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@@ -1,10 +1,8 @@
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#**************************************************************************************************
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#
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-# raylib makefile for desktop platforms, Raspberry Pi and HTML5 (emscripten)
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+# raylib makefile for Desktop platforms, Raspberry Pi, Android and HTML5
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#
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-# NOTE: By default examples are compiled using raylib static library and OpenAL Soft shared library
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-#
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-# Copyright (c) 2013-2017 Ramon Santamaria (@raysan5)
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+# Copyright (c) 2013-2018 Ramon Santamaria (@raysan5)
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#
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# This software is provided "as-is", without any express or implied warranty. In no event
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# will the authors be held liable for any damages arising from the use of this software.
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@@ -25,217 +23,322 @@
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.PHONY: all clean
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-# define raylib platform to compile for
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-# possible platforms: PLATFORM_DESKTOP PLATFORM_RPI PLATFORM_WEB
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-# WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop()
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-PLATFORM ?= PLATFORM_DESKTOP
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+# Define required raylib variables
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+PROJECT_NAME ?= raylib_examples
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+RAYLIB_VERSION ?= 1.9.4
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+RAYLIB_API_VERSION ?= 1
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+RAYLIB_PATH ?= ..
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+
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+# Define default options
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+
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+# One of PLATFORM_DESKTOP, PLATFORM_RPI, PLATFORM_ANDROID, PLATFORM_WEB
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+PLATFORM ?= PLATFORM_DESKTOP
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+
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+# Locations of your newly installed library and associated headers. See ../src/Makefile
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+# On Linux, if you have installed raylib but cannot compile the examples, check that
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+# the *_INSTALL_PATH values here are the same as those in src/Makefile or point to known locations.
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+# To enable system-wide compile-time and runtime linking to libraylib.so, run ../src/$ sudo make install RAYLIB_LIBTYPE_SHARED.
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+# To enable compile-time linking to a special version of libraylib.so, change these variables here.
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+# To enable runtime linking to a special version of libraylib.so, see EXAMPLE_RUNTIME_PATH below.
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+# If there is a libraylib in both EXAMPLE_RUNTIME_PATH and RAYLIB_INSTALL_PATH, at runtime,
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+# the library at EXAMPLE_RUNTIME_PATH, if present, will take precedence over the one at RAYLIB_INSTALL_PATH.
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+# RAYLIB_INSTALL_PATH should be the desired full path to libraylib. No relative paths.
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+DESTDIR ?= /usr/local
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+RAYLIB_INSTALL_PATH ?= $(DESTDIR)/lib
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+# RAYLIB_H_INSTALL_PATH locates the installed raylib header and associated source files.
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+RAYLIB_H_INSTALL_PATH ?= $(DESTDIR)/include
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+
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+# Library type used for raylib: STATIC (.a) or SHARED (.so/.dll)
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+RAYLIB_LIBTYPE ?= STATIC
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+
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+# Build mode for project: DEBUG or RELEASE
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+RAYLIB_BUILD_MODE ?= RELEASE
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+
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+# Use external GLFW library instead of rglfw module
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+# TODO: Review usage on Linux. Target version of choice. Switch on -lglfw or -lglfw3
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+USE_EXTERNAL_GLFW ?= FALSE
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+
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+# Use Wayland display server protocol on Linux desktop
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+# by default it uses X11 windowing system
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+USE_WAYLAND_DISPLAY ?= FALSE
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-# determine PLATFORM_OS in case PLATFORM_DESKTOP selected
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+# NOTE: On PLATFORM_WEB OpenAL Soft backend is used by default (check raylib/src/Makefile)
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+
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+# Determine PLATFORM_OS in case PLATFORM_DESKTOP selected
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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- # No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows
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+ # No uname.exe on MinGW!, but OS=Windows_NT on Windows!
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+ # ifeq ($(UNAME),Msys) -> Windows
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ifeq ($(OS),Windows_NT)
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PLATFORM_OS=WINDOWS
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- LIBPATH=win32
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else
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- UNAMEOS:=$(shell uname)
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+ UNAMEOS=$(shell uname)
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ifeq ($(UNAMEOS),Linux)
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PLATFORM_OS=LINUX
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- LIBPATH=linux
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- else
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+ endif
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+ ifeq ($(UNAMEOS),FreeBSD)
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+ PLATFORM_OS=FREEBSD
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+ endif
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ifeq ($(UNAMEOS),Darwin)
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PLATFORM_OS=OSX
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- LIBPATH=osx
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- endif
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endif
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endif
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endif
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+ifeq ($(PLATFORM),PLATFORM_RPI)
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+ UNAMEOS=$(shell uname)
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+ ifeq ($(UNAMEOS),Linux)
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+ PLATFORM_OS=LINUX
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+ endif
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+endif
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-# define default raylib path for include and library search
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+# RAYLIB_PATH adjustment for different platforms.
