2
0
Ray 6 сар өмнө
parent
commit
a979b10966
1 өөрчлөгдсөн 3 нэмэгдсэн , 3 устгасан
  1. 3 3
      src/rlgl.h

+ 3 - 3
src/rlgl.h

@@ -2526,11 +2526,11 @@ void rlLoadExtensions(void *loader)
 
         // Check depth texture support
         if (strcmp(extList[i], (const char *)"GL_OES_depth_texture") == 0) RLGL.ExtSupported.texDepth = true;
-        if (strcmp(extList[i], (const char *)"GL_WEBGL_depth_texture") == 0) RLGL.ExtSupported.texDepthWebGL = true;    // WebGL requires unsized internal format
+        if (strcmp(extList[i], (const char *)"GL_WEBGL_depth_texture") == 0) RLGL.ExtSupported.texDepthWebGL = true; // WebGL requires unsized internal format
         if (RLGL.ExtSupported.texDepthWebGL) RLGL.ExtSupported.texDepth = true;
 
-        if (strcmp(extList[i], (const char *)"GL_OES_depth24") == 0) RLGL.ExtSupported.maxDepthBits = 24;   // Not available on WebGL
-        if (strcmp(extList[i], (const char *)"GL_OES_depth32") == 0) RLGL.ExtSupported.maxDepthBits = 32;   // Not available on WebGL
+        if (strcmp(extList[i], (const char *)"GL_OES_depth24") == 0) RLGL.ExtSupported.maxDepthBits = 24; // Not available on WebGL
+        if (strcmp(extList[i], (const char *)"GL_OES_depth32") == 0) RLGL.ExtSupported.maxDepthBits = 32; // Not available on WebGL
 
         // Check texture compression support: DXT
         if ((strcmp(extList[i], (const char *)"GL_EXT_texture_compression_s3tc") == 0) ||