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+#**************************************************************************************************
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+#
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+# raylib makefile for Desktop platforms, Web (Wasm), Raspberry Pi (DRM mode) and Android
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+#
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+# Copyright (c) 2013-2025 Ramon Santamaria (@raysan5)
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+#
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+# This software is provided "as-is", without any express or implied warranty. In no event
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+# will the authors be held liable for any damages arising from the use of this software.
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+#
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+# Permission is granted to anyone to use this software for any purpose, including commercial
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+# applications, and to alter it and redistribute it freely, subject to the following restrictions:
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+#
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+# 1. The origin of this software must not be misrepresented; you must not claim that you
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+# wrote the original software. If you use this software in a product, an acknowledgment
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+# in the product documentation would be appreciated but is not required.
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+#
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+# 2. Altered source versions must be plainly marked as such, and must not be misrepresented
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+# as being the original software.
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+#
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+# 3. This notice may not be removed or altered from any source distribution.
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+#
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+#**************************************************************************************************
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+
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+.PHONY: all clean
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+
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+# Define required environment variables
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+#------------------------------------------------------------------------------------------------
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+# Define target platform: PLATFORM_DESKTOP, PLATFORM_WEB, PLATFORM_DRM, PLATFORM_ANDROID
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+PLATFORM ?= PLATFORM_DESKTOP
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+
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+# Define project variables
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+PROJECT_NAME ?= rexm
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+PROJECT_VERSION ?= 1.0
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+PROJECT_BUILD_PATH ?= .
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+PROJECT_SOURCE_FILES ?= rexm.c
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+
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+# raylib library variables
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+RAYLIB_SRC_PATH ?= C:\raylib\raylib\src
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+RAYLIB_INCLUDE_PATH ?= $(RAYLIB_SRC_PATH)
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+RAYLIB_LIB_PATH ?= $(RAYLIB_SRC_PATH)
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+
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+# Library type used for raylib: STATIC (.a) or SHARED (.so/.dll)
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+RAYLIB_LIBTYPE ?= STATIC
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+
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+# Define compiler path on Windows
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+COMPILER_PATH ?= C:\raylib\w64devkit\bin
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+
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+# Build mode for project: DEBUG or RELEASE
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+BUILD_MODE ?= RELEASE
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+
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+# PLATFORM_WEB: Default properties
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+BUILD_WEB_ASYNCIFY ?= FALSE
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+BUILD_WEB_SHELL ?= minshell.html
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+BUILD_WEB_HEAP_SIZE ?= 128MB
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+BUILD_WEB_STACK_SIZE ?= 1MB
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+BUILD_WEB_ASYNCIFY_STACK_SIZE ?= 1048576
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+BUILD_WEB_RESOURCES ?= FALSE
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+BUILD_WEB_RESOURCES_PATH ?= resources
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+
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+# Determine PLATFORM_OS in case PLATFORM_DESKTOP selected
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+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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+ # No uname.exe on MinGW!, but OS=Windows_NT on Windows!
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+ # ifeq ($(UNAME),Msys) -> Windows
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+ ifeq ($(OS),Windows_NT)
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+ PLATFORM_OS = WINDOWS
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+ export PATH := $(COMPILER_PATH):$(PATH)
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+ else
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+ UNAMEOS = $(shell uname)
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+ ifeq ($(UNAMEOS),Linux)
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+ PLATFORM_OS = LINUX
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+ endif
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+ ifeq ($(UNAMEOS),FreeBSD)
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+ PLATFORM_OS = BSD
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+ endif
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+ ifeq ($(UNAMEOS),OpenBSD)
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+ PLATFORM_OS = BSD
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+ endif
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+ ifeq ($(UNAMEOS),NetBSD)
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+ PLATFORM_OS = BSD
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+ endif
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+ ifeq ($(UNAMEOS),DragonFly)
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+ PLATFORM_OS = BSD
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+ endif
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+ ifeq ($(UNAMEOS),Darwin)
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+ PLATFORM_OS = OSX
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+ endif
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+ endif
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+endif
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+ifeq ($(PLATFORM),PLATFORM_DRM)
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+ UNAMEOS = $(shell uname)
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+ ifeq ($(UNAMEOS),Linux)
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+ PLATFORM_OS = LINUX
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+ endif
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+endif
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+
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+ifeq ($(PLATFORM_OS),WINDOWS)
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+ ifeq ($(PLATFORM),PLATFORM_WEB)
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+ # Emscripten required variables
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+ EMSDK_PATH ?= C:/raylib/emsdk
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+ EMSCRIPTEN_PATH ?= $(EMSDK_PATH)/upstream/emscripten
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+ CLANG_PATH = $(EMSDK_PATH)/upstream/bin
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+ PYTHON_PATH = $(EMSDK_PATH)/python/3.9.2-nuget_64bit
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+ NODE_PATH = $(EMSDK_PATH)/node/20.18.0_64bit/bin
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+ export PATH = $(EMSDK_PATH);$(EMSCRIPTEN_PATH);$(CLANG_PATH);$(NODE_PATH);$(PYTHON_PATH):$$(PATH)
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+ endif
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+endif
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+
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+# Define default C compiler: CC