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+# If using GNU make, we can get the full path to the top of the tree. Windows? BSD?
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+# Required for ldconfig or other tools that do not perform path expansion.
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+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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+ ifeq ($(PLATFORM_OS),LINUX)
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+ RAYLIB_PREFIX ?= ..
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+ RAYLIB_PATH = $(realpath $(RAYLIB_PREFIX))
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+ endif
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+endif
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+# Default path for raylib on Raspberry Pi, if installed in different path, update it!
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+# This is not currently used by src/Makefile. Not sure of its origin or usage. Refer to wiki.
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+# TODO: update install: target in src/Makefile for RPI, consider relation to LINUX.
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+ifeq ($(PLATFORM),PLATFORM_RPI)
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+ RAYLIB_PATH ?= /home/pi/raylib
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+endif
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+
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+ifeq ($(PLATFORM),PLATFORM_WEB)
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+ # Emscripten required variables
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+ EMSDK_PATH = C:/emsdk
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+ EMSCRIPTEN_VERSION = 1.37.28
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+ CLANG_VERSION=e1.37.28_64bit
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+ PYTHON_VERSION=2.7.5.3_64bit
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+ NODE_VERSION=4.1.1_64bit
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+ export PATH=$(EMSDK_PATH);$(EMSDK_PATH)\clang\$(CLANG_VERSION);$(EMSDK_PATH)\node\$(NODE_VERSION)\bin;$(EMSDK_PATH)\python\$(PYTHON_VERSION);$(EMSDK_PATH)\emscripten\$(EMSCRIPTEN_VERSION);C:\raylib\MinGW\bin:$$(PATH)
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+ EMSCRIPTEN=$(EMSDK_PATH)\emscripten\$(EMSCRIPTEN_VERSION)
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+endif
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+
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+# Define raylib release directory for compiled library.
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+# RAYLIB_RELEASE_PATH points to provided binaries or your freshly built version.
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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ifeq ($(PLATFORM_OS),WINDOWS)
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- RAYLIB_PATH ?= C:\raylib\raylib
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+ RAYLIB_RELEASE_PATH = $(RAYLIB_PATH)/release/libs/win32/mingw32
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endif
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ifeq ($(PLATFORM_OS),LINUX)
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- RAYLIB_PATH ?= ..
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+ RAYLIB_RELEASE_PATH = $(RAYLIB_PATH)/release/libs/linux
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endif
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ifeq ($(PLATFORM_OS),OSX)
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- RAYLIB_PATH ?= ..
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+ RAYLIB_RELEASE_PATH = $(RAYLIB_PATH)/release/libs/osx
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+ endif
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+ ifeq ($(PLATFORM_OS),FREEBSD)
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+ RAYLIB_RELEASE_PATH = $(RAYLIB_PATH)/release/libs/freebsd
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endif
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endif
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-
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ifeq ($(PLATFORM),PLATFORM_RPI)
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- RAYLIB_PATH ?= /home/pi/raylib
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+ RAYLIB_RELEASE_PATH = $(RAYLIB_PATH)/release/libs/rpi
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endif
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-
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-# define NO to use OpenAL Soft as static library (shared by default)
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-SHARED_OPENAL ?= NO
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-
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ifeq ($(PLATFORM),PLATFORM_WEB)
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- SHARED_OPENAL = NO
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+ RAYLIB_RELEASE_PATH = $(RAYLIB_PATH)/release/libs/html5
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endif
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-# define compiler: gcc for C program, define as g++ for C++
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+# EXAMPLE_RUNTIME_PATH embeds a custom runtime location of libraylib.so or other desired libraries
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+# into each example binary compiled with RAYLIB_LIBTYPE=SHARED. It defaults to RAYLIB_RELEASE_PATH
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+# so that these examples link at runtime with your version of libraylib.so in ../release/libs/linux
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+# without formal installation from ../src/Makefile. It aids portability and is useful if you have
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+# multiple versions of raylib, have raylib installed to a non-standard location, or want to
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+# bundle libraylib.so with your game. Change it to your liking.
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+# Note: If, at runtime, there is a libraylib.so at both EXAMPLE_RUNTIME_PATH and RAYLIB_INSTALL_PATH,
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+# The library at EXAMPLE_RUNTIME_PATH, if present, will take precedence over RAYLIB_INSTALL_PATH,
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+# Implemented for LINUX below with CFLAGS += -Wl,-rpath,$(EXAMPLE_RUNTIME_PATH)
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+# To see the result, run readelf -d core/core_basic_window; looking at the RPATH or RUNPATH attribute.
