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Remove trailing spaces

Ray 4 年 前
コミット
a5beb940f8
7 ファイル変更97 行追加97 行削除
  1. 26 26
      src/external/jar_xm.h
  2. 14 14
      src/models.c
  3. 1 1
      src/raudio.c
  4. 1 1
      src/raymath.h
  5. 26 26
      src/rlgl.h
  6. 9 9
      src/text.c
  7. 20 20
      src/textures.c

+ 26 - 26
src/external/jar_xm.h

@@ -75,7 +75,7 @@ struct jar_xm_context_s;
 typedef struct jar_xm_context_s jar_xm_context_t;
 
 #ifdef __cplusplus
-extern "C" { 
+extern "C" {
 #endif
 
 //** Create a XM context.
@@ -363,7 +363,7 @@ struct jar_xm_sample_s {
      uint16_t num_patterns;
      uint16_t num_instruments;
      uint16_t linear_interpolation;
-     uint16_t ramping;     
+     uint16_t ramping;
      jar_xm_frequency_type_t frequency_type;
      uint8_t pattern_table[PATTERN_ORDER_TABLE_LENGTH];
 
@@ -457,7 +457,7 @@ struct jar_xm_sample_s {
      uint16_t default_tempo; // Number of ticks per row
      uint16_t default_bpm;
      float default_global_volume;
-     
+
      uint16_t tempo; // Number of ticks per row
      uint16_t bpm;
      float global_volume;
@@ -708,7 +708,7 @@ int jar_xm_check_sanity_postload(jar_xm_context_t* ctx) {
         if(ctx->module.pattern_table[i] >= ctx->module.num_patterns) {
             if(i+1 == ctx->module.length && ctx->module.length > 1) {
                 DEBUG("trimming invalid POT at pos %X", i);
-                --ctx->module.length;             
+                --ctx->module.length;
             } else {
                 DEBUG("module has invalid POT, pos %X references nonexistent pattern %X", i, ctx->module.pattern_table[i]);
                 return 1;
@@ -823,7 +823,7 @@ char* jar_xm_load_module(jar_xm_context_t* ctx, const char* moddata, size_t modd
         pat->slots = (jar_xm_pattern_slot_t*)mempool;
         mempool += mod->num_channels * pat->num_rows * sizeof(jar_xm_pattern_slot_t);
         offset += READ_U32(offset); /* Pattern header length */
-        
+
         if(packed_patterndata_size == 0) {    /* No pattern data is present */
             memset(pat->slots, 0, sizeof(jar_xm_pattern_slot_t) * pat->num_rows * mod->num_channels);
         } else {
@@ -1236,7 +1236,7 @@ static void jar_xm_post_pattern_change(jar_xm_context_t* ctx) {
     /* Loop if necessary */
     if(ctx->current_table_index >= ctx->module.length) {
         ctx->current_table_index = ctx->module.restart_position;
-        ctx->tempo =ctx->default_tempo; // reset to file default value 
+        ctx->tempo =ctx->default_tempo; // reset to file default value
         ctx->bpm = ctx->default_bpm; // reset to file default value
