|
|
-Note that this list just reflects key changes of the new **raylib 3.0** but there is way more, about **30 new functions** have been added and multiple functions have been reviewed. Additionally, in the last year raylib has been binded to [+40 programming languages](https://github.com/raysan5/raylib/blob/master/BINDINGS.md). It has been **10 months of improvements** and [tools development](https://raylibtech.itch.io/) to create the best raylib ever.
|
|
|
+Note that only key changes are listed here but there is way more! About **30 new functions**, multiple functions reviewed, bindings to [+40 programming languages](https://github.com/raysan5/raylib/blob/master/BINDINGS.md) and great samples/demos/tutorials [created by the community](https://discord.gg/VkzNHUE), including raylib integration with [Spine](https://github.com/WEREMSOFT/spine-raylib-runtimes), [Unity](https://unitycoder.com/blog/2019/12/09/using-raylib-dll-in-unity/), [Tiled](https://github.com/OnACoffeeBreak/raylib_tiled_import_with_tmx), [Nuklear](http://bedroomcoders.co.uk/implementing-a-3d-gui-with-raylib/), [enet](https://github.com/nxrighthere/NetDynamics) and [more](https://github.com/raysan5/raylib/issues/1079)!
|