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+# To see which libraries a built example is linking to, ldd core/core_basic_window;
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+# Look for libraylib.so.1 => $(RAYLIB_INSTALL_PATH)/libraylib.so.1 or similar listing.
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+EXAMPLE_RUNTIME_PATH ?= $(RAYLIB_RELEASE_PATH)
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+
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+# Define default C compiler: gcc
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+# NOTE: define g++ compiler if using C++
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+CC = gcc
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+
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+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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+ ifeq ($(PLATFORM_OS),OSX)
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+ # OSX default compiler
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+ CC = clang
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+ endif
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+ ifeq ($(PLATFORM_OS),FREEBSD)
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+ # FreeBSD default compiler
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+ CC = clang
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+ endif
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+endif
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+ifeq ($(PLATFORM),PLATFORM_RPI)
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+ ifeq ($(USE_RPI_CROSS_COMPILER),TRUE)
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+ # Define RPI cross-compiler
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+ #CC = armv6j-hardfloat-linux-gnueabi-gcc
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+ CC = $(RPI_TOOLCHAIN)/bin/arm-linux-gnueabihf-gcc
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+ endif
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+endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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- # define emscripten compiler
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+ # WARNING: To compile to HTML5, code must be redesigned to use emscripten.h and emscripten_set_main_loop()
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+ # HTML5 emscripten compiler
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CC = emcc
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-else
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-ifeq ($(PLATFORM_OS),OSX)
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- # define llvm compiler for mac
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- CC = clang
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-else
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- # define default gcc compiler
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- CC = gcc
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endif
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+
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+# Define default make program: Mingw32-make
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+MAKE = mingw32-make
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+
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+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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+ ifeq ($(PLATFORM_OS),LINUX)
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+ MAKE = make
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+ endif
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endif
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-# define compiler flags:
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-# -O2 defines optimization level
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-# -Og enable debugging
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+# Define compiler flags:
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+# -O1 defines optimization level
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+# -g enable debugging
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# -s strip unnecessary data from build
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# -Wall turns on most, but not all, compiler warnings
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# -std=c99 defines C language mode (standard C from 1999 revision)
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# -std=gnu99 defines C language mode (GNU C from 1999 revision)
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-# -fgnu89-inline declaring inline functions support (GCC optimized)
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# -Wno-missing-braces ignore invalid warning (GCC bug 53119)
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# -D_DEFAULT_SOURCE use with -std=c99 on Linux and PLATFORM_WEB, required for timespec
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+CFLAGS += -O1 -s -Wall -std=c99 -D_DEFAULT_SOURCE -Wno-missing-braces
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+
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+# Additional flags for compiler (if desired)
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+#CFLAGS += -Wextra -Wmissing-prototypes -Wstrict-prototypes
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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ifeq ($(PLATFORM_OS),WINDOWS)
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- CFLAGS = -O2 -s -Wall -std=c99
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+ # resources file contains windows exe icon
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+ # -Wl,--subsystem,windows hides the console window
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+ CFLAGS += $(RAYLIB_PATH)/src/resources -Wl,--subsystem,windows
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endif
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ifeq ($(PLATFORM_OS),LINUX)
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- CFLAGS = -O2 -s -Wall -std=c99 -no-pie -D_DEFAULT_SOURCE
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- endif
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- ifeq ($(PLATFORM_OS),OSX)
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- CFLAGS = -O2 -s -Wall -std=c99
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+ ifeq ($(RAYLIB_BUILD_MODE),DEBUG)
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+ CFLAGS += -g
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+ #CC = clang
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+ endif
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+ ifeq ($(RAYLIB_LIBTYPE),STATIC)
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+ CFLAGS += -no-pie -D_DEFAULT_SOURCE
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+ endif
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+ ifeq ($(RAYLIB_LIBTYPE),SHARED)
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+ # Explicitly enable runtime link to libraylib.so
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+ CFLAGS += -Wl,-rpath,$(EXAMPLE_RUNTIME_PATH)
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+ endif
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endif
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endif
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+ifeq ($(PLATFORM),PLATFORM_RPI)
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+ CFLAGS += -std=gnu99
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+endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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- CFLAGS = -O1 -Wall -std=c99 -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 --profiling
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- # -O2 # if used, also set --memory-init-file 0
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- # --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
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- # -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing
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- # -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
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- # --preload-file file.res # embbed file.res resource into .data file
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+ # -O2 # if used, also set --memory-init-file 0
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+ # --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
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+ # -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing
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+ # -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
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+ # -s USE_PTHREADS=1 # multithreading support
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+ # -s WASM=1 # support Web Assembly (https://github.com/kripken/emscripten/wiki/WebAssembly)
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+ # --preload-file resources # specify a resources folder for data compilation
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+ CFLAGS += -s USE_GLFW=3 -s ASSERTIONS=1 -s WASM=1 --profiling --preload-file resources
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+
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+ # Define a custom shell .html and output extension
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+ CFLAGS += --shell-file $(RAYLIB_PATH)\templates\web_shell\shell.html
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+ EXT = .html
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endif
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+
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+# Define include paths for required headers.
