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Added preprocessor macros for GIF

Ray 6 лет назад
Родитель
Сommit
9d53e07883
1 измененных файлов с 4 добавлено и 3 удалено
  1. 4 3
      src/textures.c

+ 4 - 3
src/textures.c

@@ -161,9 +161,9 @@
 //----------------------------------------------------------------------------------
 // Module specific Functions Declaration
 //----------------------------------------------------------------------------------
-
+#if defined(SUPPORT_FILEFORMAT_GIF)
 static Image LoadAnimatedGIF(const char *fileName, int *frames, int **delays);    // Load animated GIF file
-
+#endif
 #if defined(SUPPORT_FILEFORMAT_DDS)
 static Image LoadDDS(const char *fileName);   // Load DDS file
 #endif
@@ -2963,7 +2963,7 @@ void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle destR
 //----------------------------------------------------------------------------------
 // Module specific Functions Definition
 //----------------------------------------------------------------------------------
-
+#if defined(SUPPORT_FILEFORMAT_GIF)
 // Load animated GIF data
 //  - Image.data buffer includes all frames: [image#0][image#1][image#2][...]
 //  - Number of frames is returned through 'frames' parameter
@@ -3001,6 +3001,7 @@ static Image LoadAnimatedGIF(const char *fileName, int *frames, int **delays)
 
     return image;
 }
+#endif
 
 #if defined(SUPPORT_FILEFORMAT_DDS)
 // Loading DDS image data (compressed or uncompressed)