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@@ -300,10 +300,10 @@ April 2021, it's been about 4 months since last raylib release and here it is al
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Let's start with some numbers:
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- **+100** closed issues (for a TOTAL of **+900**!)
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- - **+350** commits since previous RELEASE
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+ - **+400** commits since previous RELEASE
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- **+50** functions ADDED (**+30** of them to rlgl API)
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- **+30** functions REVIEWED/REDESIGNED
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- - **+30** new contributors (for a TOTAL of **+200**!)
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+ - **+40** new contributors (for a TOTAL of **+210**!)
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Highlights for `raylib 3.7`:
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@@ -321,4 +321,4 @@ Highlights for `raylib 3.7`:
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Beside those key changes, many functions have been reviewed with improvements and bug fixes, many of them contributed by the community! Thanks! And again, this release sets a **new milestone for raylib library**. Make sure to check [CHANGELOG](CHANGELOG) for detailed list of changes! Hope you enjoy this new raylib installment!
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-Happy gamedev/tools/graphics programming! :)
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+Happy **gamedev/tools/graphics** programming! :)
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