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+/*******************************************************************************************
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+*
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+* raylib Easings - Useful easing functions for values animation
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+*
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+* A port of Robert Penner's easing equations to C (http://robertpenner.com/easing/)
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+*
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+* Robert Penner License
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+* ---------------------------------------------------------------------------------
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+* Open source under the BSD License.
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+*
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+* Copyright (c) 2001 Robert Penner. All rights reserved.
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+*
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+* Redistribution and use in source and binary forms, with or without modification,
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+* are permitted provided that the following conditions are met:
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+*
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+* - Redistributions of source code must retain the above copyright notice,
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+* this list of conditions and the following disclaimer.
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+* - Redistributions in binary form must reproduce the above copyright notice,
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+* this list of conditions and the following disclaimer in the documentation
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+* and/or other materials provided with the distribution.
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+* - Neither the name of the author nor the names of contributors may be used
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+* to endorse or promote products derived from this software without specific
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+* prior written permission.
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+*
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+* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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+* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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+* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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+* IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
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+* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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+* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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+* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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+* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
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+* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
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+* OF THE POSSIBILITY OF SUCH DAMAGE.
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+* ---------------------------------------------------------------------------------
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+*
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+* Copyright (c) 2015 Ramon Santamaria
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+*
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+* This software is provided "as-is", without any express or implied warranty. In no event
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+* will the authors be held liable for any damages arising from the use of this software.
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+*
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+* Permission is granted to anyone to use this software for any purpose, including commercial
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+* applications, and to alter it and redistribute it freely, subject to the following restrictions:
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+*
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+* 1. The origin of this software must not be misrepresented; you must not claim that you
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+* wrote the original software. If you use this software in a product, an acknowledgment
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+* in the product documentation would be appreciated but is not required.
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+*
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+* 2. Altered source versions must be plainly marked as such, and must not be misrepresented
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+* as being the original software.
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+*
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+* 3. This notice may not be removed or altered from any source distribution.
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+*
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+**********************************************************************************************/
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+
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+#ifndef EASINGS_H
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+#define EASINGS_H
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+
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+#include <math.h>
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+
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+#ifdef __cplusplus
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+extern "C" { // Prevents name mangling of functions
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+#endif
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+
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+// Linear Easing functions
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+float EaseLinearNone(float t, float b, float c, float d) { return (c*t/d + b); }
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+float EaseLinearIn(float t, float b, float c, float d) { return (c*t/d + b); }
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+float EaseLinearOut(float t, float b, float c, float d) { return (c*t/d + b); }
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+float EaseLinearInOut(float t,float b, float c, float d) { return (c*t/d + b); }
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+
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+// Sine Easing functions
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+float EaseSineIn(float t, float b, float c, float d) { return (-c*cos(t/d*(PI/2)) + c + b); }
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+float EaseSineOut(float t, float b, float c, float d) { return (c*sin(t/d*(PI/2)) + b); }
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+float EaseSineInOut(float t, float b, float c, float d) { return (-c/2*(cos(PI*t/d) - 1) + b); }
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+
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+// Circular Easing functions
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+float EaseCircIn(float t, float b, float c, float d) { return (-c*(sqrt(1 - (t/=d)*t) - 1) + b); }
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+float EaseCircOut(float t, float b, float c, float d) { return (c*sqrt(1 - (t=t/d-1)*t) + b); }
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+float EaseCircInOut(float t, float b, float c, float d)
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+{
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+ if ((t/=d/2) < 1) return (-c/2*(sqrt(1 - t*t) - 1) + b);
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+ return (c/2*(sqrt(1 - t*(t-=2)) + 1) + b);
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+}
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+
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+// Cubic Easing functions
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+float EaseCubicIn(float t, float b, float c, float d) { return (c*(t/=d)*t*t + b); }
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+float EaseCubicOut(float t, float b, float c, float d) { return (c*((t=t/d-1)*t*t + 1) + b); }
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+float EaseCubicInOut(float t, float b, float c, float d)
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+{
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+ if ((t/=d/2) < 1) return (c/2*t*t*t + b);
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+ return (c/2*((t-=2)*t*t + 2) + b);
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+}
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+
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+// Quadratic Easing functions
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+float EaseQuadIn(float t, float b, float c, float d) { return (c*(t/=d)*t + b); }
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+float EaseQuadOut(float t, float b, float c, float d) { return (-c*(t/=d)*(t-2) + b); }
