@@ -1298,7 +1298,7 @@ void DrawTriangleStrip(Vector2 *points, int pointsCount, Color color)
{
if (pointsCount >= 3)
- if (rlCheckBufferLimit(pointsCount)) rlglDraw();
+ if (rlCheckBufferLimit(3*(pointsCount - 2))) rlglDraw();
rlBegin(RL_TRIANGLES);
rlColor4ub(color.r, color.g, color.b, color.a);