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+# Precedence: immediately local, raysan5 provided sources
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+# NOTE: Several external required libraries (stb and others)
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+INCLUDE_PATHS = -I. -I$(RAYLIB_PATH)/release/include -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external
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+
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+# Define additional directories containing required header files
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ifeq ($(PLATFORM),PLATFORM_RPI)
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- CFLAGS = -O2 -s -Wall -std=gnu99 -fgnu89-inline
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+ # RPI required libraries
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+ INCLUDE_PATHS += -I/opt/vc/include
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+ INCLUDE_PATHS += -I/opt/vc/include/interface/vmcs_host/linux
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+ INCLUDE_PATHS += -I/opt/vc/include/interface/vcos/pthreads
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endif
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-#CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes
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-
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-# define raylib release directory for compiled library
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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- ifeq ($(PLATFORM_OS),WINDOWS)
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- RAYLIB_RELEASE = $(RAYLIB_PATH)/release/win32/mingw32
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+ ifeq ($(PLATFORM_OS),FREEBSD)
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+ # Consider -L$(RAYLIB_H_INSTALL_PATH)
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+ INCLUDE_PATHS += -I/usr/local/include
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endif
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ifeq ($(PLATFORM_OS),LINUX)
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- RAYLIB_RELEASE = $(RAYLIB_PATH)/release/linux
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+ # Reset everything.
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+ # Precedence: immediately local, installed version, raysan5 provided libs -I$(RAYLIB_H_INSTALL_PATH) -I$(RAYLIB_PATH)/release/include
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+ INCLUDE_PATHS = -I$(RAYLIB_H_INSTALL_PATH) -isystem. -isystem$(RAYLIB_PATH)/src -isystem$(RAYLIB_PATH)/release/include -isystem$(RAYLIB_PATH)/src/external
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endif
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- ifeq ($(PLATFORM_OS),OSX)
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- RAYLIB_RELEASE = $(RAYLIB_PATH)/release/osx
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- endif
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-endif
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-ifeq ($(PLATFORM),PLATFORM_WEB)
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- RAYLIB_RELEASE = $(RAYLIB_PATH)/release/html5
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-endif
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-ifeq ($(PLATFORM),PLATFORM_RPI)
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- RAYLIB_RELEASE = $(RAYLIB_PATH)/release/rpi
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endif
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-# define any directories containing required header files
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-INCLUDES = -I. -I$(RAYLIB_RELEASE) -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external
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+# Define library paths containing required libs.
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+# Precedence: immediately local, then raysan5 provided libs
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+LDFLAGS = -L. -L$(RAYLIB_RELEASE_PATH) -L$(RAYLIB_PATH)/src
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-ifeq ($(PLATFORM),PLATFORM_RPI)
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- INCLUDES += -I../src -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
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-endif
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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- ifeq ($(PLATFORM_OS),WINDOWS)
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- # external libraries headers
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- # GLFW3
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- INCLUDES += -I$(RAYLIB_PATH)/src/external/glfw3/include
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- # OpenAL Soft
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- INCLUDES += -I$(RAYLIB_PATH)/src/external/openal_soft/include
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+ ifeq ($(PLATFORM_OS),FREEBSD)
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+ # Consider -L$(RAYLIB_INSTALL_PATH)
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+ LDFLAGS += -L. -Lsrc -L/usr/local/lib
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endif
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ifeq ($(PLATFORM_OS),LINUX)
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- # you may optionally create this directory and install raylib
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- # and related headers there. Edit ../src/Makefile appropriately.
