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REVIEWED: New examples on VS project

Ray 2 months ago
parent
commit
8e052b81b4

+ 6 - 2
examples/Makefile

@@ -512,6 +512,7 @@ CORE = \
     core/core_automation_events \
     core/core_automation_events \
     core/core_basic_screen_manager \
     core/core_basic_screen_manager \
     core/core_basic_window \
     core/core_basic_window \
+    core/core_clipboard_text \
     core/core_custom_frame_control \
     core/core_custom_frame_control \
     core/core_custom_logging \
     core/core_custom_logging \
     core/core_delta_time \
     core/core_delta_time \
@@ -546,6 +547,7 @@ SHAPES = \
     shapes/shapes_bouncing_ball \
     shapes/shapes_bouncing_ball \
     shapes/shapes_bullet_hell \
     shapes/shapes_bullet_hell \
     shapes/shapes_circle_sector_drawing \
     shapes/shapes_circle_sector_drawing \
+    shapes/shapes_clock_of_clocks \
     shapes/shapes_collision_area \
     shapes/shapes_collision_area \
     shapes/shapes_colors_palette \
     shapes/shapes_colors_palette \
     shapes/shapes_dashed_line \
     shapes/shapes_dashed_line \
@@ -559,12 +561,14 @@ SHAPES = \
     shapes/shapes_lines_bezier \
     shapes/shapes_lines_bezier \
     shapes/shapes_logo_raylib \
     shapes/shapes_logo_raylib \
     shapes/shapes_logo_raylib_anim \
     shapes/shapes_logo_raylib_anim \
+    shapes/shapes_mouse_trail \
     shapes/shapes_pie_chart \
     shapes/shapes_pie_chart \
     shapes/shapes_rectangle_advanced \
     shapes/shapes_rectangle_advanced \
     shapes/shapes_rectangle_scaling \
     shapes/shapes_rectangle_scaling \
     shapes/shapes_recursive_tree \
     shapes/shapes_recursive_tree \
     shapes/shapes_ring_drawing \
     shapes/shapes_ring_drawing \
     shapes/shapes_rounded_rectangle_drawing \
     shapes/shapes_rounded_rectangle_drawing \
+    shapes/shapes_simple_particles \
     shapes/shapes_splines_drawing \
     shapes/shapes_splines_drawing \
     shapes/shapes_starfield \
     shapes/shapes_starfield \
     shapes/shapes_top_down_lights \
     shapes/shapes_top_down_lights \
@@ -613,8 +617,8 @@ TEXT = \
     text/text_sprite_fonts \
     text/text_sprite_fonts \
     text/text_unicode_emojis \
     text/text_unicode_emojis \
     text/text_unicode_ranges \
     text/text_unicode_ranges \
-    text/text_writing_anim \
-    text/text_words_alignment
+    text/text_words_alignment \
+    text/text_writing_anim
 
 
 MODELS = \
 MODELS = \
     models/models_animation_gpu_skinning \
     models/models_animation_gpu_skinning \

+ 24 - 2
examples/Makefile.Web

@@ -512,6 +512,7 @@ CORE = \
     core/core_automation_events \
     core/core_automation_events \
     core/core_basic_screen_manager \
     core/core_basic_screen_manager \
     core/core_basic_window \
     core/core_basic_window \
+    core/core_clipboard_text \
     core/core_custom_frame_control \
     core/core_custom_frame_control \
     core/core_custom_logging \
     core/core_custom_logging \
     core/core_delta_time \
     core/core_delta_time \
@@ -546,6 +547,7 @@ SHAPES = \
     shapes/shapes_bouncing_ball \
     shapes/shapes_bouncing_ball \
     shapes/shapes_bullet_hell \
     shapes/shapes_bullet_hell \
     shapes/shapes_circle_sector_drawing \
     shapes/shapes_circle_sector_drawing \
+    shapes/shapes_clock_of_clocks \
     shapes/shapes_collision_area \
     shapes/shapes_collision_area \
     shapes/shapes_colors_palette \
     shapes/shapes_colors_palette \
     shapes/shapes_dashed_line \
     shapes/shapes_dashed_line \
@@ -559,12 +561,14 @@ SHAPES = \
     shapes/shapes_lines_bezier \
     shapes/shapes_lines_bezier \
     shapes/shapes_logo_raylib \
     shapes/shapes_logo_raylib \
     shapes/shapes_logo_raylib_anim \
     shapes/shapes_logo_raylib_anim \
+    shapes/shapes_mouse_trail \
     shapes/shapes_pie_chart \
     shapes/shapes_pie_chart \
     shapes/shapes_rectangle_advanced \
     shapes/shapes_rectangle_advanced \
     shapes/shapes_rectangle_scaling \
     shapes/shapes_rectangle_scaling \
     shapes/shapes_recursive_tree \
     shapes/shapes_recursive_tree \
     shapes/shapes_ring_drawing \
     shapes/shapes_ring_drawing \
     shapes/shapes_rounded_rectangle_drawing \
     shapes/shapes_rounded_rectangle_drawing \
+    shapes/shapes_simple_particles \
     shapes/shapes_splines_drawing \
     shapes/shapes_splines_drawing \
     shapes/shapes_starfield \
     shapes/shapes_starfield \
     shapes/shapes_top_down_lights \
     shapes/shapes_top_down_lights \
@@ -613,8 +617,8 @@ TEXT = \
     text/text_sprite_fonts \
     text/text_sprite_fonts \
     text/text_unicode_emojis \
     text/text_unicode_emojis \
     text/text_unicode_ranges \
     text/text_unicode_ranges \
-    text/text_writing_anim \
-    text/text_words_alignment
+    text/text_words_alignment \
+    text/text_writing_anim
 
 
 MODELS = \
 MODELS = \
     models/models_animation_gpu_skinning \
     models/models_animation_gpu_skinning \
@@ -736,6 +740,9 @@ core/core_basic_screen_manager: core/core_basic_screen_manager.c
 core/core_basic_window: core/core_basic_window.c
 core/core_basic_window: core/core_basic_window.c
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
 
 
+core/core_clipboard_text: core/core_clipboard_text.c
+	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+
 core/core_custom_frame_control: core/core_custom_frame_control.c
 core/core_custom_frame_control: core/core_custom_frame_control.c
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
 
 
@@ -836,6 +843,9 @@ shapes/shapes_bullet_hell: shapes/shapes_bullet_hell.c
 shapes/shapes_circle_sector_drawing: shapes/shapes_circle_sector_drawing.c
 shapes/shapes_circle_sector_drawing: shapes/shapes_circle_sector_drawing.c
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
 
 
+shapes/shapes_clock_of_clocks: shapes/shapes_clock_of_clocks.c
+	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+
 shapes/shapes_collision_area: shapes/shapes_collision_area.c
 shapes/shapes_collision_area: shapes/shapes_collision_area.c
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
 