         ctx->global_volume = ctx->default_global_volume; // reset to file default value
     }
@@ -1586,7 +1586,7 @@ static void jar_xm_trigger_note(jar_xm_context_t* ctx, jar_xm_channel_context_t*
         ch->sample_position = 0.f;
         ch->ping = true;
     };
-    
+
     if (!(flags & jar_xm_TRIGGER_KEEP_VOLUME)) {
        if(ch->sample != NULL) {
         ch->volume = ch->sample->volume;
@@ -1665,7 +1665,7 @@ static void jar_xm_row(jar_xm_context_t* ctx) {
         /* No E6y loop is in effect (or we are in the first pass) */
         ctx->loop_count = (ctx->row_loop_count[MAX_NUM_ROWS * ctx->current_table_index + ctx->current_row]++);
     }
-    
+
     /// Move to next row
     ctx->current_row++; /* uint8 warning: can increment from 255 to 0, in which case it is still necessary to go the next pattern. */
     if (!ctx->position_jump && !ctx->pattern_break && (ctx->current_row >= cur->num_rows || ctx->current_row == 0)) {
@@ -1721,7 +1721,7 @@ static void jar_xm_tick(jar_xm_context_t* ctx) {
     if(ctx->current_tick == 0) {
         jar_xm_row(ctx);        // We have processed all ticks and we run the row
     }
-    
+
     jar_xm_module_t* mod = &(ctx->module);
     for(uint8_t i = 0; i < ctx->module.num_channels; ++i) {
         jar_xm_channel_context_t* ch = ctx->channels + i;
@@ -1885,7 +1885,7 @@ static void jar_xm_tick(jar_xm_context_t* ctx) {
             }
             break;
         case 16: /* Fxy: Set tempo/BPM */
-            break;        
+            break;
         case 17: /* Hxy: Global volume slide */
             if(ctx->current_tick == 0) break;
             if((ch->global_volume_slide_param & 0xF0) && (ch->global_volume_slide_param & 0x0F)) { break; }; /* Invalid state */
@@ -1904,7 +1904,7 @@ static void jar_xm_tick(jar_xm_context_t* ctx) {
             if(ctx->current_tick == ch->current->effect_param) {     jar_xm_key_off(ch); };
             break;
         case 21: /* Lxx: Set envelope position */
-            break;        
+            break;
         case 25: /* Pxy: Panning slide */
             if(ctx->current_tick == 0) break;
             jar_xm_panning_slide(ch, ch->panning_slide_param);
@@ -2105,7 +2105,7 @@ static void jar_xm_next_of_sample(jar_xm_context_t* ctx, jar_xm_channel_context_
 // gather all channel audio into stereo float
 static void jar_xm_mixdown(jar_xm_context_t* ctx, float* left, float* right) {
     jar_xm_module_t* mod = &(ctx->module);
-    
+
     if(ctx->remaining_samples_in_tick <= 0) {
         jar_xm_tick(ctx);
     };
@@ -2142,7 +2142,7 @@ static void jar_xm_mixdown(jar_xm_context_t* ctx, float* left, float* right) {
 
