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@@ -106,7 +106,7 @@ int main(void)
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EndTextureMode();
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EndTextureMode();
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}
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}
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- if (IsMouseButtonDown(MOUSE_LEFT_BUTTON))
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+ if (IsMouseButtonDown(MOUSE_LEFT_BUTTON) || (GetGestureDetected() == GESTURE_DRAG))
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{
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{
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// Paint circle into render texture
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// Paint circle into render texture
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// NOTE: To avoid discontinuous circles, we could store
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// NOTE: To avoid discontinuous circles, we could store
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@@ -194,7 +194,7 @@ int main(void)
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DrawRectangle(0, 150, GetScreenWidth(), 80, BLACK);
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DrawRectangle(0, 150, GetScreenWidth(), 80, BLACK);
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DrawText("IMAGE SAVED: my_amazing_texture_painting.png", 150, 180, 20, RAYWHITE);
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DrawText("IMAGE SAVED: my_amazing_texture_painting.png", 150, 180, 20, RAYWHITE);
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}
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}
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-
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+
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EndDrawing();
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EndDrawing();
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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}
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}
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