 
@@ -875,6 +885,9 @@ shapes/shapes_logo_raylib: shapes/shapes_logo_raylib.c
 shapes/shapes_logo_raylib_anim: shapes/shapes_logo_raylib_anim.c
 shapes/shapes_logo_raylib_anim: shapes/shapes_logo_raylib_anim.c
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
 
 
+shapes/shapes_mouse_trail: shapes/shapes_mouse_trail.c
+	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+
 shapes/shapes_pie_chart: shapes/shapes_pie_chart.c
 shapes/shapes_pie_chart: shapes/shapes_pie_chart.c
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
 
 
@@ -893,9 +906,15 @@ shapes/shapes_ring_drawing: shapes/shapes_ring_drawing.c
 shapes/shapes_rounded_rectangle_drawing: shapes/shapes_rounded_rectangle_drawing.c
 shapes/shapes_rounded_rectangle_drawing: shapes/shapes_rounded_rectangle_drawing.c
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
 
 
+shapes/shapes_simple_particles: shapes/shapes_simple_particles.c
+	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+
 shapes/shapes_splines_drawing: shapes/shapes_splines_drawing.c
 shapes/shapes_splines_drawing: shapes/shapes_splines_drawing.c
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
 
 
+shapes/shapes_starfield: shapes/shapes_starfield.c
+	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+
 shapes/shapes_top_down_lights: shapes/shapes_top_down_lights.c
 shapes/shapes_top_down_lights: shapes/shapes_top_down_lights.c
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
 
 
@@ -1078,6 +1097,9 @@ text/text_unicode_ranges: text/text_unicode_ranges.c
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
     --preload-file text/resources/NotoSansTC-Regular.ttf@resources/NotoSansTC-Regular.ttf
     --preload-file text/resources/NotoSansTC-Regular.ttf@resources/NotoSansTC-Regular.ttf
 
 
+text/text_words_alignment: text/text_words_alignment.c
+	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
+
 text/text_writing_anim: text/text_writing_anim.c
 text/text_writing_anim: text/text_writing_anim.c
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
 
 

+ 10 - 5
examples/README.md

@@ -17,9 +17,9 @@ You may find it easier to use than other toolchains, especially when it comes to
 - `zig build [module]` to compile all examples for a module (e.g. `zig build core`)
 - `zig build [module]` to compile all examples for a module (e.g. `zig build core`)
 - `zig build [example]` to compile _and run_ a particular example (e.g. `zig build core_basic_window`)
 - `zig build [example]` to compile _and run_ a particular example (e.g. `zig build core_basic_window`)
 
 
-## EXAMPLES COLLECTION [TOTAL: 176]
+## EXAMPLES COLLECTION [TOTAL: 183]
 
 
-### category: core [41]
+### category: core [42]
 
 
 Examples using raylib[core](../src/rcore.c) platform functionality like window creation, inputs, drawing modes and system functionality.
 Examples using raylib[core](../src/rcore.c) platform functionality like window creation, inputs, drawing modes and system functionality.
 
 
@@ -66,8 +66,9 @@ Examples using raylib[core](../src/rcore.c) platform functionality like window c
 | [core_undo_redo](core/core_undo_redo.c) | <img src="core/core_undo_redo.png" alt="core_undo_redo" width="80"> | ⭐⭐⭐☆ | 5.5 | 5.6 | [Ramon Santamaria](https://github.com/raysan5) |
 | [core_undo_redo](core/core_undo_redo.c) | <img src="core/core_undo_redo.png" alt="core_undo_redo" width="80"> | ⭐⭐⭐☆ | 5.5 | 5.6 | [Ramon Santamaria](https://github.com/raysan5) |
 | [core_input_actions](core/core_input_actions.c) | <img src="core/core_input_actions.png" alt="core_input_actions" width="80"> | ⭐⭐☆☆ | 5.5 | 5.6 | [Jett](https://github.com/JettMonstersGoBoom) |
 | [core_input_actions](core/core_input_actions.c) | <img src="core/core_input_actions.png" alt="core_input_actions" width="80"> | ⭐⭐☆☆ | 5.5 | 5.6 | [Jett](https://github.com/JettMonstersGoBoom) |
 | [core_directory_files](core/core_directory_files.c) | <img src="core/core_directory_files.png" alt="core_directory_files" width="80"> | ⭐☆☆☆ | 5.5 | 5.6 | [Hugo ARNAL](https://github.com/hugoarnal) |
 | [core_directory_files](core/core_directory_files.c) | <img src="core/core_directory_files.png" alt="core_directory_files" width="80"> | ⭐☆☆☆ | 5.5 | 5.6 | [Hugo ARNAL](https://github.com/hugoarnal) |
+| [core_clipboard_text](core/core_clipboard_text.c) | <img src="core/core_clipboard_text.png" alt="core_clipboard_text" width="80"> | ⭐☆☆☆ | 5.6-dev | 5.6-dev | [Robin](https://github.com/RobinsAviary) |
 
 
-### category: shapes [27]
+### category: shapes [31]
 
 
 Examples using raylib shapes drawing functionality, provided by raylib [shapes](../src/rshapes.c) module.
 Examples using raylib shapes drawing functionality, provided by raylib [shapes](../src/rshapes.c) module.
 