     // apply brick wall limiter when audio goes beyond bounderies
     if(*left < -1.0)  {*left = -1.0;}  else if(*left > 1.0)  {*left = 1.0;};
-    if(*right < -1.0) {*right = -1.0;} else if(*right > 1.0) {*right = 1.0;};   
+    if(*right < -1.0) {*right = -1.0;} else if(*right > 1.0) {*right = 1.0;};
 };
 
 void jar_xm_generate_samples(jar_xm_context_t* ctx, float* output, size_t numsamples) {
@@ -2244,7 +2244,7 @@ int jar_xm_create_context_from_file(jar_xm_context_t** ctx, uint32_t rate, const
         return 6;
         break;
     }
-    
+
     return 0;
 }
 
@@ -2256,7 +2256,7 @@ void jar_xm_reset(jar_xm_context_t* ctx) {
     ctx->current_row = 0;
     ctx->current_table_index = 0;
     ctx->current_tick = 0;
-    ctx->tempo =ctx->default_tempo; // reset to file default value 
+    ctx->tempo =ctx->default_tempo; // reset to file default value
     ctx->bpm = ctx->default_bpm; // reset to file default value
     ctx->global_volume = ctx->default_global_volume; // reset to file default value
 }
@@ -2282,7 +2282,7 @@ void jar_xm_table_jump(jar_xm_context_t* ctx, int table_ptr) {
     } else {
         ctx->current_table_index = 0;
         ctx->module.restart_position = 0; // The reason to jump is to start a new loop or track
-        ctx->tempo =ctx->default_tempo; // reset to file default value 
+        ctx->tempo =ctx->default_tempo; // reset to file default value
         ctx->bpm = ctx->default_bpm; // reset to file default value
         ctx->global_volume = ctx->default_global_volume; // reset to file default value
     };
@@ -2383,31 +2383,31 @@ void jar_xm_debug(jar_xm_context_t *ctx) {
     y += size; DrawText(TextFormat("LCT     = %i", ctx->loop_count),                x, y, size, WHITE);
     y += size; DrawText(TextFormat("MAX LCT = %i", ctx->max_loop_count),            x, y, size, WHITE);
     x = size * 12; y = 0;
-    
+
     y += size; DrawText(TextFormat("CUR TCK = %i", ctx->current_tick),              x, y, size, WHITE);
     y += size; DrawText(TextFormat("XTR TCK = %i", ctx->extra_ticks),               x, y, size, WHITE);
     y += size; DrawText(TextFormat("TCK/ROW = %i", ctx->tempo),                     x, y, size, ORANGE);
     y += size; DrawText(TextFormat("SPL TCK = %f", ctx->remaining_samples_in_tick), x, y, size, WHITE);
     y += size; DrawText(TextFormat("GEN SPL = %i", ctx->generated_samples),         x, y, size, WHITE);
     y += size * 7;
-    
+
     x = 0;
     size=16;
     // TIMELINE OF MODULE
     for (int i=0; i < ctx->module.length; i++) {
         if (i == ctx->jump_dest) {
             if (ctx->position_jump) {
-                DrawRectangle(i * size * 2, y - size, size * 2, size, GOLD); 
+                DrawRectangle(i * size * 2, y - size, size * 2, size, GOLD);
             } else {
-                DrawRectangle(i * size * 2, y - size, size * 2, size, BROWN);                 
+                DrawRectangle(i * size * 2, y - size, size * 2, size, BROWN);
             };
         };
         if (i == ctx->current_table_index) {
 //            DrawText(TextFormat("%02X", ctx->current_tick), i * size * 2, y - size, size, WHITE);
-            DrawRectangle(i * size * 2, y, size * 2, size, RED); 
+            DrawRectangle(i * size * 2, y, size * 2, size, RED);
             DrawText(TextFormat("%02X", ctx->current_row), i * size * 2, y - size, size, YELLOW);
         } else {
-            DrawRectangle(i * size * 2, y, size * 2, size, ORANGE); 
+            DrawRectangle(i * size * 2, y, size * 2, size, ORANGE);
         };
         DrawText(TextFormat("%02X", ctx->module.pattern_table[i]), i * size * 2, y, size, WHITE);
     };
@@ -2426,19 +2426,19 @@ void jar_xm_debug(jar_xm_context_t *ctx) {
         DrawText("FX", x + size * 6, y, size, YELLOW);
         x += 9 * size;
     };
-    x += size;   
+    x += size;
     for (int j=(ctx->current_row - 14); j<(ctx->current_row + 15); j++) {
         y += size;
         x = 0;
         if (j >=0 && j < (cur->num_rows)) {
-            DrawRectangle(x, y, size * 2, size, BROWN); 
+            DrawRectangle(x, y, size * 2, size, BROWN);
             DrawText(TextFormat("%02X",j), x, y, size, WHITE);
             x += 2 * size;
             for(uint8_t i = 0; i < ctx->module.num_channels; i++) {
                 if (j==(ctx->current_row)) {
-                    DrawRectangle(x, y, 8 * size, size, DARKGREEN); 
+                    DrawRectangle(x, y, 8 * size, size, DARKGREEN);
                 } else {
-                    DrawRectangle(x, y, 8 * size, size, DARKGRAY); 
+                    DrawRectangle(x, y, 8 * size, size, DARKGRAY);
                 };
                 jar_xm_pattern_slot_t *s = cur->slots + j * ctx->module.num_channels + i;
            //     jar_xm_channel_context_t *ch = ctx->channels + i;

