Browse Source

Add Builder project template

Michael Vetter 7 years ago
parent
commit
988f5b7832
2 changed files with 47 additions and 0 deletions
  1. 20 0
      project/Builder/README.md
  2. 27 0
      project/Builder/meson.build

+ 20 - 0
project/Builder/README.md

@@ -0,0 +1,20 @@
+# Builder project template
+
+This is a project template to be used with [GNOME Builder](https://raw.githubusercontent.com/jubalh/raymario/master/meson.build).
+We use the [meson](https://raw.githubusercontent.com/jubalh/raymario/master/meson.build) build system here.
+
+We can compile our project via the command line:
+```
+meson build
+cd build
+ninja
+ninja install
+```
+
+Or can simply click on the `meson.build` file to open it with Builder.
+Alternatively you can open Builder first and click on the `open` button and the left top.
+
+We added comments to the file to give you an idea which values you should edit.
+For a full overview of options please check the [meson manual](http://mesonbuild.com/Manual.html).
+
+In the provided file we assume that the build file is located at the root folder of your project, and that all your sources are in a `src` subfolder.

+ 27 - 0
project/Builder/meson.build

@@ -0,0 +1,27 @@
+# This file should be in the main folder of your project
+
+# Replace 'projectname' with the name of your project
+# Replace '1.0' with its version
+project('projectname', 'c', version: '1.0',
+        meson_version: '>= 0.39.1')
+
+# We want a C Compiler to be present
+cc = meson.get_compiler('c')
+
+# Find dependencies
+glfw_dep = dependency('glfw3')
+gl_dep = dependency('gl')
+openal_dep = dependency('openal')
+m_dep = cc.find_library('m', required : false)
+raylib_dep = cc.find_library('raylib', required : false)
+
+# List your source files here
+source_c = [
+  'src/main.c',
+]
+
+# Build executable
+projectname = executable('projectname',
+  source_c,
+  dependencies : [ raylib_dep, glfw_dep, gl_dep, openal_dep, m_dep ],
+  install : true)