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- INCLUDES += -I/usr/local/include/raylib
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- endif
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- ifeq ($(PLATFORM_OS),OSX)
|
|
|
- # additional directories for MacOS
|
|
|
+ # Reset everything.
|
|
|
+ # Precedence: immediately local, installed version, raysan5 provided libs
|
|
|
+ LDFLAGS = -L. -L$(RAYLIB_INSTALL_PATH) -L$(RAYLIB_RELEASE_PATH) -L$(RAYLIB_PATH)/src
|
|
|
endif
|
|
|
endif
|
|
|
|
|
|
-# define library paths containing required libs
|
|
|
-LFLAGS = -L. -L$(RAYLIB_RELEASE) -L$(RAYLIB_PATH)/src
|
|
|
-
|
|
|
ifeq ($(PLATFORM),PLATFORM_RPI)
|
|
|
- LFLAGS += -L/opt/vc/lib
|
|
|
-endif
|
|
|
-ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
|
|
- # add standard directories for GNU/Linux
|
|
|
- ifeq ($(PLATFORM_OS),WINDOWS)
|
|
|
- # external libraries to link with
|
|
|
- # GLFW3
|
|
|
- LFLAGS += -L$(RAYLIB_PATH)/src/external/glfw3/lib/$(LIBPATH)
|
|
|
- # OpenAL Soft
|
|
|
- LFLAGS += -L$(RAYLIB_PATH)/src/external/openal_soft/lib/$(LIBPATH)
|
|
|
- endif
|
|
|
+ LDFLAGS += -L/opt/vc/lib
|
|
|
endif
|
|
|
|
|
|
-# define any libraries to link into executable
|
|
|
+# Define any libraries required on linking
|
|
|
# if you want to link libraries (libname.so or libname.a), use the -lname
|
|
|
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
|
|
+ ifeq ($(PLATFORM_OS),WINDOWS)
|
|
|
+ # Libraries for Windows desktop compilation
|
|
|
+ LDLIBS = -lraylib -lopengl32 -lgdi32
|
|
|
+ # Required for physac examples
|
|
|
+ LDLIBS += -static -lpthread
|
|
|
+ endif
|
|
|
ifeq ($(PLATFORM_OS),LINUX)
|
|
|
- # libraries for Debian GNU/Linux desktop compiling
|
|
|
- # requires the following packages:
|
|
|
- # libglfw3-dev libopenal-dev libegl1-mesa-dev
|
|
|
- LIBS = -lraylib -lglfw -lGL -lopenal -lm -lpthread -ldl
|
|
|
- # on XWindow requires also below libraries
|
|
|
- LIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor
|
|
|
- else
|
|
|
- ifeq ($(PLATFORM_OS),OSX)
|
|
|
- # libraries for OS X 10.9 desktop compiling
|
|
|
- # requires the following packages:
|
|
|
- # libglfw3-dev libopenal-dev libegl1-mesa-dev
|
|
|
- LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAL -framework Cocoa
|
|
|
- else
|
|
|
- # libraries for Windows desktop compiling
|
|
|
- # NOTE: GLFW3 and OpenAL Soft libraries should be installed
|
|
|
- LIBS = -lraylib -lglfw3 -lopengl32 -lgdi32
|
|
|
- # if static OpenAL Soft required, define the corresponding libs
|
|
|
- ifeq ($(SHARED_OPENAL),NO)
|
|
|
- LIBS += -lopenal32 -lwinmm
|
|
|
- CFLAGS += -Wl,-allow-multiple-definition
|
|
|
- else
|
|
|
- LIBS += -lopenal32dll
|
|
|
+ # Libraries for Debian GNU/Linux desktop compiling
|
|
|
+ # NOTE: Required packages: libegl1-mesa-dev
|
|
|
+ LDLIBS = -lraylib -lGL -lm -lpthread -ldl -lrt
|
|
|
+ # On X11 requires also below libraries
|
|
|
+ LDLIBS += -lX11
|
|
|
+ # NOTE: It seems additional libraries are not required any more, latest GLFW just dlopen them
|
|
|
+ #LDLIBS += -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor
|
|
|
+ # On Wayland windowing system, additional libraries requires
|
|
|
+ ifeq ($(USE_WAYLAND_DISPLAY),TRUE)
|
|
|
+ LDLIBS += -lwayland-client -lwayland-cursor -lwayland-egl -lxkbcommon
|
|
|
+ endif
|
|
|
+ # Explicit link to libc
|
|
|
+ ifeq ($(RAYLIB_LIBTYPE),SHARED)
|
|
|
+ LDLIBS += -lc
|
|
|
endif
|
|
|
- PHYSAC_LIBS = -static -lpthread
|
|
|
endif
|
|
|
+ ifeq ($(PLATFORM_OS),OSX)
|
|
|
+ # Libraries for OSX 10.9 desktop compiling
|
|
|
+ # NOTE: Required packages: libopenal-dev libegl1-mesa-dev
|
|
|
+ LDLIBS = -lraylib -framework OpenGL -framework OpenAL -framework Cocoa
|
|
|
+ endif
|
|
|
+ ifeq ($(PLATFORM_OS),FREEBSD)
|
|
|
+ # Libraries for FreeBSD desktop compiling
|
|
|
+ # NOTE: Required packages: mesa-libs
|
|
|
+ LDLIBS = -lraylib -lGL -lpthread -lm
|
|
|
+ # On XWindow requires also below libraries
|
|
|
+ LDLIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor
|
|
|
+ endif
|
|
|
+ ifeq ($(USE_EXTERNAL_GLFW),TRUE)
|
|
|
+ # NOTE: It could require additional packages installed: libglfw3-dev
|
|
|
+ LDLIBS += -lglfw
|
|
|
endif
|
|
|
endif
|
|
|
ifeq ($(PLATFORM),PLATFORM_RPI)
|
|
|
- # libraries for Raspberry Pi compiling
|
|
|
- # NOTE: OpenAL Soft library should be installed (libopenal1 package)
|
|
|
- LIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lbcm_host -lopenal
|
|
|
+ # Libraries for Raspberry Pi compiling
|
|
|
+ # NOTE: Required packages: libasound2-dev (ALSA)
|
|
|
+ LDLIBS = -lraylib -lbrcmGLESv2 -lbrcmEGL -lpthread -lrt -lm -lbcm_host -ldl
|
|
|
endif
|
|
|
ifeq ($(PLATFORM),PLATFORM_WEB)
|
|
|
- # NOTE: Set the correct path to libraylib.bc
|
|
|
- LIBS = $(RAYLIB_RELEASE)/libraylib.bc
|
|
|
-endif
|
|
|
-
|
|
|
-# define additional parameters and flags for windows
|
|
|
-ifeq ($(PLATFORM_OS),WINDOWS)
|
|
|
- # resources file contains windows exe icon
|
|
|
- # -Wl,--subsystem,windows hides the console window
|
|
|
- WINFLAGS = $(RAYLIB_PATH)/src/resources -Wl,--subsystem,windows
|
|
|
+ # Libraries for web (HTML5) compiling
|
|
|
+ LDLIBS = $(RAYLIB_RELEASE_PATH)/libraylib.bc
|
|
|
endif
|
|
|
|
|
|
-ifeq ($(PLATFORM),PLATFORM_WEB)
|
|
|
- EXT = .html
|
|
|
- WEB_SHELL = --shell-file $(RAYLIB_PATH)\templates\web_shell\shell.html
|
|
|
-endif
|
|
|
-
|
|
|
-# define all object files required
|
|
|
+# Define all object files required
|
|
|
EXAMPLES = \
|
|
|
core/core_basic_window \
|
|
|
core/core_input_keys \
|
|
@@ -268,6 +371,8 @@ EXAMPLES = \
|
|
|
textures/textures_particles_blending \
|
|
|
textures/textures_image_processing \
|
|
|
textures/textures_image_drawing \
|
|
|
+ textures/textures_image_generation \
|
|
|
+ textures/textures_image_text \
|
|
|
text/text_sprite_fonts \
|
|
|
text/text_bmfont_ttf \
|
|
|
text/text_raylib_fonts \
|
|
@@ -283,6 +388,10 @@ EXAMPLES = \
|
|
|
models/models_heightmap \
|
|
|
models/models_cubicmap \
|
|
|