+ 14 - 14
src/models.c

@@ -828,16 +828,16 @@ void UnloadModelKeepMeshes(Model model)
 BoundingBox GetModelBoundingBox(Model model)
 {
     BoundingBox bounds = { 0 };
-    
+
     if (model.meshCount > 0)
-    {      
+    {
         Vector3 temp = { 0 };
         bounds = GetMeshBoundingBox(model.meshes[0]);
-        
+
         for (int i = 1; i < model.meshCount; i++)
         {
             BoundingBox tempBounds = GetMeshBoundingBox(model.meshes[i]);
-            
+
             temp.x = (bounds.min.x < tempBounds.min.x)? bounds.min.x : tempBounds.min.x;
             temp.y = (bounds.min.y < tempBounds.min.y)? bounds.min.y : tempBounds.min.y;
             temp.z = (bounds.min.z < tempBounds.min.z)? bounds.min.z : tempBounds.min.z;
@@ -849,7 +849,7 @@ BoundingBox GetModelBoundingBox(Model model)
             bounds.max = temp;
         }
     }
-    
+
     return bounds;
 }
 
@@ -1105,7 +1105,7 @@ void DrawMeshInstanced(Mesh mesh, Material material, Matrix *transforms, int ins
         //    transforms[0]: model transformation provided (includes DrawModel() params combined with model.transform)
         //    rlGetMatrixTransform(): rlgl internal transform matrix due to push/pop matrix stack
         matModel = MatrixMultiply(transforms[0], rlGetMatrixTransform());
-        
+
         // Get model-view matrix
         matModelView = MatrixMultiply(matModel, matView);
     }
@@ -1376,7 +1376,7 @@ Material *LoadMaterials(const char *fileName, int *materialCount)
     // Set materials shader to default (DIFFUSE, SPECULAR, NORMAL)
     if (materials != NULL)
     {
-        for (unsigned int i = 0; i < count; i++) 
+        for (unsigned int i = 0; i < count; i++)
         {
             materials[i].shader.id = rlGetShaderIdDefault();
             materials[i].shader.locs = rlGetShaderLocsDefault();
@@ -1396,7 +1396,7 @@ Material LoadMaterialDefault(void)
     // Using rlgl default shader
     material.shader.id = rlGetShaderIdDefault();
     material.shader.locs = rlGetShaderLocsDefault();
-    
+
     // Using rlgl default texture (1x1 pixel, UNCOMPRESSED_R8G8B8A8, 1 mipmap)
     material.maps[MATERIAL_MAP_DIFFUSE].texture = (Texture2D){ rlGetTextureIdDefault(), 1, 1, 1, PIXELFORMAT_UNCOMPRESSED_R8G8B8A8 };
     //material.maps[MATERIAL_MAP_NORMAL].texture;         // NOTE: By default, not set
@@ -2825,7 +2825,7 @@ void GenMeshTangents(Mesh *mesh)
     RL_FREE(tan2);
 
     if (mesh->vboId != NULL)
-    {        
+    {
         if (mesh->vboId[SHADER_LOC_VERTEX_TANGENT] != 0)
         {
             // Upate existing vertex buffer
@@ -2834,15 +2834,15 @@ void GenMeshTangents(Mesh *mesh)
         else
         {
             // Load a new tangent attributes buffer
-            mesh->vboId[SHADER_LOC_VERTEX_TANGENT] = rlLoadVertexBuffer(mesh->tangents, mesh->vertexCount*4*sizeof(float), false);    
+            mesh->vboId[SHADER_LOC_VERTEX_TANGENT] = rlLoadVertexBuffer(mesh->tangents, mesh->vertexCount*4*sizeof(float), false);
         }
-        
+
         rlEnableVertexArray(mesh->vaoId);
         rlSetVertexAttribute(4, 4, RL_FLOAT, 0, 0, 0);
         rlEnableVertexAttribute(4);
         rlDisableVertexArray();
     }
-    
+
     TRACELOG(LOG_INFO, "MESH: Tangents data computed and uploaded for provided mesh");
 }
 