 
@@ -93,13 +94,17 @@ Examples using raylib shapes drawing functionality, provided by raylib [shapes](
 | [shapes_top_down_lights](shapes/shapes_top_down_lights.c) | <img src="shapes/shapes_top_down_lights.png" alt="shapes_top_down_lights" width="80"> | ⭐⭐⭐⭐️ | 4.2 | 4.2 | [Jeffery Myers](https://github.com/JeffM2501) |
 | [shapes_top_down_lights](shapes/shapes_top_down_lights.c) | <img src="shapes/shapes_top_down_lights.png" alt="shapes_top_down_lights" width="80"> | ⭐⭐⭐⭐️ | 4.2 | 4.2 | [Jeffery Myers](https://github.com/JeffM2501) |
 | [shapes_rectangle_advanced](shapes/shapes_rectangle_advanced.c) | <img src="shapes/shapes_rectangle_advanced.png" alt="shapes_rectangle_advanced" width="80"> | ⭐⭐⭐⭐️ | 5.5 | 5.5 | [Everton Jr.](https://github.com/evertonse) |
 | [shapes_rectangle_advanced](shapes/shapes_rectangle_advanced.c) | <img src="shapes/shapes_rectangle_advanced.png" alt="shapes_rectangle_advanced" width="80"> | ⭐⭐⭐⭐️ | 5.5 | 5.5 | [Everton Jr.](https://github.com/evertonse) |
 | [shapes_splines_drawing](shapes/shapes_splines_drawing.c) | <img src="shapes/shapes_splines_drawing.png" alt="shapes_splines_drawing" width="80"> | ⭐⭐⭐☆ | 5.0 | 5.0 | [Ramon Santamaria](https://github.com/raysan5) |
 | [shapes_splines_drawing](shapes/shapes_splines_drawing.c) | <img src="shapes/shapes_splines_drawing.png" alt="shapes_splines_drawing" width="80"> | ⭐⭐⭐☆ | 5.0 | 5.0 | [Ramon Santamaria](https://github.com/raysan5) |
-| [shapes_starfield](shapes/shapes_starfield.c) | <img src="shapes/shapes_starfield.png" alt="shapes_starfield" width="80"> | ⭐⭐⭐☆ | 5.5 | 5.5 | [JP Mortiboys](https://github.com/themushroompirates) |
 | [shapes_digital_clock](shapes/shapes_digital_clock.c) | <img src="shapes/shapes_digital_clock.png" alt="shapes_digital_clock" width="80"> | ⭐⭐⭐⭐️ | 5.5 | 5.6 | [Hamza RAHAL](https://github.com/hmz-rhl) |
 | [shapes_digital_clock](shapes/shapes_digital_clock.c) | <img src="shapes/shapes_digital_clock.png" alt="shapes_digital_clock" width="80"> | ⭐⭐⭐⭐️ | 5.5 | 5.6 | [Hamza RAHAL](https://github.com/hmz-rhl) |
 | [shapes_double_pendulum](shapes/shapes_double_pendulum.c) | <img src="shapes/shapes_double_pendulum.png" alt="shapes_double_pendulum" width="80"> | ⭐⭐☆☆ | 5.5 | 5.5 | [JoeCheong](https://github.com/Joecheong2006) |
 | [shapes_double_pendulum](shapes/shapes_double_pendulum.c) | <img src="shapes/shapes_double_pendulum.png" alt="shapes_double_pendulum" width="80"> | ⭐⭐☆☆ | 5.5 | 5.5 | [JoeCheong](https://github.com/Joecheong2006) |
 | [shapes_dashed_line](shapes/shapes_dashed_line.c) | <img src="shapes/shapes_dashed_line.png" alt="shapes_dashed_line" width="80"> | ⭐☆☆☆ | 5.5 | 5.5 | [Luís Almeida](https://github.com/luis605) |
 | [shapes_dashed_line](shapes/shapes_dashed_line.c) | <img src="shapes/shapes_dashed_line.png" alt="shapes_dashed_line" width="80"> | ⭐☆☆☆ | 5.5 | 5.5 | [Luís Almeida](https://github.com/luis605) |
 | [shapes_triangle_strip](shapes/shapes_triangle_strip.c) | <img src="shapes/shapes_triangle_strip.png" alt="shapes_triangle_strip" width="80"> | ⭐⭐☆☆ | 5.6-dev | 5.6-dev | [Jopestpe](https://github.com/jopestpe) |
 | [shapes_triangle_strip](shapes/shapes_triangle_strip.c) | <img src="shapes/shapes_triangle_strip.png" alt="shapes_triangle_strip" width="80"> | ⭐⭐☆☆ | 5.6-dev | 5.6-dev | [Jopestpe](https://github.com/jopestpe) |
 | [shapes_vector_angle](shapes/shapes_vector_angle.c) | <img src="shapes/shapes_vector_angle.png" alt="shapes_vector_angle" width="80"> | ⭐⭐☆☆ | 1.0 | 5.0 | [Ramon Santamaria](https://github.com/raysan5) |
 | [shapes_vector_angle](shapes/shapes_vector_angle.c) | <img src="shapes/shapes_vector_angle.png" alt="shapes_vector_angle" width="80"> | ⭐⭐☆☆ | 1.0 | 5.0 | [Ramon Santamaria](https://github.com/raysan5) |
+| [shapes_pie_chart](shapes/shapes_pie_chart.c) | <img src="shapes/shapes_pie_chart.png" alt="shapes_pie_chart" width="80"> | ⭐☆☆☆ | 5.5 | 5.6 | [Gideon Serfontein](https://github.com/GideonSerf) |
 | [shapes_kaleidoscope](shapes/shapes_kaleidoscope.c) | <img src="shapes/shapes_kaleidoscope.png" alt="shapes_kaleidoscope" width="80"> | ⭐⭐☆☆ | 5.5 | 5.6 | [Hugo ARNAL](https://github.com/hugoarnal) |
 | [shapes_kaleidoscope](shapes/shapes_kaleidoscope.c) | <img src="shapes/shapes_kaleidoscope.png" alt="shapes_kaleidoscope" width="80"> | ⭐⭐☆☆ | 5.5 | 5.6 | [Hugo ARNAL](https://github.com/hugoarnal) |
+| [shapes_clock_of_clocks](shapes/shapes_clock_of_clocks.c) | <img src="shapes/shapes_clock_of_clocks.png" alt="shapes_clock_of_clocks" width="80"> | ⭐⭐☆☆ | 5.5 | 5.6-dev | [JP Mortiboys](https://github.com/themushroompirates) |
+| [shapes_mouse_trail](shapes/shapes_mouse_trail.c) | <img src="shapes/shapes_mouse_trail.png" alt="shapes_mouse_trail" width="80"> | ⭐☆☆☆ | 5.6 | 5.6-dev | [[Balamurugan R]](https://github.com/[Bala050814]) |
+| [shapes_simple_particles](shapes/shapes_simple_particles.c) | <img src="shapes/shapes_simple_particles.png" alt="shapes_simple_particles" width="80"> | ⭐☆☆☆ | 5.6 | 5.6 | [Jordi Santonja](https://github.com/JordSant) |
+| [shapes_starfield](shapes/shapes_starfield.c) | <img src="shapes/shapes_starfield.png" alt="shapes_starfield" width="80"> | ⭐☆☆☆ | 5.5 | 5.6-dev | [JP Mortiboys](https://github.com/themushroompirates) |
 
