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Fix SetGamepadVibration() TRACELOG message (#4615)

Asdqwe 8 달 전
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99cb4cbc36
5개의 변경된 파일5개의 추가작업 그리고 5개의 파일을 삭제
  1. 1 1
      src/platforms/rcore_android.c
  2. 1 1
      src/platforms/rcore_desktop_glfw.c
  3. 1 1
      src/platforms/rcore_desktop_rgfw.c
  4. 1 1
      src/platforms/rcore_drm.c
  5. 1 1
      src/platforms/rcore_template.c

+ 1 - 1
src/platforms/rcore_android.c

@@ -627,7 +627,7 @@ int SetGamepadMappings(const char *mappings)
 // Set gamepad vibration
 void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
 {
-    TRACELOG(LOG_WARNING, "GamepadSetVibration() not implemented on target platform");
+    TRACELOG(LOG_WARNING, "SetGamepadVibration() not implemented on target platform");
 }
 
 // Set mouse position XY

+ 1 - 1
src/platforms/rcore_desktop_glfw.c

@@ -1088,7 +1088,7 @@ int SetGamepadMappings(const char *mappings)
 // Set gamepad vibration
 void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
 {
-    TRACELOG(LOG_WARNING, "GamepadSetVibration() not available on target platform");
+    TRACELOG(LOG_WARNING, "SetGamepadVibration() not available on target platform");
 }
 
 // Set mouse position XY

+ 1 - 1
src/platforms/rcore_desktop_rgfw.c

@@ -797,7 +797,7 @@ int SetGamepadMappings(const char *mappings)
 // Set gamepad vibration
 void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
 {
-    TRACELOG(LOG_WARNING, "GamepadSetVibration() not available on target platform");
+    TRACELOG(LOG_WARNING, "SetGamepadVibration() not available on target platform");
 }
 
 // Set mouse position XY

+ 1 - 1
src/platforms/rcore_drm.c

@@ -622,7 +622,7 @@ int SetGamepadMappings(const char *mappings)
 // Set gamepad vibration
 void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
 {
-    TRACELOG(LOG_WARNING, "GamepadSetVibration() not implemented on target platform");
+    TRACELOG(LOG_WARNING, "SetGamepadVibration() not implemented on target platform");
 }
 
 // Set mouse position XY

+ 1 - 1
src/platforms/rcore_template.c

@@ -384,7 +384,7 @@ int SetGamepadMappings(const char *mappings)
 // Set gamepad vibration
 void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
 {
-    TRACELOG(LOG_WARNING, "GamepadSetVibration() not implemented on target platform");
+    TRACELOG(LOG_WARNING, "SetGamepadVibration() not implemented on target platform");
 }
 
 // Set mouse position XY