@@ -3370,7 +3370,7 @@ static Model LoadOBJ(const char *fileName)
         if (ret != TINYOBJ_SUCCESS) TRACELOG(LOG_WARNING, "MODEL: [%s] Failed to load OBJ data", fileName);
         else TRACELOG(LOG_INFO, "MODEL: [%s] OBJ data loaded successfully: %i meshes/%i materials", fileName, meshCount, materialCount);
 
-        model.meshCount = materialCount;    
+        model.meshCount = materialCount;
 
         // Init model materials array
         if (materialCount > 0)
@@ -3468,7 +3468,7 @@ static Model LoadOBJ(const char *fileName)
 
             // Get default texture, in case no texture is defined
             // NOTE: rlgl default texture is a 1x1 pixel UNCOMPRESSED_R8G8B8A8
-            model.materials[m].maps[MATERIAL_MAP_DIFFUSE].texture = (Texture2D){ rlGetTextureIdDefault(), 1, 1, 1, PIXELFORMAT_UNCOMPRESSED_R8G8B8A8 };  
+            model.materials[m].maps[MATERIAL_MAP_DIFFUSE].texture = (Texture2D){ rlGetTextureIdDefault(), 1, 1, 1, PIXELFORMAT_UNCOMPRESSED_R8G8B8A8 };
 
             if (materials[m].diffuse_texname != NULL) model.materials[m].maps[MATERIAL_MAP_DIFFUSE].texture = LoadTexture(materials[m].diffuse_texname);  //char *diffuse_texname; // map_Kd
 

+ 1 - 1
src/raudio.c

@@ -1733,7 +1733,7 @@ void UpdateMusicStream(Music music)
         }
 
         UpdateAudioStream(music.stream, pcm, frameCountToStream);
-        
+
         framesLeft -= frameCountToStream;
 
         if (framesLeft <= 0)

+ 1 - 1
src/raymath.h

@@ -1432,7 +1432,7 @@ RMDEF Quaternion QuaternionFromAxisAngle(Vector3 axis, float angle)
 {
     Quaternion result = { 0.0f, 0.0f, 0.0f, 1.0f };
     float axisLength = sqrtf(axis.x*axis.x + axis.y*axis.y + axis.z*axis.z);
-    
+
     if (axisLength != 0.0f)
     {
         angle *= 0.5f;

+ 26 - 26
src/rlgl.h

@@ -41,7 +41,7 @@
 *   #define SUPPORT_GL_DETAILS_INFO
 *       Show OpenGL extensions and capabilities detailed logs on init
 *
-*   rlgl capabilities could be customized just defining some internal 
+*   rlgl capabilities could be customized just defining some internal
 *   values before library inclusion (default values listed):
 *
 *   #define RL_DEFAULT_BATCH_BUFFER_ELEMENTS   8192    // Default internal render batch elements limits
@@ -54,7 +54,7 @@
 *   #define RL_CULL_DISTANCE_NEAR              0.01    // Default projection matrix near cull distance
 *   #define RL_CULL_DISTANCE_FAR             1000.0    // Default projection matrix far cull distance
 *
-*   When loading a shader, the following vertex attribute and uniform 
+*   When loading a shader, the following vertex attribute and uniform
 *   location names are tried to be set automatically:
 *
 *   #define RL_DEFAULT_SHADER_ATTRIB_NAME_POSITION     "vertexPosition"    // Binded by default to shader location: 0
@@ -246,11 +246,11 @@
 //----------------------------------------------------------------------------------
 // Types and Structures Definition
 //----------------------------------------------------------------------------------
-typedef enum { 
-    OPENGL_11 = 1, 
-    OPENGL_21, 
-    OPENGL_33, 
-    OPENGL_ES_20 
+typedef enum {
+    OPENGL_11 = 1,
+    OPENGL_21,
+    OPENGL_33,
+    OPENGL_ES_20
 } rlGlVersion;
 