 
 ### category: textures [26]
 ### category: textures [26]
 
 
@@ -154,7 +159,7 @@ Examples using raylib text functionality, including sprite fonts loading/generat
 | [text_3d_drawing](text/text_3d_drawing.c) | <img src="text/text_3d_drawing.png" alt="text_3d_drawing" width="80"> | ⭐⭐⭐⭐️ | 3.5 | 4.0 | [Vlad Adrian](https://github.com/demizdor) |
 | [text_3d_drawing](text/text_3d_drawing.c) | <img src="text/text_3d_drawing.png" alt="text_3d_drawing" width="80"> | ⭐⭐⭐⭐️ | 3.5 | 4.0 | [Vlad Adrian](https://github.com/demizdor) |
 | [text_codepoints_loading](text/text_codepoints_loading.c) | <img src="text/text_codepoints_loading.png" alt="text_codepoints_loading" width="80"> | ⭐⭐⭐☆ | 4.2 | 4.2 | [Ramon Santamaria](https://github.com/raysan5) |
 | [text_codepoints_loading](text/text_codepoints_loading.c) | <img src="text/text_codepoints_loading.png" alt="text_codepoints_loading" width="80"> | ⭐⭐⭐☆ | 4.2 | 4.2 | [Ramon Santamaria](https://github.com/raysan5) |
 | [text_inline_styling](text/text_inline_styling.c) | <img src="text/text_inline_styling.png" alt="text_inline_styling" width="80"> | ⭐⭐⭐☆ | 5.6-dev | 5.6-dev | [Wagner Barongello](https://github.com/SultansOfCode) |
 | [text_inline_styling](text/text_inline_styling.c) | <img src="text/text_inline_styling.png" alt="text_inline_styling" width="80"> | ⭐⭐⭐☆ | 5.6-dev | 5.6-dev | [Wagner Barongello](https://github.com/SultansOfCode) |
-| [text_words_alignment](text/text_words_alignment.c) | <img src="text/text_words_alignment.png" alt="text_words_alignment" width="80"> | ⭐⭐⭐☆ | 5.6-dev | 5.6-dev | [JP Mortiboys](https://github.com/themushroompirates) |
+| [text_words_alignment](text/text_words_alignment.c) | <img src="text/text_words_alignment.png" alt="text_words_alignment" width="80"> | ⭐☆☆☆ | 5.6-dev | 5.6-dev | [JP Mortiboys](https://github.com/themushroompirates) |
 
 
 ### category: models [25]
 ### category: models [25]
 
 

+ 2 - 2
examples/core/core_clipboard_text.c

@@ -4,14 +4,14 @@
 *
 *
 *   Example complexity rating: [★☆☆☆] 1/4
 *   Example complexity rating: [★☆☆☆] 1/4
 *
 *
-*   Example originally created with raylib 5.6-dev
+*   Example originally created with raylib 5.6-dev, last time updated with raylib 5.6-dev
 *
 *
 *   Example contributed by Robin (@RobinsAviary) and reviewed by Ramon Santamaria (@raysan5)
 *   Example contributed by Robin (@RobinsAviary) and reviewed by Ramon Santamaria (@raysan5)
 *
 *
 *   Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
 *   Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
 *   BSD-like license that allows static linking with closed source software
 *   BSD-like license that allows static linking with closed source software
 *
 *
-*   Copyright (c) 2025-2025 Robin (@RobinsAviary)
+*   Copyright (c) 2025 Robin (@RobinsAviary)
 *
 *
 ********************************************************************************************/
 ********************************************************************************************/
 
 

+ 5 - 0
examples/examples_list.txt

@@ -185,3 +185,8 @@ others;raylib_opengl_interop;★★★★;3.8;4.0;2021;2025;"Stephan Soller";@ar
 others;embedded_files_loading;★★☆☆;3.0;3.5;2020;2025;"Kristian Holmgren";@defutura
 others;embedded_files_loading;★★☆☆;3.0;3.5;2020;2025;"Kristian Holmgren";@defutura
 others;web_basic_window;★☆☆☆;5.6-dev;5.6-dev;2014;2025;"Ramon Santamaria";@raysan5
 others;web_basic_window;★☆☆☆;5.6-dev;5.6-dev;2014;2025;"Ramon Santamaria";@raysan5
 shapes;shapes_kaleidoscope;★★☆☆;5.5;5.6;2025;2025;"Hugo ARNAL";@hugoarnal
 shapes;shapes_kaleidoscope;★★☆☆;5.5;5.6;2025;2025;"Hugo ARNAL";@hugoarnal
+core;core_clipboard_text;★☆☆☆;5.6-dev;5.6-dev;2025;2025;"Robin";@RobinsAviary
+shapes;shapes_clock_of_clocks;★★☆☆;5.5;5.6-dev;2025;2025;"JP Mortiboys";@themushroompirates
+shapes;shapes_mouse_trail;★☆☆☆;5.6;5.6-dev;2024;2024;"[Balamurugan R]";@[Bala050814]
+shapes;shapes_simple_particles;★☆☆☆;5.6;5.6;2025;2025;"Jordi Santonja";@JordSant
+shapes;shapes_starfield;★☆☆☆;5.5;5.6-dev;2025;2025;"JP Mortiboys";@themushroompirates

+ 1 - 1
examples/shapes/shapes_clock_of_clocks.c

@@ -4,7 +4,7 @@
 *
 *
 *   Example complexity rating: [★★☆☆] 2/4
 *   Example complexity rating: [★★☆☆] 2/4
 *
 *
-*   Example originally created with raylib 5.5
+*   Example originally created with raylib 5.5, last time updated with raylib 5.6-dev
 *
 *
 *   Example contributed by JP Mortiboys (@themushroompirates) and reviewed by Ramon Santamaria (@raysan5)
 *   Example contributed by JP Mortiboys (@themushroompirates) and reviewed by Ramon Santamaria (@raysan5)
 *
 *

+ 1 - 1
examples/shapes/shapes_mouse_trail.c

@@ -31,7 +31,7 @@ int main(void)
     const int screenWidth = 800;
     const int screenWidth = 800;
     const int screenHeight = 450;
     const int screenHeight = 450;
 
 
-    InitWindow(screenWidth, screenHeight, "raylib [shapes] example - Draw a mouse trail");
+    InitWindow(screenWidth, screenHeight, "raylib [shapes] example - mouse trail");
 
 
     // Array to store the history of mouse positions (our fixed-size queue)
     // Array to store the history of mouse positions (our fixed-size queue)
     Vector2 trailPositions[MAX_TRAIL_LENGTH] = { 0 }; 
     Vector2 trailPositions[MAX_TRAIL_LENGTH] = { 0 }; 

+ 3 - 3
examples/shapes/shapes_pie_chart.c

@@ -2,9 +2,9 @@
 *
 *
 *   raylib [shapes] example - pie chart
 *   raylib [shapes] example - pie chart
 *
 *
-*   Example complexity rating: [★★☆☆] 2/4
+*   Example complexity rating: [★☆☆☆] 1/4
 *
 *
-*   Example originally created with raylib 5.6-dev, last time updated with raylib 5.6-dev
+*   Example originally created with raylib 5.5, last time updated with raylib 5.6
 *
 *
 *   Example contributed by Gideon Serfontein (@GideonSerf) and reviewed by Ramon Santamaria (@raysan5)
 *   Example contributed by Gideon Serfontein (@GideonSerf) and reviewed by Ramon Santamaria (@raysan5)
 *
 *
@@ -32,7 +32,7 @@ int main(void)
     const int screenWidth = 800;
     const int screenWidth = 800;
     const int screenHeight = 450;
     const int screenHeight = 450;
 
 
-    InitWindow(screenWidth, screenHeight, "raylib [shapes] example - interactive pie chart");
+    InitWindow(screenWidth, screenHeight, "raylib [shapes] example - pie chart");
 
 
     #define MAX_SLICES 10
     #define MAX_SLICES 10
     int sliceCount = 7;
     int sliceCount = 7;

