); // Release DRM FB
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+ // Shift remaining entries
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+ for (int j = i; j < fbCacheCount - 1; j++) {
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+ fbCache[j] = fbCache[j + 1];
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+ }
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+ fbCacheCount--;
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+ break;
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+ }
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+ }
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+}
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+
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+// Create or retrieve cached DRM FB for BO
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+static uint32_t GetOrCreateFbForBo(struct gbm_bo *bo) {
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+ // Try to find existing cache entry
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+ for (int i = 0; i < fbCacheCount; i++) {
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+ if (fbCache[i].bo == bo) {
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+ return fbCache[i].fbId;
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+ }
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+ }
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+
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+ // Create new entry if cache not full
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+ if (fbCacheCount >= MAX_CACHED_BOS) {
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+ //FB cache full!
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+ return 0;
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+ }
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+
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+ uint32_t handle = gbm_bo_get_handle(bo).u32;
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+ uint32_t stride = gbm_bo_get_stride(bo);
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+ uint32_t width = gbm_bo_get_width(bo);
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+ uint32_t height = gbm_bo_get_height(bo);
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+
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+ uint32_t fbId;
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+ if (drmModeAddFB(platform.fd, width, height, 24, 32, stride, handle, &fbId)) {
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+ //rmModeAddFB failed
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+ return 0;
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+ }
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+
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+ // Store in cache
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+ fbCache[fbCacheCount] = (FramebufferCache){ .bo = bo, .fbId = fbId };
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+ fbCacheCount++;
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+
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+ // Set destroy callback to auto-cleanup
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+ gbm_bo_set_user_data(bo, (void*)(uintptr_t)fbId, DestroyFrameBufferCallback);
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+
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+ TRACELOG(LOG_INFO, "DRM: added new bo %u" , (uintptr_t)fbId);
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+ return fbId;
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+}
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+
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+// Renders a blank frame to allocate initial buffers
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+void RenderBlankFrame() {
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+ glClearColor(0, 0, 0, 1);
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+ glClear(GL_COLOR_BUFFER_BIT);
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+ eglSwapBuffers(platform.device, platform.surface);
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+
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+ // Ensure the buffer is processed
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+ glFinish();
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+}
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+
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+// Initialize with first buffer only
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+int InitSwapScreenBuffer() {
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+ if (!platform.gbmSurface || platform.fd < 0) {
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+ TRACELOG(LOG_ERROR, "DRM not initialized");
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+ return -1;
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+ }
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+
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+ // Render a blank frame to allocate buffers
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+ RenderBlankFrame();
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+
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+ // Get first buffer
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+ struct gbm_bo *bo = gbm_surface_lock_front_buffer(platform.gbmSurface);
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+ if (!bo) {
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+ TRACELOG(LOG_ERROR, "Failed to lock initial buffer");
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+ return -1;
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+ }
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+
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+ // Create FB for first buffer
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+ uint32_t fbId = GetOrCreateFbForBo(bo);
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+ if (!fbId) {
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+ gbm_surface_release_buffer(platform.gbmSurface, bo);
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+ return -1;
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+ }
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+
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+ // Initial CRTC setup
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+ if (drmModeSetCrtc(platform.fd, platform.crtc->crtc_id, fbId,
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+ 0, 0, &platform.connector->connector_id, 1,
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+ &platform.connector->modes[platform.modeIndex])) {
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+ TRACELOG(LOG_ERROR, "Initial CRTC setup failed: %s", strerror(errno));
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+ gbm_surface_release_buffer(platform.gbmSurface, bo);
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+ return -1;
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+ }
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+
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+ // Keep first buffer locked until flipped
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+ platform.prevBO = bo;
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+ crtcSet = true;
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+ return 0;
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+}
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+
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+// Static page flip handler
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+// this will be called once the drmModePageFlip() finished from the drmHandleEvent(platform.fd, &evctx); context
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+static void PageFlipHandler(int fd, unsigned int frame,
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+ unsigned int sec, unsigned int usec,
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+ void *data) {
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+ (void)fd; (void)frame; (void)sec; (void)usec; // Unused
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+ pendingFlip = false;
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+ struct gbm_bo *bo_to_release = (struct gbm_bo *)data;
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+ //Buffers are released after the flip completes (via page_flip_handler), ensuring they're no longer in use.