 typedef enum {
@@ -1025,7 +1025,7 @@ void rlLoadIdentity(void)
 // Multiply the current matrix by a translation matrix
 void rlTranslatef(float x, float y, float z)
 {
-    Matrix matTranslation = { 
+    Matrix matTranslation = {
         1.0f, 0.0f, 0.0f, x,
         0.0f, 1.0f, 0.0f, y,
         0.0f, 0.0f, 1.0f, z,
@@ -1041,7 +1041,7 @@ void rlTranslatef(float x, float y, float z)
 void rlRotatef(float angle, float x, float y, float z)
 {
     Matrix matRotation = rlMatrixIdentity();
-    
+
     // Axis vector (x, y, z) normalization
     float lengthSquared = x*x + y*y + z*z;
     if ((lengthSquared != 1.0f) && (lengthSquared != 0.0f))
@@ -1051,7 +1051,7 @@ void rlRotatef(float angle, float x, float y, float z)
         y *= inverseLength;
         z *= inverseLength;
     }
-    
+
     // Rotation matrix generation
     float sinres = sinf(DEG2RAD*angle);
     float cosres = cosf(DEG2RAD*angle);
@@ -1084,11 +1084,11 @@ void rlRotatef(float angle, float x, float y, float z)
 // Multiply the current matrix by a scaling matrix
 void rlScalef(float x, float y, float z)
 {
-    Matrix matScale = { 
+    Matrix matScale = {
         x, 0.0f, 0.0f, 0.0f,
         0.0f, y, 0.0f, 0.0f,
         0.0f, 0.0f, z, 0.0f,
-        0.0f, 0.0f, 0.0f, 1.0f 
+        0.0f, 0.0f, 0.0f, 1.0f
     };
 
     // NOTE: We transpose matrix with multiplication order
@@ -1145,7 +1145,7 @@ void rlOrtho(double left, double right, double bottom, double top, double znear,
     // NOTE: If left-right and top-botton values are equal it could create a division by zero,
     // response to it is platform/compiler dependant
     Matrix matOrtho = { 0 };
-    
+
     float rl = (float)(right - left);
     float tb = (float)(top - bottom);
     float fn = (float)(zfar - znear);
@@ -1558,11 +1558,11 @@ void rlActiveDrawBuffers(int count)
     // it can be queried with glGet*() but it must be at least 8
     //GLint maxDrawBuffers = 0;
     //glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers);
-    
+
     if (count > 0)
     {
         if (count > 8) TRACELOG(LOG_WARNING, "GL: Max color buffers limited to 8");
-        else 
+        else
         {
             unsigned int buffers[8] = {
                 GL_COLOR_ATTACHMENT0,
@@ -2399,10 +2399,10 @@ void rlDrawRenderBatch(rlRenderBatch *batch)
 
             // Create modelview-projection matrix and upload to shader
             Matrix matMVP = rlMatrixMultiply(RLGL.State.modelview, RLGL.State.projection);
-            float matMVPfloat[16] = { 
-                matMVP.m0, matMVP.m1, matMVP.m2, matMVP.m3, 
-                matMVP.m4, matMVP.m5, matMVP.m6, matMVP.m7, 
-                matMVP.m8, matMVP.m9, matMVP.m10, matMVP.m11, 
+            float matMVPfloat[16] = {
+                matMVP.m0, matMVP.m1, matMVP.m2, matMVP.m3,
+                matMVP.m4, matMVP.m5, matMVP.m6, matMVP.m7,
+                matMVP.m8, matMVP.m9, matMVP.m10, matMVP.m11,
                 matMVP.m12, matMVP.m13, matMVP.m14, matMVP.m15
             };
             glUniformMatrix4fv(RLGL.State.currentShaderLocs[RL_SHADER_LOC_MATRIX_MVP], 1, false, matMVPfloat);
@@ -3431,7 +3431,7 @@ unsigned int rlLoadShaderCode(const char *vsCode, const char *fsCode)
 
