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Fix typo in comment: s/simluate/simulate/ (#2277)

hartmannathan 3 years ago
parent
commit
aaf0175d07
1 changed files with 1 additions and 1 deletions
  1. 1 1
      src/extras/physac.h

+ 1 - 1
src/extras/physac.h

@@ -5,7 +5,7 @@
 *   DESCRIPTION:
 *   DESCRIPTION:
 *
 *
 *   Physac is a small 2D physics engine written in pure C. The engine uses a fixed time-step thread loop
 *   Physac is a small 2D physics engine written in pure C. The engine uses a fixed time-step thread loop
-*   to simluate physics. A physics step contains the following phases: get collision information,
+*   to simulate physics. A physics step contains the following phases: get collision information,
 *   apply dynamics, collision solving and position correction. It uses a very simple struct for physic
 *   apply dynamics, collision solving and position correction. It uses a very simple struct for physic
 *   bodies with a position vector to be used in any 3D rendering API.
 *   bodies with a position vector to be used in any 3D rendering API.
 *
 *