Browse Source

Support any mouse button for gesture detection

Ray 5 years ago
parent
commit
8724cf2ea5
1 changed files with 2 additions and 2 deletions
  1. 2 2
      src/core.c

+ 2 - 2
src/core.c

@@ -4021,8 +4021,8 @@ static void MouseButtonCallback(GLFWwindow *window, int button, int action, int
     GestureEvent gestureEvent = { 0 };
     GestureEvent gestureEvent = { 0 };
 
 
     // Register touch actions
     // Register touch actions
-    if ((CORE.Input.Mouse.currentButtonState[MOUSE_LEFT_BUTTON] != CORE.Input.Mouse.previousButtonState[MOUSE_LEFT_BUTTON]) &&
-        (CORE.Input.Mouse.currentButtonState[MOUSE_LEFT_BUTTON] == 1)) gestureEvent.touchAction = TOUCH_DOWN;
+    if ((CORE.Input.Mouse.currentButtonState[button] != CORE.Input.Mouse.previousButtonState[button]) &&
+        (CORE.Input.Mouse.currentButtonState[button] == 1)) gestureEvent.touchAction = TOUCH_DOWN;
     else if ((CORE.Input.Mouse.currentButtonState[button] != CORE.Input.Mouse.previousButtonState[button]) &&
     else if ((CORE.Input.Mouse.currentButtonState[button] != CORE.Input.Mouse.previousButtonState[button]) &&
              (CORE.Input.Mouse.currentButtonState[button] == 0)) gestureEvent.touchAction = TOUCH_UP;
              (CORE.Input.Mouse.currentButtonState[button] == 0)) gestureEvent.touchAction = TOUCH_UP;