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+ // Prevents the GPU from writing to a buffer being scanned out
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+ if (bo_to_release) {
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+ gbm_surface_release_buffer(platform.gbmSurface, bo_to_release);
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+ }
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+}
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+
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+// Swap implementation with proper caching
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+void SwapScreenBuffer() {
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+ static int loopCnt = 0;
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+ loopCnt++;
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+ static int errCnt[5] = {0};
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+ if (!crtcSet || !platform.gbmSurface) return;
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+
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+ //call this only, if pendingFlip is not set
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+ eglSwapBuffers(platform.device, platform.surface);
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+
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+ // Process pending events non-blocking
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+ drmEventContext evctx = {
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+ .version = DRM_EVENT_CONTEXT_VERSION,
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+ .page_flip_handler = PageFlipHandler
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+ };
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+
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+ struct pollfd pfd = { .fd = platform.fd, .events = POLLIN };
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+ //polling for event for 0ms
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+ while (poll(&pfd, 1, 0) > 0) {
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+ drmHandleEvent(platform.fd, &evctx);
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+ }
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+
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+ // Skip if previous flip pending
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+ if (pendingFlip) {
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+ //Skip frame: flip pending
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+ errCnt[0]++;
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+ return;
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+ }
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+
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+ // Get new front buffer
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+ struct gbm_bo *next_bo = gbm_surface_lock_front_buffer(platform.gbmSurface);
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+ if (!next_bo) {
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+ //Failed to lock front buffer
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+ errCnt[1]++;
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+ return;
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+ }
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+
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+ // Get FB ID (creates new one if needed)
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+ uint32_t fbId = GetOrCreateFbForBo(next_bo);
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+ if (!fbId) {
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+ gbm_surface_release_buffer(platform.gbmSurface, next_bo);
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+ errCnt[2]++;
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+ return;
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+ }
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+
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+ // Attempt page flip
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+ /* rmModePageFlip() schedules a buffer-flip for the next vblank and then
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+ * notifies us about it. It takes a CRTC-id, fb-id and an arbitrary
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+ * data-pointer and then schedules the page-flip. This is fully asynchronous and
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+ * When the page-flip happens, the DRM-fd will become readable and we can call
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+ * drmHandleEvent(). This will read all vblank/page-flip events and call our
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+ * modeset_page_flip_event() callback with the data-pointer that we passed to
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+ * drmModePageFlip(). We simply call modeset_draw_dev() then so the next frame
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+ * is rendered..
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+ * returns immediately.
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+ */
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+ if (drmModePageFlip(platform.fd, platform.crtc->crtc_id, fbId,
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+ DRM_MODE_PAGE_FLIP_EVENT, platform.prevBO)) {
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+ if (errno == EBUSY) {
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+ //Display busy - skip flip
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+ errCnt[3]++;
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+ } else {
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+ //Page flip failed
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+ errCnt[4]++;
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+ }
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+ gbm_surface_release_buffer(platform.gbmSurface, next_bo);
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+ return;
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+ }
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+
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+ // Success: update state
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+ pendingFlip = true;
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+
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+ platform.prevBO = next_bo;
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+ //successful usage, do benchmarking
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+ //in every 10 sec, at 60FPS 60*10 -> 600
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+ if(loopCnt >= 600) {
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+ TRACELOG(LOG_INFO, "DRM err counters: %d, %d, %d, %d, %d, %d",errCnt[0],errCnt[1],errCnt[2],errCnt[3],errCnt[4], loopCnt);
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+ //reinit the errors
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+ for(int i=0;i<5;i++) {
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+ errCnt[i] = 0;
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+ }
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+ loopCnt = 0;
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+ }
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+}
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+#else //SUPPORT_DRM_CACHE is not defined
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// Swap back buffer with front buffer (screen drawing)
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void SwapScreenBuffer(void)
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{
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@@ -580,7 +803,7 @@ void SwapScreenBuffer(void)
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platform.prevBO = bo;
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}
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-
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+#endif //SUPPORT_DRM_CACHE
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//----------------------------------------------------------------------------------
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// Module Functions Definition: Misc
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//----------------------------------------------------------------------------------
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@@ -1083,9 +1306,18 @@ int InitPlatform(void)
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CORE.Storage.basePath = GetWorkingDirectory();
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//----------------------------------------------------------------------------
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- TRACELOG(LOG_INFO, "PLATFORM: DRM: Initialized successfully");
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+#if defined(SUPPORT_DRM_CACHE)
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+ if(InitSwapScreenBuffer() == 0) {
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+#endif//SUPPORT_DRM_CACHE
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+ TRACELOG(LOG_INFO, "PLATFORM: DRM: Initialized successfully");
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+ return 0;
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+#if defined(SUPPORT_DRM_CACHE)
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+ } else {
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+ TRACELOG(LOG_INFO, "PLATFORM: DRM: Initialized failed");
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+ return -1;
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+ }
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+#endif //SUPPORT_DRM_CACHE
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- return 0;
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}
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// Close platform
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