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+#------------------------------------------------------------------------------------------------
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+CC = gcc
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+
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+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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+ ifeq ($(PLATFORM_OS),OSX)
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+ # OSX default compiler
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+ CC = clang
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+ endif
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+ ifeq ($(PLATFORM_OS),BSD)
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+ # FreeBSD, OpenBSD, NetBSD, DragonFly default compiler
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+ CC = clang
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+ endif
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+endif
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+ifeq ($(PLATFORM),PLATFORM_WEB)
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+ # HTML5 emscripten compiler
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+ # WARNING: To compile to HTML5, code must be redesigned
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+ # to use emscripten.h and emscripten_set_main_loop()
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+ CC = emcc
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+endif
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+ifeq ($(PLATFORM),PLATFORM_DRM)
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+ ifeq ($(USE_RPI_CROSS_COMPILER),TRUE)
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+ # Define RPI cross-compiler
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+ #CC = armv6j-hardfloat-linux-gnueabi-gcc
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+ CC = $(RPI_TOOLCHAIN)/bin/arm-linux-gnueabihf-gcc
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+ endif
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+endif
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+
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+
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+# Define default make program: MAKE
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+#------------------------------------------------------------------------------------------------
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+MAKE ?= make
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+
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+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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+ ifeq ($(PLATFORM_OS),WINDOWS)
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+ MAKE = mingw32-make
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+ endif
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+endif
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+
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+# Define compiler flags: CFLAGS
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+#------------------------------------------------------------------------------------------------
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+# -O1 defines optimization level
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+# -g include debug information on compilation
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+# -s strip unnecessary data from build
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+# -Wall turns on most, but not all, compiler warnings
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+# -std=c99 defines C language mode (standard C from 1999 revision)
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+# -std=gnu99 defines C language mode (GNU C from 1999 revision)
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+# -Wno-missing-braces ignore invalid warning (GCC bug 53119)
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+# -Wno-unused-value ignore unused return values of some functions (i.e. fread())
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+# -D_DEFAULT_SOURCE use with -std=c99 on Linux and PLATFORM_WEB, required for timespec
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+CFLAGS = -std=c99 -Wall -Wno-missing-braces -Wno-unused-value -Wno-pointer-sign -D_DEFAULT_SOURCE $(PROJECT_CUSTOM_FLAGS)
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+#CFLAGS += -Wextra -Wmissing-prototypes -Wstrict-prototypes
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+
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+ifeq ($(BUILD_MODE),DEBUG)
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+ CFLAGS += -g -D_DEBUG
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+else
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+ ifeq ($(PLATFORM),PLATFORM_WEB)
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+ ifeq ($(BUILD_WEB_ASYNCIFY),TRUE)
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+ CFLAGS += -O3
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+ else
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+ CFLAGS += -Os
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+ endif
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+ else
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+ ifeq ($(PLATFORM_OS),OSX)
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+ CFLAGS += -O2
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+ else
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+ CFLAGS += -s -O2
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+ endif
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+ endif
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+endif
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+ifeq ($(PLATFORM),PLATFORM_DRM)
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+ CFLAGS += -std=gnu99 -DEGL_NO_X11
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+endif
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+
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+# Define include paths for required headers: INCLUDE_PATHS
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+#------------------------------------------------------------------------------------------------
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+INCLUDE_PATHS += -I. -Iexternal -I$(RAYLIB_INCLUDE_PATH)
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+
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+# Define additional directories containing required header files
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+ifeq ($(PLATFORM),PLATFORM_DRM)
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+ # DRM required libraries
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+ INCLUDE_PATHS += -I/usr/include/libdrm
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+endif
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+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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+ ifeq ($(PLATFORM_OS),BSD)
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+ # Consider -L$(RAYLIB_H_INSTALL_PATH)
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+ INCLUDE_PATHS += -I/usr/local/include
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+ endif
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+endif
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+
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+# Define library paths containing required libs: LDFLAGS
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+#------------------------------------------------------------------------------------------------
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+LDFLAGS = -L. -L$(RAYLIB_LIB_PATH)
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+
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+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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+ ifeq ($(PLATFORM_OS),WINDOWS)
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+ # NOTE: The resource .rc file contains windows executable icon and properties
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+ LDFLAGS += $(PROJECT_NAME).rc.data
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+ # -Wl,--subsystem,windows hides the console window
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+ ifeq ($(BUILD_MODE), RELEASE)
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+ LDFLAGS += -Wl,--subsystem,windows
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+ endif
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+ endif
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+ ifeq ($(PLATFORM_OS),BSD)
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+ # Consider -L$(RAYLIB_INSTALL_PATH)
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+ LDFLAGS += -Lsrc -L/usr/local/lib
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+ endif
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+ ifeq ($(PLATFORM_OS),LINUX)
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+ # Reset everything.