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+float EaseQuadInOut(float t, float b, float c, float d)
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+{
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+ if ((t/=d/2) < 1) return (((c/2)*(t*t)) + b);
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+ return (-c/2*(((t-2)*(--t)) - 1) + b);
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+}
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+
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+// Exponential Easing functions
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+float EaseExpoIn(float t, float b, float c, float d) { return (t == 0) ? b : (c*pow(2, 10*(t/d - 1)) + b); }
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+float EaseExpoOut(float t, float b, float c, float d) { return (t == d) ? (b + c) : (c*(-pow(2, -10*t/d) + 1) + b); }
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+float EaseExpoInOut(float t, float b, float c, float d)
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+{
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+ if (t == 0) return b;
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+ if (t == d) return (b + c);
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+ if ((t/=d/2) < 1) return (c/2*pow(2, 10*(t - 1)) + b);
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+
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+ return (c/2*(-pow(2, -10*--t) + 2) + b);
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+}
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+
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+// Back Easing functions
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+float EaseBackIn(float t, float b, float c, float d)
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+{
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+ float s = 1.70158f;
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+ float postFix = t/=d;
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+ return (c*(postFix)*t*((s + 1)*t - s) + b);
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+}
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+
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+float EaseBackOut(float t, float b, float c, float d)
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+{
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+ float s = 1.70158f;
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+ return (c*((t=t/d-1)*t*((s + 1)*t + s) + 1) + b);
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+}
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+
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+float EaseBackInOut(float t, float b, float c, float d)
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+{
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+ float s = 1.70158f;
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+ if ((t/=d/2) < 1) return (c/2*(t*t*(((s*=(1.525f)) + 1)*t - s)) + b);
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+
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+ float postFix = t-=2;
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+ return (c/2*((postFix)*t*(((s*=(1.525f)) + 1)*t + s) + 2) + b);
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+}
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+
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+// Bounce Easing functions
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+float EaseBounceIn(float t, float b, float c, float d) { return (c - EaseBounceOut(d-t, 0, c, d) + b); }
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+float EaseBounceOut(float t, float b, float c, float d)
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+{
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+ if ((t/=d) < (1/2.75f))
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+ {
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+ return (c*(7.5625f*t*t) + b);
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+ }
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+ else if (t < (2/2.75f))
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+ {
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+ float postFix = t-=(1.5f/2.75f);
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+ return (c*(7.5625f*(postFix)*t + 0.75f) + b);
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+ }
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+ else if (t < (2.5/2.75))
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+ {
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+ float postFix = t-=(2.25f/2.75f);
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+ return (c*(7.5625f*(postFix)*t + 0.9375f) + b);
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+ }
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+ else
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+ {
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+ float postFix = t-=(2.625f/2.75f);
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+ return (c*(7.5625f*(postFix)*t + 0.984375f) + b);
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+ }
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+}
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+
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+float EaseBounceInOut(float t, float b, float c, float d)
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+{
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+ if (t < d/2) return (EaseBounceIn(t*2, 0, c, d)*0.5f + b);
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+ else return (EaseBounceOut(t*2-d, 0, c, d)*0.5f + c*0.5f + b);
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+}
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+
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+// Elastic Easing functions
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+float EaseElasticIn(float t, float b, float c, float d)
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+{
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+ if (t == 0) return b;
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+ if ((t/=d) == 1) return (b + c);
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+
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+ float p = d*0.3f;
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+ float a = c;
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+ float s = p/4;
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+ float postFix = a*pow(2, 10*(t-=1));
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+
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+ return (-(postFix*sin((t*d-s)*(2*PI)/p )) + b);
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+}
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+
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+float EaseElasticOut(float t, float b, float c, float d)
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+{
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+ if (t == 0) return b;
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+ if ((t/=d) == 1) return (b + c);
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+
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+ float p = d*0.3f;
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+ float a = c;
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+ float s = p/4;
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+
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+ return (a*pow(2,-10*t)*sin((t*d-s)*(2*PI)/p) + c + b);
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+}
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+
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+float EaseElasticInOut(float t, float b, float c, float d)
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+{
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+ if (t == 0) return b;
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+ if ((t/=d/2) == 2) return (b + c);
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+
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+ float p = d*(0.3f*1.5f);
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+ float a = c;
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+ float s = p/4;
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+
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+ if (t < 1)
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+ {
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+ float postFix = a*pow(2, 10*(t-=1));
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+ return -0.5f*(postFix*sin((t*d-s)*(2*PI)/p)) + b;
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+ }
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+
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+ float postFix = a*pow(2, -10*(t-=1));
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+
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+ return (postFix*sin((t*d-s)*(2*PI)/p)*0.5f + c + b);
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+}
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+
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+#ifdef __cplusplus
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+}
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+#endif
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+
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+#endif // EASINGS_H
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