models/models_mesh_picking \
|
|
|
+ models/models_mesh_generation \
|
|
|
+ models/models_material_pbr \
|
|
|
+ models/models_skybox \
|
|
|
+ models/models_yaw_pitch_roll \
|
|
|
shaders/shaders_model_shader \
|
|
|
shaders/shaders_shapes_textures \
|
|
|
shaders/shaders_custom_uniform \
|
|
@@ -296,270 +405,20 @@ EXAMPLES = \
|
|
|
physac/physics_movement \
|
|
|
physac/physics_restitution \
|
|
|
physac/physics_shatter \
|
|
|
- fix_dylib \
|
|
|
-
|
|
|
-
|
|
|
-# typing 'make' will invoke the default target entry
|
|
|
-all: examples
|
|
|
-
|
|
|
-# generic compilation pattern
|
|
|
-%: %.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile all examples
|
|
|
-examples: $(EXAMPLES)
|
|
|
-
|
|
|
-# compile [core] example - basic window
|
|
|
-core/core_basic_window: core/core_basic_window.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [core] example - keyboard input
|
|
|
-core/core_input_keys: core/core_input_keys.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
|
|
|
-# compile [core] example - mouse input
|
|
|
-core/core_input_mouse: core/core_input_mouse.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
|
|
|
-# compile [core] example - mouse wheel
|
|
|
-core/core_mouse_wheel: core/core_mouse_wheel.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
+CURRENT_MAKEFILE = $(lastword $(MAKEFILE_LIST))
|
|
|
|
|
|
-# compile [core] example - gamepad input
|
|
|
-core/core_input_gamepad: core/core_input_gamepad.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
+# Default target entry
|
|
|
+all: $(EXAMPLES)
|
|
|
|
|
|
-# compile [core] example - generate random values
|
|
|
-core/core_random_values: core/core_random_values.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [core] example - color selection (collision detection)
|
|
|
-core/core_color_select: core/core_color_select.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [core] example - drop files
|
|
|
-core/core_drop_files: core/core_drop_files.c
|
|
|
-ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-else
|
|
|
- @echo core_drop_files: Example not supported on PLATFORM_ANDROID or PLATFORM_WEB or PLATFORM_RPI
|
|
|
-endif
|
|
|
-
|
|
|
-# compile [core] example - storage values
|
|
|
-core/core_storage_values: core/core_storage_values.c
|
|
|
-ifeq ($(PLATFORM), $(filter $(PLATFORM),PLATFORM_DESKTOP PLATFORM_RPI))
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-else
|
|
|
- @echo core_storage_values: Example not supported on PLATFORM_ANDROID or PLATFORM_WEB
|
|
|
-endif
|
|
|
-
|
|
|
-# compile [core] example - gestures detection
|
|
|
-core/core_gestures_detection: core/core_gestures_detection.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [core] example - 3d mode
|
|
|
-core/core_3d_mode: core/core_3d_mode.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [core] example - 3d picking
|
|
|
-core/core_3d_picking: core/core_3d_picking.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [core] example - 3d camera free
|
|
|
-core/core_3d_camera_free: core/core_3d_camera_free.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [core] example - 3d camera first person
|
|
|
-core/core_3d_camera_first_person: core/core_3d_camera_first_person.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [core] example - 2d camera
|
|
|
-core/core_2d_camera: core/core_2d_camera.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [core] example - world screen
|
|
|
-core/core_world_screen: core/core_world_screen.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [core] example - vr simulator
|
|
|
-core/core_vr_simulator: core/core_vr_simulator.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [shapes] example - raylib logo (with basic shapes)
|
|
|
-shapes/shapes_logo_raylib: shapes/shapes_logo_raylib.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [shapes] example - basic shapes usage (rectangle, circle, ...)
|
|
|
-shapes/shapes_basic_shapes: shapes/shapes_basic_shapes.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [shapes] example - raylib color palette
|
|
|
-shapes/shapes_colors_palette: shapes/shapes_colors_palette.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [shapes] example - raylib logo animation
|
|
|
-shapes/shapes_logo_raylib_anim: shapes/shapes_logo_raylib_anim.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [shapes] example - lines bezier
|
|
|
-shapes/shapes_lines_bezier: shapes/shapes_lines_bezier.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [textures] example - raylib logo texture loading
|
|
|
-textures/textures_logo_raylib: textures/textures_logo_raylib.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [textures] example - image loading and conversion to texture
|
|
|
-textures/textures_image_loading: textures/textures_image_loading.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [textures] example - texture rectangle drawing
|
|
|
-textures/textures_rectangle: textures/textures_rectangle.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [textures] example - texture source and destination rectangles
|
|
|
-textures/textures_srcrec_dstrec: textures/textures_srcrec_dstrec.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [textures] example - texture to image
|
|
|
-textures/textures_to_image: textures/textures_to_image.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [textures] example - texture raw data
|
|
|
-textures/textures_raw_data: textures/textures_raw_data.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [textures] example - texture particles blending
|
|
|
-textures/textures_particles_blending: textures/textures_particles_blending.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [textures] example - texture image processing
|
|
|
-textures/textures_image_processing: textures/textures_image_processing.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [textures] example - texture image drawing
|
|
|