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+ # Precedence: immediately local, installed version, raysan5 provided libs
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+ #LDFLAGS += -L$(RAYLIB_RELEASE_PATH)
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+ endif
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+endif
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+ifeq ($(PLATFORM),PLATFORM_WEB)
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+ # -Os # size optimization
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+ # -O2 # optimization level 2, if used, also set --memory-init-file 0
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+ # -sUSE_GLFW=3 # Use glfw3 library (context/input management)
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+ # -sALLOW_MEMORY_GROWTH=1 # to allow memory resizing -> WARNING: Audio buffers could FAIL!
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+ # -sTOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB) (67108864 = 64MB)
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+ # -sUSE_PTHREADS=1 # multithreading support
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+ # -sWASM=0 # disable Web Assembly, emitted by default
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+ # -sASYNCIFY # lets synchronous C/C++ code interact with asynchronous JS
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+ # -sFORCE_FILESYSTEM=1 # force filesystem to load/save files data
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+ # -sASSERTIONS=1 # enable runtime checks for common memory allocation errors (-O1 and above turn it off)
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+ # -sMINIFY_HTML=0 # minify generated html from shell.html
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+ # --profiling # include information for code profiling
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+ # --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
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+ # --preload-file resources # specify a resources folder for data compilation
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+ # --source-map-base # allow debugging in browser with source map
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+ # --shell-file shell.html # define a custom shell .html and output extension
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+ LDFLAGS += -sUSE_GLFW=3 -sTOTAL_MEMORY=$(BUILD_WEB_HEAP_SIZE) -sSTACK_SIZE=$(BUILD_WEB_STACK_SIZE) -sFORCE_FILESYSTEM=1 -sMINIFY_HTML=0
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+
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+ # Build using asyncify
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+ ifeq ($(BUILD_WEB_ASYNCIFY),TRUE)
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+ LDFLAGS += -sASYNCIFY -sASYNCIFY_STACK_SIZE=$(BUILD_WEB_ASYNCIFY_STACK_SIZE)
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+ endif
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+
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+ # Add resources building if required
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+ ifeq ($(BUILD_WEB_RESOURCES),TRUE)
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+ LDFLAGS += --preload-file $(BUILD_WEB_RESOURCES_PATH)
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+ endif
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+
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+ # Add debug mode flags if required
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+ ifeq ($(BUILD_MODE),DEBUG)
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+ LDFLAGS += -sASSERTIONS=1 --profiling
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+ endif
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+
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+ # Define a custom shell .html and output extension
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+ LDFLAGS += --shell-file $(BUILD_WEB_SHELL)
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+ EXT = .html
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+endif
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+
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+# Define libraries required on linking: LDLIBS
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+# NOTE: To link libraries (lib<name>.so or lib<name>.a), use -l<name>
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+#------------------------------------------------------------------------------------------------
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+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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+ ifeq ($(PLATFORM_OS),WINDOWS)
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+ # Libraries for Windows desktop compilation
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+ # NOTE: WinMM library required to set high-res timer resolution
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+ LDLIBS = -lraylib -lopengl32 -lgdi32 -lwinmm -lcomdlg32 -lole32
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+ # Required for physac examples
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+ LDLIBS += -static -lpthread
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+ endif
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+ ifeq ($(PLATFORM_OS),LINUX)
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+ # Libraries for Debian GNU/Linux desktop compiling
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+ # NOTE: Required packages: libegl1-mesa-dev
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+ LDLIBS = -lraylib -lGL -lm -lpthread -ldl -lrt
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+
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+ # On Wayland windowing system, additional libraries requires
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+ ifeq ($(USE_WAYLAND_DISPLAY),TRUE)
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+ LDLIBS += -lwayland-client -lwayland-cursor -lwayland-egl -lxkbcommon
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+ else
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+ # On X11 requires also below libraries
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+ LDLIBS += -lX11
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+ # NOTE: It seems additional libraries are not required any more, latest GLFW just dlopen them
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+ #LDLIBS += -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor
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+ endif
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+ # Explicit link to libc
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+ ifeq ($(RAYLIB_LIBTYPE),SHARED)