     if (vsCode != NULL) vertexShaderId = rlCompileShader(vsCode, GL_VERTEX_SHADER);
     if (fsCode != NULL) fragmentShaderId = rlCompileShader(fsCode, GL_FRAGMENT_SHADER);
-    
+
     if ((vertexShaderId == RLGL.State.defaultVShaderId) && (fragmentShaderId == RLGL.State.defaultFShaderId)) id = RLGL.State.defaultShaderId;
     else
     {
@@ -3582,13 +3582,13 @@ unsigned int rlLoadShaderProgram(unsigned int vShaderId, unsigned int fShaderId)
 
         program = 0;
     }
-    else 
+    else
     {
         // Get the size of compiled shader program (not available on OpenGL ES 2.0)
         // NOTE: If GL_LINK_STATUS is GL_FALSE, program binary length is zero.
         //GLint binarySize = 0;
         //glGetProgramiv(id, GL_PROGRAM_BINARY_LENGTH, &binarySize);
-        
+
         TRACELOG(RL_LOG_INFO, "SHADER: [ID %i] Program shader loaded successfully", program);
     }
 #endif
@@ -3670,10 +3670,10 @@ void rlSetVertexAttributeDefault(int locIndex, const void *value, int attribType
 void rlSetUniformMatrix(int locIndex, Matrix mat)
 {
 #if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
-    float matfloat[16] = { 
-        mat.m0, mat.m1, mat.m2, mat.m3, 
-        mat.m4, mat.m5, mat.m6, mat.m7, 
-        mat.m8, mat.m9, mat.m10, mat.m11, 
+    float matfloat[16] = {
+        mat.m0, mat.m1, mat.m2, mat.m3,
+        mat.m4, mat.m5, mat.m6, mat.m7,
+        mat.m8, mat.m9, mat.m10, mat.m11,
         mat.m12, mat.m13, mat.m14, mat.m15
     };
     glUniformMatrix4fv(locIndex, 1, false, matfloat);

+ 9 - 9
src/text.c

@@ -899,9 +899,9 @@ void DrawTextPro(Font font, const char *text, Vector2 position, Vector2 origin,
         rlTranslatef(position.x, position.y, 0.0f);
         rlRotatef(rotation, 0.0f, 0.0f, 1.0f);
         rlTranslatef(-origin.x, -origin.y, 0.0f);
-        
+
         DrawTextEx(font, text, (Vector2){ 0.0f, 0.0f }, fontSize, spacing, tint);
-    
+
     rlPopMatrix();
 }
 
@@ -1002,7 +1002,7 @@ Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing
 }
 
 // Get index position for a unicode character on font
-// NOTE: If codepoint is not found in the font it fallbacks to '?' 
+// NOTE: If codepoint is not found in the font it fallbacks to '?'
 int GetGlyphIndex(Font font, int codepoint)
 {
 #ifndef GLYPH_NOTFOUND_CHAR_FALLBACK
@@ -1030,24 +1030,24 @@ int GetGlyphIndex(Font font, int codepoint)
 }
 
 // Get glyph font info data for a codepoint (unicode character)
-// NOTE: If codepoint is not found in the font it fallbacks to '?' 
+// NOTE: If codepoint is not found in the font it fallbacks to '?'
 GlyphInfo GetGlyphInfo(Font font, int codepoint)
 {
     GlyphInfo info = { 0 };
-    
+
     info = font.chars[GetGlyphIndex(font, codepoint)];
-    
+
     return info;
 }
 
 // Get glyph rectangle in font atlas for a codepoint (unicode character)
-// NOTE: If codepoint is not found in the font it fallbacks to '?' 
+// NOTE: If codepoint is not found in the font it fallbacks to '?'
 Rectangle GetGlyphAtlasRec(Font font, int codepoint)
 {
     Rectangle rec = { 0 };
-    
+
     rec = font.recs[GetGlyphIndex(font, codepoint)];
-    
+
     return rec;
 }
 