+ 3 - 3
examples/shapes/shapes_recursive_tree.c

@@ -1,6 +1,6 @@
 /*******************************************************************************************
 /*******************************************************************************************
 *
 *
-*   raylib [shapes] example - shapes recursive tree
+*   raylib [shapes] example - recursive tree
 *
 *
 *   Example complexity rating: [★★★☆] 3/4
 *   Example complexity rating: [★★★☆] 3/4
 *
 *
@@ -11,7 +11,7 @@
 *   Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
 *   Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
 *   BSD-like license that allows static linking with closed source software
 *   BSD-like license that allows static linking with closed source software
 *
 *
-*   Copyright (c) 2018-2025 Jopestpe (@jopestpe)
+*   Copyright (c) 2025 Jopestpe (@jopestpe)
 *
 *
 ********************************************************************************************/
 ********************************************************************************************/
 
 
@@ -46,7 +46,7 @@ int main(void)
     const int screenWidth = 800;
     const int screenWidth = 800;
     const int screenHeight = 450;
     const int screenHeight = 450;
 
 
-    InitWindow(screenWidth, screenHeight, "raylib [shapes] example - shapes recursive tree");
+    InitWindow(screenWidth, screenHeight, "raylib [shapes] example - recursive tree");
 
 
     Vector2 start = { (screenWidth/2.0f) - 125.0f, (float)screenHeight };
     Vector2 start = { (screenWidth/2.0f) - 125.0f, (float)screenHeight };
     float angle = 40.0f;
     float angle = 40.0f;

+ 46 - 47
examples/shapes/shapes_simple_particles.c

@@ -31,16 +31,17 @@ typedef enum ParticleType {
     FIRE
     FIRE
 } ParticleType;
 } ParticleType;
 
 
-static const char particleTypesChar[3][10] = { "WATER", "SMOKE", "FIRE" };
+static const char particleTypeNames[3][10] = { "WATER", "SMOKE", "FIRE" };
 
 
 typedef struct Particle {
 typedef struct Particle {
+    ParticleType type;      // Particle type (WATER, SMOKE, FIRE)
     Vector2 position;       // Particle position on screen
     Vector2 position;       // Particle position on screen
 	Vector2 velocity;       // Particle current speed and direction
 	Vector2 velocity;       // Particle current speed and direction
-	bool alive;             // Particle alive: inside screen and life time
-	float lifeTime;         // Particle life time
-	ParticleType type;      // Particle type (WATER, SMOKE, FIRE)
     float radius;           // Particle radius
     float radius;           // Particle radius
     Color color;            // Particle color
     Color color;            // Particle color
+
+    float lifeTime;         // Particle life time
+    bool alive;             // Particle alive: inside screen and life time
 } Particle;
 } Particle;
 
 
 typedef struct CircularBuffer {
 typedef struct CircularBuffer {
@@ -68,7 +69,7 @@ int main(void)
     const int screenWidth = 800;
     const int screenWidth = 800;
     const int screenHeight = 450;
     const int screenHeight = 450;
 
 
-    InitWindow(screenWidth, screenHeight, "raylib [shapes] example - particles");
+    InitWindow(screenWidth, screenHeight, "raylib [shapes] example - simple particles");
 
 
     // Definition of particles
     // Definition of particles
     Particle *particles = (Particle*)RL_CALLOC(MAX_PARTICLES, sizeof(Particle)); // Particle array
     Particle *particles = (Particle*)RL_CALLOC(MAX_PARTICLES, sizeof(Particle)); // Particle array
@@ -90,13 +91,11 @@ int main(void)
 		// Emit new particles: when emissionRate is 1, emit every frame
 		// Emit new particles: when emissionRate is 1, emit every frame
         if (emissionRate < 0)
         if (emissionRate < 0)
         {
         {
-            if (rand()%(-emissionRate) == 0)
-                EmitParticle(&circularBuffer, emitterPosition, currentType);
+            if (rand()%(-emissionRate) == 0) EmitParticle(&circularBuffer, emitterPosition, currentType);
         }
         }
         else
         else
         {
         {
-            for (int i = 0; i <= emissionRate; ++i)
-                EmitParticle(&circularBuffer, emitterPosition, currentType);
+            for (int i = 0; i <= emissionRate; ++i) EmitParticle(&circularBuffer, emitterPosition, currentType);
 		}
 		}
 
 
 		// Update the parameters of each particle
 		// Update the parameters of each particle
@@ -105,43 +104,37 @@ int main(void)
         UpdateCircularBuffer(&circularBuffer);
         UpdateCircularBuffer(&circularBuffer);
 
 
         // Change Particle Emission Rate (UP/DOWN arrows)
         // Change Particle Emission Rate (UP/DOWN arrows)
-        if (IsKeyPressed(KEY_UP))
-            ++emissionRate;
-        if (IsKeyPressed(KEY_DOWN))
-            --emissionRate;
+        if (IsKeyPressed(KEY_UP)) emissionRate++;
+        if (IsKeyPressed(KEY_DOWN)) emissionRate--;
 
 
         // Change Particle Type (LEFT/RIGHT arrows)
         // Change Particle Type (LEFT/RIGHT arrows)
-        if (IsKeyPressed(KEY_RIGHT))
-            (currentType == FIRE) ? (currentType = WATER) : ++currentType;
-        if (IsKeyPressed(KEY_LEFT))
-            (currentType == WATER) ? (currentType = FIRE) : --currentType;
+        if (IsKeyPressed(KEY_RIGHT)) (currentType == FIRE)? (currentType = WATER) : currentType++;
+        if (IsKeyPressed(KEY_LEFT)) (currentType == WATER)? (currentType = FIRE) : currentType--;
 
 
-		if (IsMouseButtonDown(MOUSE_LEFT_BUTTON))
-            emitterPosition = GetMousePosition();
+		if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) emitterPosition = GetMousePosition();
+        //----------------------------------------------------------------------------------
 
 
         // Draw
         // Draw
         //----------------------------------------------------------------------------------
         //----------------------------------------------------------------------------------
         BeginDrawing();
         BeginDrawing();
 
 
-        ClearBackground(RAYWHITE);
+            ClearBackground(RAYWHITE);
 
 
-		// Call the function with a loop to draw all particles
-        DrawParticles(&circularBuffer);
+		    // Call the function with a loop to draw all particles
+            DrawParticles(&circularBuffer);
 
 
-        // Draw UI and Instructions
-        DrawRectangle(5, 5, 315, 75, Fade(SKYBLUE, 0.5f));
-        DrawRectangleLines(5, 5, 315, 75, BLUE);
+            // Draw UI and Instructions
+            DrawRectangle(5, 5, 315, 75, Fade(SKYBLUE, 0.5f));
+            DrawRectangleLines(5, 5, 315, 75, BLUE);
 
