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@@ -276,12 +276,29 @@ void DrawRectangleLines(int posX, int posY, int width, int height, Color color)
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// Draw a triangle
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void DrawTriangle(Vector2 v1, Vector2 v2, Vector2 v3, Color color)
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{
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- rlBegin(RL_TRIANGLES);
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- rlColor4ub(color.r, color.g, color.b, color.a);
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- rlVertex2f(v1.x, v1.y);
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- rlVertex2f(v2.x, v2.y);
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- rlVertex2f(v3.x, v3.y);
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- rlEnd();
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+ if (rlGetVersion() == OPENGL_11)
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+ {
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+ rlBegin(RL_TRIANGLES);
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+ rlColor4ub(color.r, color.g, color.b, color.a);
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+ rlVertex2f(v1.x, v1.y);
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+ rlVertex2f(v2.x, v2.y);
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+ rlVertex2f(v3.x, v3.y);
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+ rlEnd();
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+ }
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+ else if ((rlGetVersion() == OPENGL_21) || (rlGetVersion() == OPENGL_33) || (rlGetVersion() == OPENGL_ES_20))
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+ {
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+ rlEnableTexture(GetDefaultTexture().id); // Default white texture
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+
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+ rlBegin(RL_QUADS);
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+ rlColor4ub(color.r, color.g, color.b, color.a);
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+ rlVertex2f(v1.x, v1.y);
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+ rlVertex2f(v2.x, v2.y);
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+ rlVertex2f(v2.x, v2.y);
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+ rlVertex2f(v3.x, v3.y);
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+ rlEnd();
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+
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+ rlDisableTexture();
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+ }
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}
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void DrawTriangleLines(Vector2 v1, Vector2 v2, Vector2 v3, Color color)
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