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@@ -3485,7 +3485,7 @@ static void PollInputEvents(void)
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// Register axis data for every connected gamepad
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for (int j = 0; (j < gamepadState.numAxes) && (j < MAX_GAMEPAD_AXIS); j++)
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{
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- const GamepadAxis axis = GetGamepadAxis(k);
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+ const GamepadAxis axis = GetGamepadAxis(j);
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gamepadAxisState[i][axis] = gamepadState.axis[j];
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}
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