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@@ -13,8 +13,8 @@
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#include "raylib.h"
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-static void DrawTextRec(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint); // Draw text using font inside rectangle limits
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-static void DrawTextRecEx(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint, int selectStart, int selectLength, Color selectTint, Color selectBackTint); // Draw text using font inside rectangle limits with support for text selection
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+static void DrawTextBoxed(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint); // Draw text using font inside rectangle limits
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+static void DrawTextBoxedSelectable(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint, int selectStart, int selectLength, Color selectTint, Color selectBackTint); // Draw text using font inside rectangle limits with support for text selection
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// Main entry point
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int main(void)
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@@ -92,14 +92,12 @@ tempor incididunt ut labore et dolore magna aliqua. Nec ullamcorper sit amet ris
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ClearBackground(RAYWHITE);
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- DrawRectangleLinesEx(container, 3, borderColor); // Draw container border
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+ DrawRectangleLinesEx(container, 3, borderColor); // Draw container border
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// Draw text in container (add some padding)
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- DrawTextRec(font, text,
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- (Rectangle){ container.x + 4, container.y + 4, container.width - 4, container.height - 4 },
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- 20.0f, 2.0f, wordWrap, GRAY);
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+ DrawTextBoxed(font, text, (Rectangle){ container.x + 4, container.y + 4, container.width - 4, container.height - 4 }, 20.0f, 2.0f, wordWrap, GRAY);
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- DrawRectangleRec(resizer, borderColor); // Draw the resize box
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+ DrawRectangleRec(resizer, borderColor); // Draw the resize box
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// Draw bottom info
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DrawRectangle(0, screenHeight - 54, screenWidth, 54, GRAY);
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@@ -130,13 +128,13 @@ tempor incididunt ut labore et dolore magna aliqua. Nec ullamcorper sit amet ris
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//--------------------------------------------------------------------------------------
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// Draw text using font inside rectangle limits
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-static void DrawTextRec(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint)
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+static void DrawTextBoxed(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint)
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{
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- DrawTextRecEx(font, text, rec, fontSize, spacing, wordWrap, tint, 0, 0, WHITE, WHITE);
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+ DrawTextBoxedSelectable(font, text, rec, fontSize, spacing, wordWrap, tint, 0, 0, WHITE, WHITE);
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}
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// Draw text using font inside rectangle limits with support for text selection
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-static void DrawTextRecEx(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint, int selectStart, int selectLength, Color selectTint, Color selectBackTint)
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+static void DrawTextBoxedSelectable(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint, int selectStart, int selectLength, Color selectTint, Color selectBackTint)
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{
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int length = TextLength(text); // Total length in bytes of the text, scanned by codepoints in loop
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