+ 20 - 20
src/textures.c

@@ -382,7 +382,7 @@ Image LoadImageFromMemory(const char *fileType, const unsigned char *fileData, i
 
     if (image.data != NULL) TRACELOG(LOG_INFO, "IMAGE: Data loaded successfully (%ix%i | %s | %i mipmaps)", image.width, image.height, rlGetPixelFormatName(image.format), image.mipmaps);
     else TRACELOG(LOG_WARNING, "IMAGE: Failed to load image data");
-    
+
     return image;
 }
 
@@ -2419,28 +2419,28 @@ void ImageDrawPixelV(Image *dst, Vector2 position, Color color)
 // Draw line within an image
 void ImageDrawLine(Image *dst, int startPosX, int startPosY, int endPosX, int endPosY, Color color)
 {
-    // Using Bresenham's algorithm as described in 
+    // Using Bresenham's algorithm as described in
     // Drawing Lines with Pixels - Joshua Scott - March 2012
     // https://classic.csunplugged.org/wp-content/uploads/2014/12/Lines.pdf
-    
+
     int changeInX = (endPosX - startPosX);
     int absChangeInX = (changeInX < 0)? -changeInX : changeInX;
     int changeInY = (endPosY - startPosY);
     int absChangeInY = (changeInY < 0)? -changeInY : changeInY;
-    
+
     int startU, startV, endU, stepV; // Substitutions, either U = X, V = Y or vice versa. See loop at end of function
     //int endV;     // Not needed but left for better understanding, check code below
     int A, B, P;    // See linked paper above, explained down in the main loop
     int reversedXY = (absChangeInY < absChangeInX);
-    
-    if (reversedXY) 
+
+    if (reversedXY)
     {
         A = 2*absChangeInY;
         B = A - 2*absChangeInX;
         P = A - absChangeInX;
 
         if (changeInX > 0)
-        {   
+        {
             startU = startPosX;
             startV = startPosY;
             endU = endPosX;
@@ -2452,23 +2452,23 @@ void ImageDrawLine(Image *dst, int startPosX, int startPosY, int endPosX, int en
             startV = endPosY;
             endU = startPosX;
             //endV = startPosY;
-            
+
             // Since start and end are reversed
             changeInX = -changeInX;
             changeInY = -changeInY;
         }
-        
+
         stepV = (changeInY < 0)? -1 : 1;
-        
+
         ImageDrawPixel(dst, startU, startV, color);     // At this point they are correctly ordered...
     }
     else
     {
-        A = 2*absChangeInX; 
+        A = 2*absChangeInX;
         B = A - 2*absChangeInY;
         P = A - absChangeInY;
-        
-        if (changeInY > 0) 
+
+        if (changeInY > 0)
         {
             startU = startPosY;
             startV = startPosX;
@@ -2481,21 +2481,21 @@ void ImageDrawLine(Image *dst, int startPosX, int startPosY, int endPosX, int en
             startV = endPosX;
             endU = startPosY;
             //endV = startPosX;
-            
+
             // Since start and end are reversed
             changeInX = -changeInX;
             changeInY = -changeInY;
         }
-        
+
         stepV = (changeInX < 0)? -1 : 1;
-        
+
         ImageDrawPixel(dst, startV, startU, color);     // ... but need to be reversed here. Repeated in the main loop below
-    } 
-    
+    }
+
     // We already drew the start point. If we started at startU + 0, the line would be crooked and too short
-    for (int u = startU + 1, v = startV; u <= endU; u++) 
+    for (int u = startU + 1, v = startV; u <= endU; u++)
     {
-        if (P >= 0) 
+        if (P >= 0)
         {
             v += stepV;     // Adjusts whenever we stray too far from the direct line. Details in the linked paper above
             P += B;         // Remembers that we corrected our path