 
-        DrawText("CONTROLS:", 15, 15, 10, BLACK);
-        DrawText("UP/DOWN: Change Particle Emission Rate", 15, 35, 10, BLACK);
-        DrawText("LEFT/RIGHT: Change Particle Type (Water, Smoke, Fire)", 15, 55, 10, BLACK);
+            DrawText("CONTROLS:", 15, 15, 10, BLACK);
+            DrawText("UP/DOWN: Change Particle Emission Rate", 15, 35, 10, BLACK);
+            DrawText("LEFT/RIGHT: Change Particle Type (Water, Smoke, Fire)", 15, 55, 10, BLACK);
 
 
-        if (emissionRate < 0)
-            DrawText(TextFormat("Particles every %d frames | Type: %s", -emissionRate, particleTypesChar[currentType]), 15, 95, 10, DARKGRAY);
-		else
-            DrawText(TextFormat("%d Particles per frame | Type: %s", emissionRate + 1, particleTypesChar[currentType]), 15, 95, 10, DARKGRAY);
+            if (emissionRate < 0) DrawText(TextFormat("Particles every %d frames | Type: %s", -emissionRate, particleTypeNames[currentType]), 15, 95, 10, DARKGRAY);
+		    else DrawText(TextFormat("%d Particles per frame | Type: %s", emissionRate + 1, particleTypeNames[currentType]), 15, 95, 10, DARKGRAY);
 
 
-        DrawFPS(screenWidth - 80, 10);
+            DrawFPS(screenWidth - 80, 10);
 
 
         EndDrawing();
         EndDrawing();
         //----------------------------------------------------------------------------------
         //----------------------------------------------------------------------------------
@@ -163,6 +156,7 @@ int main(void)
 static void EmitParticle(CircularBuffer *circularBuffer, Vector2 emitterPosition, ParticleType type)
 static void EmitParticle(CircularBuffer *circularBuffer, Vector2 emitterPosition, ParticleType type)
 {
 {
     Particle *newParticle = AddToCircularBuffer(circularBuffer);
     Particle *newParticle = AddToCircularBuffer(circularBuffer);
+
     // If buffer is full, newParticle is NULL
     // If buffer is full, newParticle is NULL
     if (newParticle != NULL)
     if (newParticle != NULL)
     {
     {
@@ -174,21 +168,25 @@ static void EmitParticle(CircularBuffer *circularBuffer, Vector2 emitterPosition
         float speed = (float)(rand()%10)/5.0f;
         float speed = (float)(rand()%10)/5.0f;
         switch (type)
         switch (type)
         {
         {
-        case WATER:
-            newParticle->radius = 5.0f;
-            newParticle->color = BLUE;
-            break;
-        case SMOKE:
-            newParticle->radius = 7.0f;
-            newParticle->color = GRAY;
-            break;
-        case FIRE:
-            newParticle->radius = 10.0f;
-            newParticle->color = YELLOW;
-            speed /= 10.0f;
-            break;
-        default: break;
+            case WATER:
+            {
+                newParticle->radius = 5.0f;
+                newParticle->color = BLUE;
+            } break;
+            case SMOKE:
+            {
+                newParticle->radius = 7.0f;
+                newParticle->color = GRAY;
+            } break;
+            case FIRE:
+            {
+                newParticle->radius = 10.0f;
+                newParticle->color = YELLOW;
+                speed /= 10.0f;
+            } break;
+            default: break;
         }
         }
+
         float direction = (float)(rand()%360);
         float direction = (float)(rand()%360);
         newParticle->velocity = (Vector2){ speed*cosf(direction*DEG2RAD), speed*sinf(direction*DEG2RAD) };
         newParticle->velocity = (Vector2){ speed*cosf(direction*DEG2RAD), speed*sinf(direction*DEG2RAD) };
     }
     }
@@ -253,6 +251,7 @@ static void UpdateParticles(CircularBuffer *circularBuffer, int screenWidth, int
             circularBuffer->buffer[i].alive = false;
             circularBuffer->buffer[i].alive = false;
     }
     }
 }
 }
+
 static void UpdateCircularBuffer(CircularBuffer *circularBuffer)
 static void UpdateCircularBuffer(CircularBuffer *circularBuffer)
 {
 {
     // Update circular buffer: advance tail over dead particles
     // Update circular buffer: advance tail over dead particles

+ 2 - 2
examples/shapes/shapes_starfield.c

@@ -1,10 +1,10 @@
 /*******************************************************************************************
 /*******************************************************************************************
 *
 *
-*   raylib [shapes] example - simple starfield
+*   raylib [shapes] example - starfield
 *
 *
 *   Example complexity rating: [★☆☆☆] 1/4
 *   Example complexity rating: [★☆☆☆] 1/4
 *
 *
-*   Example originally created with raylib 5.5
+*   Example originally created with raylib 5.5, last time updated with raylib 5.6-dev
 *
 *
 *   Example contributed by JP Mortiboys (@themushroompirates) and reviewed by Ramon Santamaria (@raysan5)
 *   Example contributed by JP Mortiboys (@themushroompirates) and reviewed by Ramon Santamaria (@raysan5)
 *
 *

+ 1 - 1
examples/shapes/shapes_triangle_strip.c

@@ -11,7 +11,7 @@
 *   Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
 *   Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
 *   BSD-like license that allows static linking with closed source software
 *   BSD-like license that allows static linking with closed source software
 *
 *
-*   Copyright (c) 2018-2025 Jopestpe (@jopestpe)
+*   Copyright (c) 2025 Jopestpe (@jopestpe)
 *
 *
 ********************************************************************************************/
 ********************************************************************************************/
 
 

+ 3 - 3
examples/text/text_words_alignment.c

@@ -1,10 +1,10 @@
 /*******************************************************************************************
 /*******************************************************************************************
 *
 *
-*   raylib [text] example - text alignment
+*   raylib [text] example - words alignment
 *
 *
 *   Example complexity rating: [★☆☆☆] 1/4
 *   Example complexity rating: [★☆☆☆] 1/4
 *
 *
-*   Example originally created with raylib 5.0, last time updated with raylib 5.5
+*   Example originally created with raylib 5.6-dev, last time updated with raylib 5.6-dev
 *
 *
 *   Example contributed by JP Mortiboys (@themushroompirates) and reviewed by Ramon Santamaria (@raysan5)
 *   Example contributed by JP Mortiboys (@themushroompirates) and reviewed by Ramon Santamaria (@raysan5)
 *
 *
@@ -38,7 +38,7 @@ int main(void)
     const int screenWidth = 800;
     const int screenWidth = 800;
     const int screenHeight = 450;
     const int screenHeight = 450;
 
 
-    InitWindow(screenWidth, screenHeight, "raylib [text] example - text alignment");
+    InitWindow(screenWidth, screenHeight, "raylib [text] example - words alignment");
     
     
     // Define the rectangle we will draw the text in
     // Define the rectangle we will draw the text in
     Rectangle textContainerRect = (Rectangle){ screenWidth/2-screenWidth/4, screenHeight/2-screenHeight/3, screenWidth/2, screenHeight*2/3 };
     Rectangle textContainerRect = (Rectangle){ screenWidth/2-screenWidth/4, screenHeight/2-screenHeight/3, screenWidth/2, screenHeight*2/3 };