-textures/textures_image_drawing: textures/textures_image_drawing.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [text] example - sprite fonts loading
|
|
|
-text/text_sprite_fonts: text/text_sprite_fonts.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [text] example - bmfonts and ttf loading
|
|
|
-text/text_bmfont_ttf: text/text_bmfont_ttf.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [text] example - raylib fonts
|
|
|
-text/text_raylib_fonts: text/text_raylib_fonts.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [text] example - text formatting
|
|
|
-text/text_format_text: text/text_format_text.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [text] example - text writing animation
|
|
|
-text/text_writing_anim: text/text_writing_anim.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [text] example - text ttf loading
|
|
|
-text/text_ttf_loading: text/text_ttf_loading.c
|
|
|
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
|
|
|
-
|
|
|
-# compile [text] example - text bmfont unordered
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-text/text_bmfont_unordered: text/text_bmfont_unordered.c
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- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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-# compile [text] example - text input box
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-text/text_input_box: text/text_input_box.c
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- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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-# compile [models] example - basic geometric 3d shapes
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-models/models_geometric_shapes: models/models_geometric_shapes.c
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- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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-# compile [models] example - box collisions
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-models/models_box_collisions: models/models_box_collisions.c
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- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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-# compile [models] example - basic window
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-models/models_planes: models/models_planes.c
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- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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-# compile [models] example - billboard usage
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-models/models_billboard: models/models_billboard.c
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- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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-# compile [models] example - OBJ model loading
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-models/models_obj_loading: models/models_obj_loading.c
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- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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-# compile [models] example - heightmap loading
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-models/models_heightmap: models/models_heightmap.c
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- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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-# compile [models] example - cubesmap loading
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-models/models_cubicmap: models/models_cubicmap.c
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- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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-# compile [models] example - model mesh picking
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-models/models_mesh_picking: models/models_mesh_picking.c
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- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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-# compile [shaders] example - model shader
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-shaders/shaders_model_shader: shaders/shaders_model_shader.c
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- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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-# compile [shaders] example - shapes texture shader
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-shaders/shaders_shapes_textures: shaders/shaders_shapes_textures.c
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- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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-# compile [shaders] example - custom uniform in shader
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-shaders/shaders_custom_uniform: shaders/shaders_custom_uniform.c
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- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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-# compile [shaders] example - postprocessing shader
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-shaders/shaders_postprocessing: shaders/shaders_postprocessing.c
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- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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-# compile [audio] example - sound loading and playing (WAV and OGG)
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-audio/audio_sound_loading: audio/audio_sound_loading.c
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- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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-# compile [audio] example - music stream playing (OGG)
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-audio/audio_music_stream: audio/audio_music_stream.c
