Kaynağa Gözat

Fix warnings (#4239)

* Update raylib_api.* by CI

* Fix typecast warnings

---------

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Jeffery Myers 1 yıl önce
ebeveyn
işleme
9ef678d90a
2 değiştirilmiş dosya ile 2 ekleme ve 2 silme
  1. 1 1
      examples/audio/audio_mixed_processor.c
  2. 1 1
      src/rcore.c

+ 1 - 1
examples/audio/audio_mixed_processor.c

@@ -97,7 +97,7 @@ int main(void)
             DrawRectangle(199, 199, 402, 34, LIGHTGRAY);
             for (int i = 0; i < 400; i++)
             {
-                DrawLine(201 + i, 232 - (averageVolume[i] * 32), 201 + i, 232, MAROON);
+                DrawLine(201 + i, 232 - (int)(averageVolume[i] * 32), 201 + i, 232, MAROON);
             }
             DrawRectangleLines(199, 199, 402, 34, GRAY);
 

+ 1 - 1
src/rcore.c

@@ -2955,7 +2955,7 @@ float GetGamepadAxisMovement(int gamepad, int axis)
     float value = (axis == GAMEPAD_AXIS_LEFT_TRIGGER || axis == GAMEPAD_AXIS_RIGHT_TRIGGER)? -1.0f : 0.0f;
 
     if ((gamepad < MAX_GAMEPADS) && CORE.Input.Gamepad.ready[gamepad] && (axis < MAX_GAMEPAD_AXIS)) {
-        float movement = value < 0.0f ? CORE.Input.Gamepad.axisState[gamepad][axis] : fabs(CORE.Input.Gamepad.axisState[gamepad][axis]);
+        float movement = value < 0.0f ? CORE.Input.Gamepad.axisState[gamepad][axis] : fabsf(CORE.Input.Gamepad.axisState[gamepad][axis]);
 
         // 0.1f = GAMEPAD_AXIS_MINIMUM_DRIFT/DELTA
         if (movement > value + 0.1f) value = CORE.Input.Gamepad.axisState[gamepad][axis];