+ 569 - 0
projects/VS2022/examples/core_clipboard_text.vcxproj

@@ -0,0 +1,569 @@
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+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug.DLL|ARM64">
+      <Configuration>Debug.DLL</Configuration>
+      <Platform>ARM64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug.DLL|Win32">
+      <Configuration>Debug.DLL</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug.DLL|x64">
+      <Configuration>Debug.DLL</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|ARM64">
+      <Configuration>Debug</Configuration>
+      <Platform>ARM64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release.DLL|ARM64">
+      <Configuration>Release.DLL</Configuration>
+      <Platform>ARM64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release.DLL|Win32">
+      <Configuration>Release.DLL</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release.DLL|x64">
+      <Configuration>Release.DLL</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|ARM64">
+      <Configuration>Release</Configuration>
+      <Platform>ARM64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectGuid>{124935CC-73BB-489E-92E8-4F922A85DB5D}</ProjectGuid>
+    <Keyword>Win32Proj</Keyword>
+    <RootNamespace>core_clipboard_text</RootNamespace>
+    <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
+    <ProjectName>core_clipboard_text</ProjectName>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseDebugLibraries>true</UseDebugLibraries>
+    <PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
+    <CharacterSet>Unicode</CharacterSet>
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+    <ConfigurationType>Application</ConfigurationType>
+    <UseDebugLibraries>true</UseDebugLibraries>
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+      <AdditionalIncludeDirectories>$(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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+      <RemoveUnreferencedCodeData>true</RemoveUnreferencedCodeData>
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+      <AdditionalLibraryDirectories>$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\</AdditionalLibraryDirectories>
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+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
+    <ClCompile>
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+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release.DLL|Win32'">
+    <ClCompile>
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+      <PrecompiledHeader>
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+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP</PreprocessorDefinitions>
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+      <AdditionalLibraryDirectories>$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\</AdditionalLibraryDirectories>
+    </Link>
+    <PostBuildEvent>
+      <Command>xcopy /y /d  "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"</Command>
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+    <PostBuildEvent>
+      <Message>Copy Release DLL to output directory</Message>
+    </PostBuildEvent>
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+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release.DLL|x64'">
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+      <FunctionLevelLinking>true</FunctionLevelLinking>
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+    </Link>
+    <PostBuildEvent>
+      <Command>xcopy /y /d  "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"</Command>
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+      <FunctionLevelLinking>true</FunctionLevelLinking>
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+      <RemoveUnreferencedCodeData>true</RemoveUnreferencedCodeData>
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+    <Link>
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+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <OptimizeReferences>true</OptimizeReferences>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
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+      <AdditionalLibraryDirectories>$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\</AdditionalLibraryDirectories>
+    </Link>
+    <PostBuildEvent>
+      <Command>xcopy /y /d  "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"</Command>
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+    <PostBuildEvent>
+      <Message>Copy Release DLL to output directory</Message>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\..\examples\text\text_words_alignment.c" />
+  </ItemGroup>
+  <ItemGroup>
+    <ResourceCompile Include="..\..\..\examples\examples.rc" />
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+  <ItemGroup>
+    <ProjectReference Include="..\raylib\raylib.vcxproj">
+      <Project>{e89d61ac-55de-4482-afd4-df7242ebc859}</Project>
+    </ProjectReference>
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>

