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@@ -1408,7 +1408,6 @@ RLAPI void UnloadModelAnimations(ModelAnimation* animations, unsigned int count)
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RLAPI bool IsModelAnimationValid(Model model, ModelAnimation anim); // Check model animation skeleton match
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RLAPI bool IsModelAnimationValid(Model model, ModelAnimation anim); // Check model animation skeleton match
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// Mesh generation functions
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// Mesh generation functions
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-RLAPI Mesh GenMeshDefault(int vertexCount); // Generate an empty mesh with vertex: position, texcoords, normals, colors
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RLAPI Mesh GenMeshPoly(int sides, float radius); // Generate polygonal mesh
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RLAPI Mesh GenMeshPoly(int sides, float radius); // Generate polygonal mesh
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RLAPI Mesh GenMeshPlane(float width, float length, int resX, int resZ); // Generate plane mesh (with subdivisions)
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RLAPI Mesh GenMeshPlane(float width, float length, int resX, int resZ); // Generate plane mesh (with subdivisions)
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RLAPI Mesh GenMeshCube(float width, float height, float length); // Generate cuboid mesh
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RLAPI Mesh GenMeshCube(float width, float height, float length); // Generate cuboid mesh
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