Ray %!s(int64=3) %!d(string=hai) anos
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      src/raylib.h

+ 0 - 1
src/raylib.h

@@ -1331,7 +1331,6 @@ RLAPI void UnloadFontData(GlyphInfo *chars, int glyphCount);
 RLAPI void UnloadFont(Font font);                                                           // Unload font from GPU memory (VRAM)
 RLAPI bool ExportFontAsCode(Font font, const char *fileName);                               // Export font as code file, returns true on success
 
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 // Text drawing functions
 RLAPI void DrawFPS(int posX, int posY);                                                     // Draw current FPS
 RLAPI void DrawText(const char *text, int posX, int posY, int fontSize, Color color);       // Draw text (using default font)