+ 139 - 4
projects/VS2022/raylib.sln

@@ -377,6 +377,16 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_directory_files", "exa
 EndProject
 EndProject
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_simple_particles", "examples\shapes_simple_particles.vcxproj", "{497FDF54-9762-4048-A833-61CC3980A0FB}"
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_simple_particles", "examples\shapes_simple_particles.vcxproj", "{497FDF54-9762-4048-A833-61CC3980A0FB}"
 EndProject
 EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "text_words_alignment", "examples\text_words_alignment.vcxproj", "{29B00F47-BE91-4A1F-B87D-B1302F038316}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_clipboard_text", "examples\core_clipboard_text.vcxproj", "{124935CC-73BB-489E-92E8-4F922A85DB5D}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_clock_of_clocks", "examples\shapes_clock_of_clocks.vcxproj", "{AC215730-2B5F-4498-B7F5-5DB80AEFCA5F}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_mouse_trail", "examples\shapes_mouse_trail.vcxproj", "{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_starfield", "examples\shapes_starfield.vcxproj", "{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}"
+EndProject
 Global
 Global
 	GlobalSection(SolutionConfigurationPlatforms) = preSolution
 	GlobalSection(SolutionConfigurationPlatforms) = preSolution
 		Debug.DLL|ARM64 = Debug.DLL|ARM64
 		Debug.DLL|ARM64 = Debug.DLL|ARM64
@@ -4663,6 +4673,126 @@ Global
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+		{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2}.Release|x86.Build.0 = Release|Win32
+		{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64
+		{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64
+		{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64
+		{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Debug.DLL|x64.Build.0 = Debug.DLL|x64
+		{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32
+		{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32
+		{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Debug|ARM64.ActiveCfg = Debug|ARM64
+		{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Debug|ARM64.Build.0 = Debug|ARM64
+		{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Debug|x64.ActiveCfg = Debug|x64
+		{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Debug|x64.Build.0 = Debug|x64
+		{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Debug|x86.ActiveCfg = Debug|Win32
+		{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Debug|x86.Build.0 = Debug|Win32
+		{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64
+		{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64
+		{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Release.DLL|x64.ActiveCfg = Release.DLL|x64
+		{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Release.DLL|x64.Build.0 = Release.DLL|x64
+		{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32
+		{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Release.DLL|x86.Build.0 = Release.DLL|Win32
+		{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Release|ARM64.ActiveCfg = Release|ARM64
+		{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Release|ARM64.Build.0 = Release|ARM64
+		{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Release|x64.ActiveCfg = Release|x64
+		{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Release|x64.Build.0 = Release|x64
+		{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Release|x86.ActiveCfg = Release|Win32
+		{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91}.Release|x86.Build.0 = Release|Win32
 	EndGlobalSection
 	EndGlobalSection
 	GlobalSection(SolutionProperties) = preSolution
 	GlobalSection(SolutionProperties) = preSolution
 		HideSolutionNode = FALSE
 		HideSolutionNode = FALSE
@@ -4830,7 +4960,7 @@ Global
 		{C54703BF-D68A-480D-BE27-49B62E45D582} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
 		{C54703BF-D68A-480D-BE27-49B62E45D582} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
 		{9CD8BCAD-F212-4BCC-BA98-899743CE3279} = {CC132A4D-D081-4C26-BFB9-AB11984054F8}
 		{9CD8BCAD-F212-4BCC-BA98-899743CE3279} = {CC132A4D-D081-4C26-BFB9-AB11984054F8}
 		{0981CA28-E4A5-4DF1-987F-A41D09131EFC} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
 		{0981CA28-E4A5-4DF1-987F-A41D09131EFC} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
-		{6B1A933E-71B8-4C1F-9E79-02D98830E671} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
+		{6B1A933E-71B8-4C1F-9E79-02D98830E671} = {8D3C83B7-F1E0-4C2E-9E34-EE5F6AB2502A}
 		{6BFF72EA-7362-4A3B-B6E5-9A3655BBBDA3} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
 		{6BFF72EA-7362-4A3B-B6E5-9A3655BBBDA3} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
 		{6777EC3C-077C-42FC-B4AD-B799CE55CCE4} = {8D3C83B7-F1E0-4C2E-9E34-EE5F6AB2502A}
 		{6777EC3C-077C-42FC-B4AD-B799CE55CCE4} = {8D3C83B7-F1E0-4C2E-9E34-EE5F6AB2502A}
 		{A61DAD9C-271C-4E95-81AA-DB4CD58564D4} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
 		{A61DAD9C-271C-4E95-81AA-DB4CD58564D4} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
@@ -4839,9 +4969,9 @@ Global
 		{3B27F358-2679-4F38-B297-17B536F580BB} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
 		{3B27F358-2679-4F38-B297-17B536F580BB} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
 		{718FCBD0-591D-448C-B7D5-9F1CA8544E7B} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
 		{718FCBD0-591D-448C-B7D5-9F1CA8544E7B} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
 		{19CA0070-B4B2-4394-90B7-D0C259AA35BA} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
 		{19CA0070-B4B2-4394-90B7-D0C259AA35BA} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
-		{2CCCD9E4-9058-4291-BD89-39C979F0CA1E} = {278D8859-20B1-428F-8448-064F46E1F021}
-		{9DB1F875-6E65-4195-B23F-ED8095C0B99C} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}
-		{52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
+		{2CCCD9E4-9058-4291-BD89-39C979F0CA1E} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
+		{9DB1F875-6E65-4195-B23F-ED8095C0B99C} = {278D8859-20B1-428F-8448-064F46E1F021}
+		{52BA9067-A5FC-4CE8-82AD-7204ECFDEF9F} = {278D8859-20B1-428F-8448-064F46E1F021}
 		{8E132D5A-2C00-48D0-8747-97E41356F26F} = {278D8859-20B1-428F-8448-064F46E1F021}
 		{8E132D5A-2C00-48D0-8747-97E41356F26F} = {278D8859-20B1-428F-8448-064F46E1F021}
 		{A4662163-83E7-4309-8CAA-B0BF13655FE6} = {AF5BEC5C-1F2B-4DA8-B12D-D09FE569237C}
 		{A4662163-83E7-4309-8CAA-B0BF13655FE6} = {AF5BEC5C-1F2B-4DA8-B12D-D09FE569237C}
 		{5F4B766F-DD52-4B53-B6C3-BC7611E17F20} = {278D8859-20B1-428F-8448-064F46E1F021}
 		{5F4B766F-DD52-4B53-B6C3-BC7611E17F20} = {278D8859-20B1-428F-8448-064F46E1F021}
@@ -4853,6 +4983,11 @@ Global
 		{61997220-5383-4AE5-ABD4-5F45AE1B0F2A} = {278D8859-20B1-428F-8448-064F46E1F021}
 		{61997220-5383-4AE5-ABD4-5F45AE1B0F2A} = {278D8859-20B1-428F-8448-064F46E1F021}
 		{7467E9AE-844F-444D-8A3F-17397544BA21} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
 		{7467E9AE-844F-444D-8A3F-17397544BA21} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
 		{497FDF54-9762-4048-A833-61CC3980A0FB} = {278D8859-20B1-428F-8448-064F46E1F021}
 		{497FDF54-9762-4048-A833-61CC3980A0FB} = {278D8859-20B1-428F-8448-064F46E1F021}
+		{29B00F47-BE91-4A1F-B87D-B1302F038316} = {8D3C83B7-F1E0-4C2E-9E34-EE5F6AB2502A}
+		{124935CC-73BB-489E-92E8-4F922A85DB5D} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}
+		{AC215730-2B5F-4498-B7F5-5DB80AEFCA5F} = {278D8859-20B1-428F-8448-064F46E1F021}
+		{0835E6BF-0170-4E99-A55C-E06E1EF4C3B2} = {278D8859-20B1-428F-8448-064F46E1F021}
+		{EA4AD5A7-DB95-43C0-9A67-2D94146BCF91} = {278D8859-20B1-428F-8448-064F46E1F021}
 	EndGlobalSection
 	EndGlobalSection
 	GlobalSection(ExtensibilityGlobals) = postSolution
 	GlobalSection(ExtensibilityGlobals) = postSolution
 		SolutionGuid = {E926C768-6307-4423-A1EC-57E95B1FAB29}
 		SolutionGuid = {E926C768-6307-4423-A1EC-57E95B1FAB29}

+ 7 - 0
tools/rexm/examples_report.md

@@ -86,6 +86,7 @@ Example elements validated:
 | shapes_dashed_line               |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | shapes_dashed_line               |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | shapes_triangle_strip            |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | shapes_triangle_strip            |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | shapes_vector_angle              |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | shapes_vector_angle              |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
+| shapes_pie_chart                 |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | textures_logo_raylib             |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | textures_logo_raylib             |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | textures_srcrec_dstrec           |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | textures_srcrec_dstrec           |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | textures_image_drawing           |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | textures_image_drawing           |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
@@ -126,6 +127,7 @@ Example elements validated:
 | text_3d_drawing                  |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | text_3d_drawing                  |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | text_codepoints_loading          |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | text_codepoints_loading          |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | text_inline_styling              |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | text_inline_styling              |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
+| text_words_alignment             |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | models_animation_playing         |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | models_animation_playing         |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | models_billboard_rendering       |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | models_billboard_rendering       |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | models_box_collisions            |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | models_box_collisions            |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
@@ -196,3 +198,8 @@ Example elements validated:
 | embedded_files_loading           |  ✔ |  ❌  |  ✔  |  ✔ |  ✔  |  ❌  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | embedded_files_loading           |  ✔ |  ❌  |  ✔  |  ✔ |  ✔  |  ❌  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | web_basic_window                 |  ✔ |  ❌  |  ✔  |  ❌ |  ❌  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | web_basic_window                 |  ✔ |  ❌  |  ✔  |  ❌ |  ❌  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | shapes_kaleidoscope              |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
 | shapes_kaleidoscope              |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
+| core_clipboard_text              |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
+| shapes_clock_of_clocks           |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
+| shapes_mouse_trail               |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
+| shapes_simple_particles          |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |
+| shapes_starfield                 |  ✔ |  ✔  |  ✔  |  ✔ |  ✔  |  ✔  |  ✔ |   ✔  |  ✔  |  ✔ |  ✔  |  ✔ |  ✔  |  ✔  |