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- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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-# compile [audio] example - module playing (XM)
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-audio/audio_module_playing: audio/audio_module_playing.c
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- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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-# compile [audio] example - raw audio streaming
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-audio/audio_raw_stream: audio/audio_raw_stream.c
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- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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-# compile [physac] example - physics demo
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-physac/physics_demo: physac/physics_demo.c
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- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) $(PHYSAC_LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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-# compile [physac] example - physics friction
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-physac/physics_friction: physac/physics_friction.c
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- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) $(PHYSAC_LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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-# compile [physac] example - physics movement
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-physac/physics_movement: physac/physics_movement.c
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- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) $(PHYSAC_LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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-# compile [physac] example - physics restitution
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-physac/physics_restitution: physac/physics_restitution.c
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- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) $(PHYSAC_LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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-# compile [physac] example - physics shatter
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-physac/physics_shatter: physac/physics_shatter.c
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- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) $(PHYSAC_LIBS) -D$(PLATFORM) $(WINFLAGS)
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-
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+# Generic compilation pattern
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+# NOTE: Examples must be ready for Android compilation!
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+%: %.c
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ifeq ($(PLATFORM),PLATFORM_ANDROID)
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-external/native_app_glue.o : native_app_glue.c native_app_glue.h
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- $(CC) -c $< $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(SHAREDFLAG)
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+ $(MAKE) -f Makefile.Android PROJECT_NAME=$@ PROJECT_SOURCE_FILES=$<
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+else
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+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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endif
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# fix dylib install path name for each executable (MAC)
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@@ -568,23 +427,23 @@ ifeq ($(PLATFORM_OS),OSX)
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find . -type f -perm +ugo+x -print0 | xargs -t -0 -R 1 -I file install_name_tool -change libglfw.3.0.dylib ../external/glfw3/lib/osx/libglfw.3.0.dylib file
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endif
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-# clean everything
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+# Clean everything
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clean:
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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+ ifeq ($(PLATFORM_OS),WINDOWS)
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+ del *.o *.exe /s
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+ endif
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+ ifeq ($(PLATFORM_OS),LINUX)
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+ find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -fv
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+ endif
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ifeq ($(PLATFORM_OS),OSX)
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find . -type f -perm +ugo+x -delete
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rm -f *.o
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- else
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- ifeq ($(PLATFORM_OS),LINUX)
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- find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -f
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- else
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- del *.o *.exe /s
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- endif
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_RPI)
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find . -type f -executable -delete
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- rm -f *.o
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+ rm -fv *.o
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endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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del *.o *.html *.js
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