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+ LDLIBS += -lc
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+ endif
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+ endif
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+ ifeq ($(PLATFORM_OS),OSX)
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+ # Libraries for OSX 10.9 desktop compiling
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+ # NOTE: Required packages: libopenal-dev libegl1-mesa-dev
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+ LDLIBS = -lraylib -framework OpenGL -framework Cocoa -framework IOKit -framework CoreAudio -framework CoreVideo
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+ endif
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+ ifeq ($(PLATFORM_OS),BSD)
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+ # Libraries for FreeBSD, OpenBSD, NetBSD, DragonFly desktop compiling
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+ # NOTE: Required packages: mesa-libs
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+ LDLIBS = -lraylib -lGL -lpthread -lm
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+
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+ # On XWindow requires also below libraries
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+ LDLIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor
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+ endif
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+endif
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+ifeq ($(PLATFORM),PLATFORM_WEB)
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+ # Libraries for web (HTML5) compiling
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+ LDLIBS = $(RAYLIB_LIB_PATH)/libraylib.a
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+endif
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+ifeq ($(PLATFORM),PLATFORM_DRM)
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+ # Libraries for DRM compiling
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+ # NOTE: Required packages: libasound2-dev (ALSA)
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+ LDLIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lgbm -ldrm -ldl
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+endif
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+
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+
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+# Define all object files from source files
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+#------------------------------------------------------------------------------------------------
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+OBJS = $(patsubst %.c, %.o, $(PROJECT_SOURCE_FILES))
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+
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+# Define processes to execute
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+#------------------------------------------------------------------------------------------------
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+# For Android platform we call a custom Makefile.Android
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+ifeq ($(PLATFORM),PLATFORM_ANDROID)
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+ MAKEFILE_TARGET = -f Makefile.Android
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+ export PROJECT_NAME
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+ export PROJECT_SOURCE_FILES
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+else
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+ MAKEFILE_TARGET = $(PROJECT_NAME)
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+endif
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+
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+# Default target entry
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+# NOTE: We call this Makefile target or Makefile.Android target
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+all:
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+ $(MAKE) $(MAKEFILE_TARGET)
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+
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+# Project target defined by PROJECT_NAME
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+$(PROJECT_NAME): $(OBJS)
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+ $(CC) -o $(PROJECT_BUILD_PATH)/$(PROJECT_NAME)$(EXT) $(OBJS) $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM)
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+
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+# Compile source files
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+# NOTE: This pattern will compile every module defined on $(OBJS)
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+%.o: %.c
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+ $(CC) -c $< -o $@ $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM)
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+
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+# Clean everything
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+clean:
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+ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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+ ifeq ($(PLATFORM_OS),WINDOWS)
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+ del *.o *.exe /s
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+ endif
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+ ifeq ($(PLATFORM_OS),LINUX)
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+ find . -type f -executable -delete
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+ rm -fv *.o
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+ endif
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+ ifeq ($(PLATFORM_OS),OSX)
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+ rm -f *.o external/*.o $(PROJECT_NAME)
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+ endif
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+endif
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+ifeq ($(PLATFORM),PLATFORM_DRM)
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+ find . -type f -executable -delete
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+ rm -fv *.o
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+endif
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+ifeq ($(PLATFORM),PLATFORM_WEB)
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+ del *.o *.html *.js
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+endif
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+ @echo Cleaning done
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+
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