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@@ -865,6 +865,10 @@ void EndDrawing(void)
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}
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#endif
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+#if defined(SUPPORT_AUTOMATION_EVENTS)
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+ if (automationEventRecording) RecordAutomationEvent(); // Event recording
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+#endif
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+
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#if !defined(SUPPORT_CUSTOM_FRAME_CONTROL)
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SwapScreenBuffer(); // Copy back buffer to front buffer (screen)
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@@ -928,10 +932,6 @@ void EndDrawing(void)
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}
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#endif // SUPPORT_SCREEN_CAPTURE
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-#if defined(SUPPORT_AUTOMATION_EVENTS)
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- if (automationEventRecording) RecordAutomationEvent(); // Event recording
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-#endif
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-
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CORE.Time.frameCounter++;
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}
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@@ -1106,7 +1106,7 @@ void BeginScissorMode(int x, int y, int width, int height)
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rlScissor((int)(x*scale.x), (int)(CORE.Window.currentFbo.height - (y + height)*scale.y), (int)(width*scale.x), (int)(height*scale.y));
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}
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#endif
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- else
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+ else
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{
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rlScissor(x, CORE.Window.currentFbo.height - (y + height), width, height);
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}
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@@ -1589,7 +1589,7 @@ int GetFPS(void)
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average = 0;
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last = 0;
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index = 0;
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-
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+
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for (int i = 0; i < FPS_CAPTURE_FRAMES_COUNT; i++) history[i] = 0;
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}
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@@ -1721,7 +1721,7 @@ int GetRandomValue(int min, int max)
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int *LoadRandomSequence(unsigned int count, int min, int max)
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{
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int *values = NULL;
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-
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+
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#if defined(SUPPORT_RPRAND_GENERATOR)
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values = rprand_load_sequence(count, min, max);
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#else
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@@ -2583,7 +2583,7 @@ void PlayAutomationEvent(AutomationEvent event)
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case INPUT_KEY_UP: CORE.Input.Keyboard.currentKeyState[event.params[0]] = false; break; // param[0]: key
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case INPUT_KEY_DOWN: { // param[0]: key
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CORE.Input.Keyboard.currentKeyState[event.params[0]] = true;
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-
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+
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if (CORE.Input.Keyboard.previousKeyState[event.params[0]] == false)
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{
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if (CORE.Input.Keyboard.keyPressedQueueCount < MAX_KEY_PRESSED_QUEUE)
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